Here is a list of all class members with links to the classes they belong to:
- l -
- l : RE::BGSSoundOutput::SpeakerArrays::Channel
- L2btn : RE::BSPCOrbisGamepadDevice::ButtonState
- L3 : RE::BSPCOrbisGamepadDevice::ButtonState
- label : RE::BGSEntryPointFunctionDataActivateChoice
- lacunarity : RE::TESWaterForm
- land : RE::FixedStrings
- land3DAttached : RE::GridCellArray
- landBlendParams : RE::BSLightingShaderMaterialLandscape
- LandHideFlag : RE::EXTERIOR_DATA
- landHideFlags : RE::EXTERIOR_DATA
- landingMarker : RE::ExtraForcedLandingMarker
- landLOFadeSeconds : RE::BSShaderManager::State
- landNormal : RE::ExtraDistantData
- landscapeDiffuseTexture : RE::BSLightingShaderMaterialLandscape
- landscapeNoiseTexture : RE::BSLightingShaderMaterialLODLandscape
- landscapeNormalTexture : RE::BSLightingShaderMaterialLandscape
- landTypeIndex : RE::FixedStrings
- largeBiped : RE::PlayerCharacter
- largeFreeTrees : RE::AbstractHeap, RE::bhkThreadMemorySource
- largeRefData : RE::TESWorldSpace
- largeRowIndexes : RE::bhkThreadMemorySource
- LargeScaleformRenderCacheMode() : RE::IMenu
- largestAreaEffect : RE::MagicItemDataCollector
- largestBlock : RE::hkMemoryAllocator::MemoryStatistics
- largestFreeBlock : RE::HeapStats
- laserSight : RE::FixedStrings
- Last() : RE::GArrayBase< T >
- last : RE::MenuLight
- lastAccessTime : REX::W32::WIN32_FIND_DATAA, REX::W32::WIN32_FIND_DATAW
- lastAccumTime : RE::BSMultiBoundNode
- lastBlock : RE::bhkThreadMemorySource, RE::CompactingStore::Store, RE::GFxMovieDataDef::Allocator, RE::ScrapHeap
- lastBumpDirection : RE::HighProcessData
- lastCallbackForFullManifold : RE::hkpContactPointEvent
- lastChecked : RE::BGSLocation
- lastConstraintUID : RE::hkpWorld
- lastCubeSize : RE::Precipitation
- lastDayReset : RE::FACTION_VENDOR_DATA
- lastDeviceDependentCounter : REX::W32::D3D11_COUNTER_INFO
- lastDropAngleMod : RE::PlayerCharacter
- lastEntityUID : RE::hkpWorld
- lastError : RE::BSResource::BSSystemDir, RE::BSResourceNiBinaryStream, RE::BSSystemFileStorage::Attributes, RE::NiStream, RE::TESFile
- lastErrorMessage : RE::NiStream
- lastExtDoorActivated : RE::HighProcessData
- lastFileFullName : RE::BGSSaveLoadManager
- lastFileName : RE::BGSSaveLoadManager
- lastFileNameLength : RE::BGSSaveLoadManager
- lastFrameSpringVelocity : RE::FirstPersonState
- lastGreeting : RE::HighProcessData
- lastHitData : RE::MiddleHighProcessData
- lastHitLimb : RE::ExtraDismemberedLimbs
- lastID : RE::SCRIPT_HEADER
- lastIdlePlayed : RE::MiddleHighProcessData
- lastIndex : RE::NiColorInterpolator, RE::NiFloatInterpolator
- lastIslandUID : RE::hkpWorld
- lastKnownGoodLocation : RE::PlayerCharacter
- lastKnownGoodPosition : RE::PlayerCharacter
- lastKnownLoc : RE::CombatTarget
- lastKnownPlaybackPosition : RE::BGSMusicSingleTrack
- lastKnownTimeStamp : RE::CombatTarget
- lastLoadedRegion : RE::TESRegionDataManager
- lastLoadedRTTI : RE::NiStream
- lastLocalTime : RE::hkbStateMachine
- lastLOSCheckResult : RE::SkyrimVM::LOSDataEvent
- lastMessage : RE::ConsoleLog
- lastMoonPhaseUpdate : RE::Sky
- lastMouseUpdateTime : REX::W32::DXGI_OUTDUPL_FRAME_INFO
- lastOneHandItems : RE::PlayerCharacter
- lastParticleDensity : RE::Precipitation
- lastPerformanceCount : RE::BSTimer
- lastPlayingTimeUpdate : RE::PlayerCharacter
- lastPosition : RE::FirstPersonState
- lastPrecip : RE::Precipitation
- lastPresentTime : REX::W32::DXGI_OUTDUPL_FRAME_INFO
- lastQuestParent : RE::BGSStoryManagerTreeVisitor
- lastQuicksave : RE::BGSSaveLoadManager::SaveEntry
- lastReferenceEffect : RE::Sky
- lastRenderPassState : RE::BSShaderProperty
- lastRiddenMount : RE::PlayerCharacter
- lastRootNode : RE::ShaderReferenceEffect
- lastScaledTime : RE::NiControllerSequence
- lastScaleResult : RE::TESRegionPointList
- lastSeenPosition : RE::MiddleHighProcessData
- lastSeenTime : RE::Actor
- lastSelectedDialogue : RE::MenuTopicManager
- lastSequenceName : RE::ExtraLastFinishedSequence
- lastSpeaker : RE::MenuTopicManager
- lastSpokenToArray : RE::HighProcessData
- lastTarget : RE::HighProcessData
- lastThreatAddedTimeStamp : RE::CombatThreatMap
- lastTime : RE::BSFaceGenNiNode, RE::NiControllerSequence, RE::NiInterpolator, RE::NiTimeController
- lastTopicInfo : RE::MenuTopicManager
- lastUpdate : RE::Actor, RE::NiParticleInfo, RE::NiParticleSystem
- lastUpdatedFrameCounter : RE::NiAVObject
- lastVisitorID : RE::BGSStoryManagerTreeForm
- lastVMStackDumpTime : RE::SkyrimVM
- lastWeapon : RE::WeaponEnchantmentController
- lastWeather : RE::Sky
- lastWeatherImageSpaceMod : RE::Sky
- lastWeatherImageSpaceMod2 : RE::Sky
- lastWeatherUpdate : RE::Sky
- lastWriteTime : REX::W32::WIN32_FIND_DATAA, REX::W32::WIN32_FIND_DATAW
- Launch() : RE::Projectile
- LaunchArrow() : RE::Projectile
- LaunchData() : RE::Projectile::LaunchData
- LaunchSpell() : RE::Projectile
- layer : RE::CollisionData
- layerBitfields : RE::bhkCollisionFilter
- layerCollisionGroups : RE::bhkCollisionFilter
- layers : RE::BGSMusicPaletteTrack
- layerTexture : RE::BSLightingShaderMaterialMultiLayerParallax
- LB : RE::BSPCOrbisGamepadDevice::ButtonState
- ld2NumMarkers : RE::hkp3AxisSweep
- ldr : REX::W32::PEB
- leaderLocation : RE::ExtraFollowerSwimBreadcrumbs
- leaderNavMeshID : RE::ExtraFollowerSwimBreadcrumbs
- leaderState : RE::ExtraFollowerSwimBreadcrumbs
- leafAmplitude : RE::OBJ_TREE
- leafAnimDampenDistEndSPU : RE::BSShaderManager::State
- leafAnimDampenDistStartSPU : RE::BSShaderManager::State
- leafFlexibility : RE::OBJ_TREE
- leafFrequency : RE::OBJ_TREE
- LearnAllEffects() : RE::IngredientItem
- LearnEffect() : RE::IngredientItem
- LearnNextEffect() : RE::IngredientItem
- LeaveState() : RE::hkpCharacterState
- left : RE::bhkThreadMemorySource::BlockPage, RE::bhkThreadMemorySource::MegaBlockPage, RE::BlockPageInternal
- Left : RE::BSPCOrbisGamepadDevice::ButtonState
- left : RE::BSSmallBlockAllocator::MegaBlockPage, RE::BSSmallBlockAllocatorUtil::BlockPage, RE::BSWin32GamepadDevice::ButtonState, RE::FixedStrings, RE::GRect< T >, RE::GViewport, RE::NiRect< T >, RE::ScrapHeap::FreeBlock, RE::UserEvents, REX::W32::D3D11_BOX
- leftAttack : RE::UserEvents
- leftButtonHeldDown : RE::MistMenu
- leftChild : RE::HeapBlockFreeHead
- leftEquip : RE::UserEvents
- leftHand : RE::MiddleHighProcessData
- leftHandWeapon : RE::PlayerCharacter::QueuedWeapon
- leftMotorSpeed : REX::W32::XINPUT_VIBRATION
- leftNode : RE::ScrapHeap::FreeTreeNode
- leftShoulder : RE::BSWin32GamepadDevice::ButtonState
- leftStick : RE::UserEvents
- leftThumb : RE::BSWin32GamepadDevice::ButtonState
- leftTrigger : REX::W32::XINPUT_GAMEPAD
- leftWeaponLastPos : RE::HighProcessData
- leftWeaponSpeedMult : RE::FixedStrings
- legendaryLevels : RE::PlayerCharacter::PlayerSkills::Data
- length() : RE::BSStringPool::Entry, RE::BSStringT< CharT, N, Allocator >, RE::detail::BSFixedString< CharT >, RE::FORM, RE::GFxWStringBuffer, RE::GridArray, RE::GString, RE::hkStringPtr
- Length() : RE::NiPoint2, RE::NiPoint3
- length : RE::SCRIPT_FUNCTION::StringChunk, REX::W32::SECURITY_ATTRIBUTES, REX::W32::UNICODE_STRING, SKSE::stl::nttp::string< CharT, N >
- Length3() : RE::hkVector4
- Length4() : RE::hkVector4
- lengthCharacteristics : RE::BGSStandardSoundDef
- lensFlare : RE::TESObjectLIGH
- lensFlareData : RE::BSLight, RE::ShadowSceneNode::LIGHT_CREATE_PARAMS
- letterbox : RE::BSGraphics::State
- level : RE::ACTOR_BASE_DATA
- Level : RE::BGSRefAlias::CreatedFillData
- level : RE::BGSRefAlias::CreatedFillData, RE::BGSRelationship, RE::DetectionState, RE::LEVELED_OBJECT, RE::PerkData, RE::PlayerCharacter::PlayerSkills::Data::SkillData
- leveledSpellList : RE::HighProcessData
- levelPoints : RE::HUDNotifications
- levelThreshold : RE::PlayerCharacter::PlayerSkills::Data, RE::PlayerCharacter::PlayerSkills::Data::SkillData
- levelUpMenu : RE::InterfaceStrings
- levItem : RE::ExtraLeveledItem, RE::ExtraLeveledItemBase
- levSpells : RE::TESSpellList::SpellData
- lfanew : REX::W32::IMAGE_DOS_HEADER
- lfarlc : REX::W32::IMAGE_DOS_HEADER
- lfe : RE::BGSSoundOutput::SpeakerArrays::Channel
- lhs : RE::BSResource::LocationTree
- lib : RE::GFxLoadStates, RE::GFxResourceLib::ResourceSlot
- lifeAdjust : RE::BSParticleShaderEmitter::ParticleData
- lifespan : RE::NiParticleInfo
- lifeState : RE::ActorState::ActorState1
- lifetime : RE::BGSHazardData, RE::BGSProjectileData, RE::BSTempEffect, RE::Hazard
- light : RE::ActorMagicCaster, RE::BGSExplosionData, RE::BGSHazardData, RE::BGSProjectileData, RE::BSLight, RE::EffectSetting::EffectSettingData, RE::Explosion, RE::Hazard, RE::LightEffect, RE::MenuLight, RE::Projectile, RE::REFR_LIGHT, RE::Sun
- lightArmor : RE::CLASS_DATA::SkillWeights
- lightArmorRating : RE::ArmorRatingVisitorBase
- lightCamera : RE::BSParabolicCullingProcess
- lightData : RE::BSShaderProperty, RE::ExtraLight
- lightFadeEnd : RE::INTERIOR_DATA
- lightFadeStart : RE::INTERIOR_DATA
- lighting : RE::BSEffectShaderData
- lightingOffset : RE::ShadowSceneNode
- lightingProperty : RE::MiddleHighProcessData
- lightingTemplate : RE::RoomRefData, RE::TESObjectCELL, RE::TESWorldSpace
- lightingTemplateInheritanceFlags : RE::INTERIOR_DATA
- lightingTransition : RE::Sky
- lightingTransitionTimer : RE::Sky
- lightLevel : RE::HighProcessData
- lightListChanged : RE::BSShaderPropertyLightData
- lightListFence : RE::BSShaderPropertyLightData
- lightMarkerNode : RE::LOADED_CELL_DATA
- lightningColor : RE::TESWeather::Data
- lightOff : RE::FixedStrings
- lightOn : RE::FixedStrings
- lightPosition : RE::BSParabolicCullingProcess
- lightQueueAdd : RE::ShadowSceneNode
- lightQueueLock : RE::ShadowSceneNode
- lightQueueRemove : RE::ShadowSceneNode
- lightRadius : RE::BSParabolicCullingProcess
- lights : RE::BSPortalSharedNode, RE::BSShaderPropertyLightData
- lightScheme : RE::LoadedInventoryModel
- lightSchemes : RE::UI3DSceneManager
- lightTarget : RE::PlayerCharacter
- limb : RE::DismemberedLimb
- LIMB_ENUM : RE::BGSBodyPartDefs::LIMB_ENUMS
- limbIndex : RE::DeferredHideLimb
- limbs : RE::ExtraDismemberedLimbs
- limit : RE::BGSHazardData, RE::GMemoryHeap::HeapDesc
- limitAxis : RE::hkpAngLimitConstraintAtom
- limitContactImpulseUtilAndFlag : RE::hkpEntity
- limited : RE::Projectile::Manager
- line : RE::SCRIPT_LINE
- linearAttenuation : RE::NiPointLight
- linearDamping : RE::hkMotionState
- linearVelocity : RE::ExtraWaterCurrentZoneData, RE::hkpMotion, RE::Projectile, RE::TESWaterForm
- linearVelocityThresholdInv : RE::hkpSolverInfo::DeactivationInfo
- lineNumber : RE::SCRIPT_LINE
- lineNumberCount : RE::BSScript::Internal::ScriptFunction
- lineNumbers : RE::BSScript::Internal::ScriptFunction
- lineNumbersCount : REX::W32::IMAGE_SECTION_HEADER
- lineNumbersPtr : REX::W32::IMAGE_SECTION_HEADER
- lines : RE::GRenderer::Stats
- linesNode : RE::StatsMenu
- lineStartPos : RE::GFxTranslator::LineFormatDesc
- LineStyleColor() : RE::GRenderer
- LineStyleDisable() : RE::GRenderer
- lineWidthBeforeWordWrap : RE::GFxTranslator::LineFormatDesc
- link : RE::NiStream
- linkBlockIndex : RE::NiStream
- linked : RE::ControlMap::UserEventMapping
- linkedChildren : RE::ExtraLinkedRefChildren
- linkedDoor : RE::DoorTeleportData
- linkedDoorHandle : RE::CombatSearchDoor
- linkedMappingContext : RE::ControlMap::LinkedMapping
- linkedMappingName : RE::ControlMap::LinkedMapping
- linkedMappings : RE::ControlMap
- linkedRefID : RE::ExtraMissingLinkedRefIDs::Entry
- linkedRefs : RE::ExtraLinkedRef, RE::OcclusionPlaneLinkedRefData, RE::PortalLinkedRefData
- linkedSoulGem : RE::TESSoulGem
- linkedValid : RE::BSScript::ObjectTypeInfo
- linker : RE::BSScript::Internal::VirtualMachine, RE::BSScript::UnlinkedTypes::LinkerConvertTypeFunctor
- linkerVersionMajor : REX::W32::IMAGE_OPTIONAL_HEADER64
- linkerVersionMinor : REX::W32::IMAGE_OPTIONAL_HEADER64
- linkFromContext : RE::ControlMap::LinkedMapping
- linkFromName : RE::ControlMap::LinkedMapping
- linkIndex : RE::NiStream
- LinkMaterial() : RE::BSShaderProperty
- LinkObject() : RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkListShape, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkShape, RE::bhkShapePhantom, RE::bhkSPCollisionObject, RE::bhkUnaryAction, RE::bhkWorldObject, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSEffectShaderProperty, RE::BSFadeNode, RE::BSGeometry, RE::BSGrassShaderProperty, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSSkyShaderProperty, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBillboardNode, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiExtraData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometry, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObject, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, RE::NiSwitchNode, RE::NiTimeController, RE::NiTriBasedGeometry, RE::NiTriShape
- LinkRandomTeleportDoors() : RE::TESObjectDOOR
- LinkValidState : RE::BSScript::ObjectTypeInfo
- list : RE::ExtraLockList, RE::ExtraRegionList
- listener : RE::GFxKeyboardState, RE::NiControllerManager
- listenerIdle : RE::TESTopicInfo::ResponseData
- listeners : RE::ActorKnowledge, RE::hkaAnimationControl, RE::hkpCharacterProxy, RE::hkpConstraintInstance
- listenIdle : RE::DialogueResponse
- listeningForInput : RE::BSGamepadDevice
- listEntries : RE::CraftingSubMenus::EnchantConstructMenu
- lists : RE::bhkThreadMemorySource
- ListShapeFlags : RE::hkpListShape
- liteBrite : RE::BSShaderManager::State
- litGeometry : RE::ShadowSceneNode
- livingTime : RE::Projectile
- llFlags : RE::TESLeveledList
- lo : REX::W32::FILETIME, REX::W32::LARGE_INTEGER, REX::W32::LUID, REX::W32::ULARGE_INTEGER
- Load() : RE::ActorValueInfo, RE::AnimationFileManagerSingleton, RE::BGSAbilityPerkEntry, RE::BGSAcousticSpace, RE::BGSAddonNode, RE::BGSApparatus, RE::BGSArtObject, RE::BGSAssociationType, RE::BGSBaseAlias, RE::BGSBodyPartData, RE::BGSCameraPath, RE::BGSCameraShot, RE::BGSCollisionLayer, RE::BGSColorForm, RE::BGSConstructibleObject, RE::BGSDebris, RE::BGSDefaultObjectManager, RE::BGSDialogueBranch, RE::BGSDualCastData, RE::BGSEncounterZone, RE::BGSEntryPointPerkEntry, RE::BGSEquipSlot, RE::BGSExplosion, RE::BGSFootstep, RE::BGSFootstepSet, RE::BGSHazard, RE::BGSHeadPart, RE::BGSIdleMarker, RE::BGSImpactData, RE::BGSImpactDataSet, RE::BGSKeyword, RE::BGSLensFlare, RE::BGSLightingTemplate, RE::BGSListForm, RE::BGSLocation, RE::BGSMaterialObject, RE::BGSMaterialType, RE::BGSMenuIcon, RE::BGSMessage, RE::BGSMovableStatic, RE::BGSMovementType, RE::BGSMusicPaletteTrack, RE::BGSMusicSilenceTrack, RE::BGSMusicSingleTrack, RE::BGSMusicTrack, RE::BGSMusicTrackFormWrapper, RE::BGSMusicType, RE::BGSNote, RE::BGSOutfit, RE::BGSPerk, RE::BGSPerkEntry, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeConditionalItem, RE::BGSProcedureTreeProcedure, RE::BGSProjectile, RE::BGSRagdoll, RE::BGSRefAlias, RE::BGSReferenceEffect, RE::BGSRelationship, RE::BGSReverbParameters, RE::BGSSaveLoadManager, RE::BGSScene, RE::BGSShaderParticleGeometryData, RE::BGSSoundCategory, RE::BGSSoundDescriptorForm, RE::BGSSoundOutput, RE::BGSStaticCollection, RE::BGSStoryManagerEventNode, RE::BGSStoryManagerNodeBase, RE::BGSStoryManagerQuestNode, RE::BGSTalkingActivator, RE::BGSTextureSet, RE::BGSVoiceType, RE::BGSVolumetricLighting, RE::EffectSetting, RE::IAnimationClipLoaderSingleton, RE::IProcedureTreeItem, RE::MagicItem, RE::NavMesh, RE::NavMeshInfoMap
- load : RE::NiStream
- Load() : RE::Projectile, RE::REFREventCallbacks::IEventCallback, RE::Script, RE::TESAmmo, RE::TESClass, RE::TESClimate, RE::TESCombatStyle, RE::TESEffectShader, RE::TESEyes, RE::TESFaction, RE::TESFlora, RE::TESForm, RE::TESFurniture, RE::TESGlobal, RE::TESGrass, RE::TESIdleForm, RE::TESImageSpace, RE::TESImageSpaceModifier, RE::TESLandTexture, RE::TESLevCharacter, RE::TESLevItem, RE::TESLevSpell, RE::TESLoadScreen, RE::TESNPC, RE::TESObjectACTI, RE::TESObjectANIO, RE::TESObjectARMA, RE::TESObjectARMO, RE::TESObjectBOOK, RE::TESObjectCELL, RE::TESObjectCONT, RE::TESObjectDOOR, RE::TESObjectLAND, RE::TESObjectLIGH, RE::TESObjectMISC, RE::TESObjectREFR, RE::TESObjectSTAT, RE::TESObjectTREE, RE::TESObjectWEAP, RE::TESPackage, RE::TESQuest, RE::TESRace, RE::TESRegion, RE::TESRegionDataSound, RE::TESShout, RE::TESSound, RE::TESTopic, RE::TESTopicInfo, RE::TESWaterForm, RE::TESWeather, RE::TESWordOfPower, RE::TESWorldSpace, REX::ISetting, REX::ISettingStore, SKSE::Impl::EventFilter< Filter >::RegistrationMapBase, SKSE::Impl::EventFilterUnique< Filter >::RegistrationMapUniqueBase, SKSE::Impl::RegistrationSetBase, SKSE::Impl::RegistrationSetUniqueBase
- Load1() : RE::BSStream, RE::NiStream
- Load2() : RE::BSStream, RE::NiStream
- Load3() : RE::BSStream, RE::NiStream
- Load3D() : RE::Actor, RE::BarrierProjectile, RE::Projectile, RE::TESObjectREFR
- Load_Impl() : RE::BGSSaveLoadManager
- LOAD_QUEUE_SIZE : RE::BSModelDB::DBTraits
- load_unchecked() : RE::BSTAtomicValue< T >
- LoadBinary() : RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkEntity, RE::bhkListShape, RE::bhkMouseSpringAction, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkShape, RE::bhkSPCollisionObject, RE::bhkUnaryAction, RE::bhkWorldObject, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSEffectShaderProperty, RE::BSFadeNode, RE::BSGeometry, RE::BSGrassShaderProperty, RE::BSLightingShaderMaterialBase, RE::BSLightingShaderMaterialEnvmap, RE::BSLightingShaderMaterialEye, RE::BSLightingShaderMaterialFacegenTint, RE::BSLightingShaderMaterialHairTint, RE::BSLightingShaderMaterialMultiLayerParallax, RE::BSLightingShaderMaterialParallaxOcc, RE::BSLightingShaderMaterialSnow, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSSkyShaderProperty, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBillboardNode, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorData, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiDirectionalLight, RE::NiExtraData, RE::NiFloatData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometry, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiLight, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObject, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiPointLight, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, RE::NiSwitchNode, RE::NiTimeController, RE::NiTriBasedGeometry, RE::NiTriShape
- LoadBuffer() : RE::BGSPackageDataBool, RE::BGSPackageDataLocation, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BGSSceneActionTimer, RE::IPackageData
- LoadChunkDataPostProcess() : RE::MagicItem, RE::SpellItem
- LoadConstants : RE::GFxLoader
- LoadControlsDefinitionFile() : RE::BSInputDevice
- LoadData() : RE::TESRegionData, RE::TESRegionDataSound
- LoadDataEndian() : RE::BGSLoadGameBuffer
- LoadDataHeader() : RE::TESRegionData
- loadDataHeap : RE::GFxMovieDataDef::LoadTaskData
- loadDebugInfo : RE::BSScript::CompiledScriptLoader
- loadDebugInformation : RE::BSScript::UnlinkedTypes::Object
- loadDocStrings : RE::BSScript::CompiledScriptLoader
- loaded : RE::BGSSaveLoadFileEntry, RE::TESObjectLoadedEvent
- loadedAnimations : RE::AnimationFileManagerSingleton
- loadedCount : RE::BGSLocation
- loadedData : RE::TESObjectCELL, RE::TESObjectLAND, RE::TESObjectREFR
- loadedDataSubBuffer : RE::SummonPlacementEffect
- loadedEntries : RE::BGSSaveLoadManager
- LoadEdit() : RE::TESForm
- loadedModels : RE::Inventory3DManager
- loadedParents : RE::BSScript::LinkerProcessor
- loadedRange : RE::BSShaderManager::State
- loadedTrees : RE::BSTreeManager
- loader : RE::BSScaleformManager, RE::BSScript::LinkerProcessor
- loaderFlags : REX::W32::IMAGE_OPTIONAL_HEADER64
- LoadFilter() : SKSE::Impl::EventFilter< Filter >::RegistrationMapBase
- LoadFunctionData() : RE::BGSEntryPointFunctionData, RE::BGSEntryPointFunctionDataActivateChoice, RE::BGSEntryPointFunctionDataOneValue, RE::BGSEntryPointFunctionDataSpellItem, RE::BGSEntryPointFunctionDataText
- LoadGame() : RE::AccumulatingValueModifierEffect, RE::ActiveEffect, RE::ActiveEffectReferenceEffectController, RE::Actor, RE::ActorMagicCaster, RE::ArrowProjectile, RE::BarrierProjectile, RE::BeamProjectile, RE::BGSEncounterZone, RE::BGSListForm, RE::BGSLocation, RE::BGSNote, RE::BGSRelationship, RE::BGSScene, RE::BGSStoryManagerQuestNode, RE::BGSTalkingActivator, RE::BoundItemEffect, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSTempEffect, RE::BSTempEffectSPG, RE::BSTerrainEffect, RE::Character, RE::CombatInventoryItem, RE::CombatInventoryItemMagic, RE::CombatMagicCaster, RE::CombatMagicCasterOffensive, RE::CombatMagicCasterReanimate, RE::CombatMagicCasterRestore, RE::CombatMagicCasterWard, RE::CombatObject, RE::CommandEffect, RE::ConeProjectile, RE::DialoguePackage, RE::DisguiseEffect, RE::DualValueModifierEffect, RE::FirstPersonState, RE::FlameProjectile, RE::GrenadeProjectile, RE::Hazard, RE::HorseCameraState, RE::IngredientItem, RE::MagicCaster, RE::MissileProjectile, RE::ModelReferenceEffect, RE::NonActorMagicCaster, RE::Projectile, RE::ReanimateEffect, RE::ReferenceEffect, RE::ReferenceEffectController, RE::ScriptEffect, RE::ShaderReferenceEffect, RE::SummonCreatureEffect, RE::SummonPlacementEffect, RE::TESActorBase, RE::TESAmmo, RE::TESCameraState, RE::TESCustomPackageData, RE::TESFaction, RE::TESForm, RE::TESLevCharacter, RE::TESLevItem, RE::TESLevSpell, RE::TESNPC, RE::TESObjectACTI, RE::TESObjectARMO, RE::TESObjectBOOK, RE::TESObjectCELL, RE::TESObjectLIGH, RE::TESObjectMISC, RE::TESObjectREFR, RE::TESObjectWEAP, RE::TESPackage, RE::TESPackageData, RE::TESQuest, RE::TESTopicInfo, RE::ThirdPersonState, RE::ValueAndConditionsEffect
- loadGameSubBuffer : RE::ActorMagicCaster, RE::ModelReferenceEffect
- LoadGraphics() : RE::TESObject, RE::TESObjectLIGH
- LoadHandle() : RE::BSScript::IHandleReaderWriter, RE::SkyrimScript::SaveFileHandleReaderWriter
- LoadHeader() : RE::NiStream
- LoadIcon() : RE::TESRegionDataLandscape
- LoadImage() : RE::BSScaleformImageLoader, RE::GFxImageLoader
- LoadImpl() : RE::SkyrimScript::AttachAshPileFunctor, RE::SkyrimScript::DelayFunctor, RE::SkyrimScript::DropObjectFunctor, RE::SkyrimScript::MoveToFunctor, RE::SkyrimScript::RemoveItemFunctor, RE::SkyrimScript::SendPlayerToJailFunctor, RE::SkyrimScript::SetMotionTypeFunctor, RE::SkyrimScript::SetPositionFunctor, RE::TESObjectMISC, RE::TESSoulGem
- loadingFiles : RE::TESDataHandler
- loadingFrame : RE::GFxMovieDefImpl::BindTaskData
- loadingFrameData : RE::GFxLoadProcess
- loadingMenu : RE::InterfaceStrings
- loadingMenuData : RE::InterfaceStrings
- loadingSprite : RE::GFxLoadProcess
- loadingTask : RE::SimpleAnimationGraphManagerHolder
- loadingText : RE::TESLoadScreen
- LoadInventoryItem() : RE::Inventory3DManager
- LoadMagicItemChunk() : RE::AlchemyItem, RE::IngredientItem, RE::MagicItem, RE::ScrollItem, RE::SpellItem
- LoadMostRecentSaveGame() : RE::BGSSaveLoadManager
- LoadMovie() : RE::BSScaleformManager
- LoadMovie_Impl() : RE::BSScaleformManager
- LoadMovieEx() : RE::BSScaleformManager
- loadNIF : RE::TESLoadScreen::LoadNIFData
- loadNIFData : RE::TESLoadScreen
- LoadObject() : RE::NiStream
- LoadObjectBound() : RE::TESBoundObject, RE::TESForm
- LoadObjectSizeTable() : RE::NiStream
- loadOnThread : RE::GFxLoadStates
- LoadPackage() : RE::BGSNamedPackageData< Parent >, RE::BGSPackageDataBool, RE::IPackageData
- LoadPartial() : RE::TESForm, RE::TESWorldSpace
- LoadPNG() : RE::BSScaleformExternalTexture
- LoadPointer() : RE::BGSPackageDataPointerTemplate< Parent, Pointer >
- loadQueue : RE::BSResource::EntryDBBase< T_EntryDBTraits >
- LoadRegionData() : RE::TESRegionDataManager
- LoadSceneAction() : RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BGSSceneActionTimer
- loadScreenModel : RE::MistMenu
- loadScreenModelHandle : RE::MistMenu
- loadScreens : RE::LoadingMenu
- LoadScripts() : RE::TESDataHandler
- LoadShaders() : RE::BSImagespaceShader
- LoadSound() : RE::BGSSoundDescriptor, RE::BGSStandardSoundDef
- loadStates : RE::GFxLoaderTask
- loadStatus : RE::GFxMovieDataDef::LoadTaskData
- LoadStream() : RE::BSStream, RE::NiStream
- loadTask : RE::Inventory3DManager
- LoadTaskData : RE::GFxLoadProcess
- loadTaskData : RE::GFxLoadProcess, RE::GFxMovieDataDef
- LoadTopLevelObjects() : RE::NiStream
- loadWaitSpinner : RE::InterfaceStrings
- loc : RE::CombatSearchLocation, RE::UnreachableLocation
- local : RE::BSBitField< Allocator >::Buffer, RE::NiAVObject
- localActorTargetingMap : RE::CombatManager
- localBoneRotation : RE::BoneData
- localCullingProcess : RE::LocalMapMenu
- localFrame : RE::hkpEntity
- localList : RE::ScriptLocals
- localMap : RE::UserEvents
- LocalMapCamera() : RE::LocalMapCamera
- localMapMenu : RE::LocalMapMenu::InputHandler, RE::MapMenu
- localMapMoveMode : RE::UserEvents
- localMapMovie : RE::LocalMapMenu
- localNameArray : RE::BSScript::UnlinkedTypes::Function
- localTime : RE::hkaAnimationControl, RE::hkbClipGenerator, RE::hkClipTrigger
- localTypeArray : RE::BSScript::UnlinkedTypes::Function
- localVarBitCount : RE::BSScript::Internal::CodeTasklet
- localVariableBitCount : RE::BSScript::ByteCode::PackedInstructionStream
- LocateConsoleCommand() : RE::SCRIPT_FUNCTION
- LocateScriptCommand() : RE::SCRIPT_FUNCTION
- location : RE::BGSAddToPlayerInventoryEvent, RE::BGSCameraShot::CAMERA_SHOT_DATA, RE::BSNavmeshVertex, RE::BSResource::GlobalLocations::Entry
- Location() : RE::BSResource::Location
- location : RE::BSResource::LooseFileStream, RE::BSTerrainEffect, RE::DamageImpactData, RE::DetectionEvent, RE::ENCOUNTER_ZONE_DATA, RE::ExtraLocation, RE::ExtraStartingPosition, RE::OBJ_REFR, RE::PLAYER_TARGET_LOC, RE::SummonCreatureEffect, RE::SummonPlacementEffect, RE::TESWorldSpace
- locationForm : RE::WORLD_LOCATION
- locationMap : RE::TESWorldSpace
- locationName : RE::BSSaveDataSystemUtility::Entry, RE::MapMarkerData
- locationOffsetByWaterPoint : RE::HighProcessData
- locationRadius : RE::FACTION_VENDOR_DATA_VALUES
- lock : RE::AnimationObjects, RE::BGSCreatedObjectManager, RE::BGSGrassManager, RE::bhkThreadMemorySource, RE::BSDynamicTriShape, RE::BSFaceGenAnimationData, RE::BSFaceGenModelMap
- Lock() : RE::BSGraphics::Renderer
- lock : RE::BSGraphics::RendererData, RE::BSNonReentrantSpinLock, RE::BSResource::EntryQueue< T >, RE::BSResource::GlobalLocations, RE::BSSmallBlockAllocator, RE::BSSmallBlockAllocatorUtil::Pool
- Lock() : RE::BSSpinLock
- lock : RE::BSTCommonMessageQueue< T >, RE::BSTEventSource< Event >, RE::BSTFreeList< T >, RE::BSThread, RE::CombatGroup, RE::CombatManager, RE::CombatThreatMap, RE::CompactingStore::Store, RE::Crime, RE::ExtraAliasInstanceArray, RE::ExtraLock, RE::GarbageCollection, RE::GFxLoaderImpl, RE::GFxMovieDefImpl::BindTaskData, RE::GFxMovieDefImpl::ImportData
- Lock() : RE::GLock
- lock : RE::GLock::Locker, RE::NiSkinInstance, RE::PlayerCamera, RE::SubtitleManager, RE::TESWaterSystem, RE::UI3DSceneManager, RE::VATS
- Lock : SKSE::Impl::EventFilter< Filter >::RegistrationMapBase, SKSE::Impl::EventFilterUnique< Filter >::RegistrationMapUniqueBase, SKSE::Impl::RegistrationSetBase, SKSE::Impl::RegistrationSetUniqueBase
- lockA : RE::AnimationFileManagerSingleton
- lockAngle : RE::LockpickingMenu
- lockB : RE::AnimationFileManagerSingleton
- lockController : RE::LockpickingMenu
- lockCount : REX::W32::CRITICAL_SECTION
- lockedFile : RE::TESFile
- lockedObject : RE::TESLockChangedEvent
- Locker() : RE::GLock::Locker, SKSE::Impl::EventFilter< Filter >::RegistrationMapBase, SKSE::Impl::EventFilterUnique< Filter >::RegistrationMapUniqueBase, SKSE::Impl::RegistrationSetBase, SKSE::Impl::RegistrationSetUniqueBase
- LockForRead() : RE::BSReadWriteLock
- LockForWrite() : RE::BSReadWriteLock
- lockIntro : RE::LockpickingMenu
- lockKeyTime : RE::LockpickingMenu
- lockLevel : RE::ExtraTerminalState
- LockMode : RE::hkReferencedObject
- lockModel : RE::LockpickingMenu
- lockpicking : RE::CLASS_DATA::SkillWeights
- lockpickingMenu : RE::InterfaceStrings
- lockRotate : RE::LockpickingMenu
- lockRotCenter : RE::LockpickingMenu
- locks : RE::BucketTable
- lockSemaphore : REX::W32::CRITICAL_SECTION
- lockStructure : RE::BSScript::Object
- lockToZPlane : RE::FreeCameraState
- locPt : RE::WORLD_LOCATION
- locRefType : RE::ExtraLocationRefType
- locType : RE::PackageLocation
- lodAdjust : RE::NiCamera
- lodDimmer : RE::BSLight
- lodDistance : RE::bhkCharacterController
- lodLandRoot : RE::TES
- LODMode : RE::BSRenderPass
- LODmult : RE::BSModelDB::DBTraits::ArgsType
- lodNames : RE::hkbCharacterStringData
- lodTreesHidden : RE::BGSTerrainManager
- lodVisData : RE::EXTERIOR_DATA
- lodWater : RE::TESWorldSpace
- lodWaterHeight : RE::TESWorldSpace
- log : RE::GFxLoadStates
- logEntry : RE::TESQuestStageItem
- logger : RE::SkyrimVM
- LoggingDisabler() : RE::LoggingDisabler
- logicOp : REX::W32::D3D11_RENDER_TARGET_BLEND_DESC1
- logicOpEnable : REX::W32::D3D11_RENDER_TARGET_BLEND_DESC1
- LogMessageByType() : RE::GFxLog
- LogMessageType : RE::GFxLogConstants
- LogMessageVarg() : RE::GFxLog, RE::LoggingDisabler
- logName : RE::SkyrimScript::Logger
- logoShaderProperty : RE::MistMenu
- logPath : RE::SkyrimScript::Logger
- logState : RE::GFxStream
- loKeyTime : RE::NiTimeController
- longRangeData : RE::TESCombatStyle
- look : RE::UserEvents
- lookAtHeadingMaxAngle : RE::FixedStrings
- lookAtOutOfRange : RE::FixedStrings
- lookHandler : RE::MapMenu, RE::PlayerControls
- lookInputVec : RE::PlayerControlsData
- LookupActorValueByName() : RE::ActorValueList
- LookupByEditorID() : RE::TESForm
- LookupByHandle() : RE::Actor, RE::TESObjectREFR
- LookupByID() : RE::TESForm
- LookupForm() : RE::TESDataHandler
- LookupFormID() : RE::TESDataHandler
- LookupLoadedLightModByIndex() : RE::TESDataHandler
- LookupLoadedLightModByName() : RE::TESDataHandler
- LookupLoadedModByIndex() : RE::TESDataHandler
- LookupLoadedModByName() : RE::TESDataHandler
- LookupModByName() : RE::TESDataHandler
- loopBegin : RE::BGSMusicSingleTrack::LoopData
- loopCount : RE::BGSMusicSingleTrack::LoopData
- loopData : RE::BGSMusicSingleTrack
- loopEnd : RE::BGSMusicSingleTrack::LoopData
- Looping : RE::BGSStandardSoundDef::LengthCharacteristics
- looping : RE::BGSStandardSoundDef::LengthCharacteristics
- loopingMax : RE::BGSSceneActionDialogue
- loopingMin : RE::BGSSceneActionDialogue
- loopingSound : RE::BGSAcousticSpace
- loopMax : RE::IDLE_DATA
- loopMin : RE::IDLE_DATA
- Loops() : RE::BGSSceneAction, RE::BGSSceneActionDialogue
- loopSound : RE::TESObjectDOOR
- loopsRemaining : RE::BGSMusicSingleTrack
- LoopType : RE::BSSoundHandle
- losEventType : RE::SkyrimVM::LOSDataEvent
- LOSEventType : RE::SkyrimVM::LOSDataEvent
- lowActorHandles : RE::ProcessLists
- lowMovementDelta : RE::CombatController
- LowProcessFlags : RE::AIProcess
- lowProcessFlags : RE::AIProcess
- luminance : RE::BSLight