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CommonLibSSE (powerof3)
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#include <VirtualMachine.h>
Classes | |
| struct | QueuedUnbindRefs |
Public Types | |
| enum class | FreezeState { kNotFrozen = 0 , kFreezing , kFrozen } |
Public Types inherited from RE::BSScript::IVirtualMachine | |
| using | Severity = BSScript::ErrorLogger::Severity |
Public Types inherited from RE::BSTEventSource< StatsEvent > | |
| using | Sink = BSTEventSink< StatsEvent > |
Public Member Functions | |
| ~VirtualMachine () override | |
| void | SetLinkedCallback (ITypeLinkedCallback *a_callback) override |
| void | TraceStack (const char *a_str, VMStackID a_stackID, Severity a_severity=Severity::kInfo) override |
| void | FormatAndPostMessage (const char *a_str, Severity a_severity) override |
| void | Update (float a_budget) override |
| void | UpdateTasklets (float a_budget) override |
| void | SetOverstressed (bool a_set) override |
| bool | IsCompletelyFrozen () const override |
| bool | RegisterObjectType (VMTypeID a_typeID, const char *a_className) override |
| bool | GetScriptObjectType1 (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) override |
| bool | GetScriptObjectType2 (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) override |
| bool | GetScriptObjectTypeNoLoad1 (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr) const override |
| bool | GetScriptObjectTypeNoLoad2 (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) const override |
| bool | GetTypeIDForScriptObject (const BSFixedString &a_className, VMTypeID &a_typeID) const override |
| void | GetScriptObjectsWithATypeID (BSScrapArray< BSFixedString > &a_results) const override |
| bool | GetParentNativeType (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr) override |
| bool | TypeIsValid (const BSFixedString &a_className) override |
| bool | ReloadType (const char *a_className) override |
| void | TasksToJobs (BSJobs::JobList &a_jobList) override |
| void | CalculateFullReloadList (void) const override |
| bool | CreateObject1 (const BSFixedString &a_className, void *a_property, BSTSmartPointer< Object > &a_objPtr) override |
| bool | CreateObject2 (const BSFixedString &a_className, BSTSmartPointer< Object > &a_result) override |
| bool | CreateArray1 (const TypeInfo &a_typeInfo, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr) override |
| bool | CreateArray2 (TypeInfo::RawType a_typeID, const BSFixedString &a_className, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr) override |
| bool | BindNativeMethod (IFunction *a_fn) override |
| void | SetCallableFromTasklets1 (const char *a_className, const char *a_stateName, const char *a_fnName, bool a_callable) override |
| void | SetCallableFromTasklets2 (const char *a_className, const char *a_fnName, bool a_callable) override |
| void | ForEachBoundObject (VMHandle a_handle, IForEachScriptObjectFunctor *a_functor) override |
| bool | FindBoundObject (VMHandle a_handle, const char *a_className, BSTSmartPointer< Object > &a_result) const override |
| void | MoveBoundObjects (VMHandle a_from, VMHandle a_to) override |
| void | ResetAllBoundObjects (VMHandle a_handle) override |
| bool | CastObject (const BSTSmartPointer< Object > &a_fromObjPtr, const BSTSmartPointer< ObjectTypeInfo > &a_toTypeInfoPtr, BSTSmartPointer< Object > &a_toObjPtr) override |
| bool | SetPropertyValue (BSTSmartPointer< Object > &a_obj, const char *a_propertyName, Variable &a_setVal) override |
| bool | GetPropertyValue (BSTSmartPointer< Object > &a_obj, const char *a_propertyName, Variable &a_getVal) override |
| bool | GetVariableValue1 (const BSTSmartPointer< Object > &a_objPtr, std::uint32_t a_index, Variable &a_out) const override |
| bool | GetVariableValue2 (VMHandle a_handle, const BSFixedString &a_className, std::int32_t a_variableIndex, Variable &a_out) const override |
| void | SendEvent (VMHandle a_handle, const BSFixedString &a_eventName, IFunctionArguments *a_args) override |
| void | SendEventAll (const BSFixedString &a_eventName, IFunctionArguments *a_args) override |
| bool | DispatchStaticCall (const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result) override |
| bool | DispatchMethodCall1 (BSTSmartPointer< Object > &a_obj, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result) override |
| bool | DispatchMethodCall2 (VMHandle a_handle, const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result) override |
| bool | DispatchUnboundMethodCall (void) override |
| bool | IsWaitingOnLatent (VMStackID a_stackID) const override |
| void | ReturnFromLatent (VMStackID a_stackID, const Variable &a_val) override |
| ErrorLogger * | GetErrorLogger () override |
| IObjectHandlePolicy * | GetObjectHandlePolicy1 () override |
| const IObjectHandlePolicy * | GetObjectHandlePolicy2 () const override |
| ObjectBindPolicy * | GetObjectBindPolicy1 () override |
| const ObjectBindPolicy * | GetObjectBindPolicy2 () const override |
| ISavePatcherInterface * | GetSavePatcherInterface () override |
| void | RegisterForLogEvent (BSTEventSink< LogEvent > *a_sink) override |
| void | UnregisterForLogEvent (BSTEventSink< LogEvent > *a_sink) override |
| void | RegisterForStatsEvent (BSTEventSink< StatsEvent > *a_sink) override |
| void | UnregisterForStatsEvent (BSTEventSink< StatsEvent > *a_sink) override |
| VMHandle | GetBoundHandle (const BSTSmartPointer< Object > &a_objPtr) const override |
| bool | TypeCanBeBound (const BSFixedString &a_className, VMHandle a_handle) override |
| void | BindObject (BSTSmartPointer< Object > &a_objPtr, VMHandle a_handle, bool a_conditional) override |
| void | HandleLoadedBinding (BSTSmartPointer< Object > &a_objPtr, VMHandle a_handle, bool a_conditional) override |
| void | RemoveAllBoundObjects (VMHandle a_handle) override |
| void | RemoveAllDiskLoadedBoundObjects (VMHandle a_handle) override |
| void | HandleCObjectDeletion (VMHandle a_handle) override |
| void | UnbindObject (const BSTSmartPointer< Object > &a_objPtr) override |
| bool | CreateObjectWithProperties (const BSFixedString &a_className, std::uint32_t a_numProperties, BSTSmartPointer< Object > &a_objPtr) override |
| bool | InitObjectProperties (BSTSmartPointer< Object > &a_objPtr, void *a_property, bool a_arg3) override |
| void | SaveGame (SaveStorageWrapper *a_wrapper, SkyrimScript::SaveFileHandleReaderWriter *a_handle, bool unk) override |
| void | LoadGame (LoadStorageWrapper *a_wrapper, SkyrimScript::SaveFileHandleReaderWriter *a_handle) override |
| void | MarkSaveInvalid (BSStorage *a_storage) override |
| std::byte | GetSaveGameVersion () override |
| void | CleanupSave () override |
| void | Unk_06 () override |
| void | DropAllRunningData () override |
| void | Unk_08 (void *unk) override |
| void | Unk_09 (void) override |
| void | Unk_0A (VMHandle a_handle, Object **a_out) override |
| void | Unk_0B (void *unk) override |
| void | Unk_0C (void) override |
| void | Unk_0D (VMHandle a_handle, Array **a_out) override |
| void | Unk_0E (LoadStorageWrapper *a_storage, void *unk) override |
| bool | GetStackByID (VMStackID a_stackID, Stack **a_out) override |
| WritableStringTable | GetWritableStringTable () override |
| const WritableStringTable | GetWritableStringTable2 () override |
| ReadableStringTable | GetReadableStringTable () override |
| BSTHashMap< BSFixedString, BSTSmartPointer< ObjectTypeInfo > > * | GetWritableTypeTable () override |
| const BSTHashMap< BSFixedString, BSTSmartPointer< ObjectTypeInfo > > * | GetWritableTypeTable2 () override |
| BSTHashMap< BSFixedString, BSTSmartPointer< ObjectTypeInfo > > * | GetReadableTypeTable () override |
| bool | CreateEmptyTasklet (Stack *a_stack, Internal::CodeTasklet **a_out) override |
Public Member Functions inherited from RE::BSScript::IVirtualMachine | |
| virtual | ~IVirtualMachine () |
| bool | CreateArray (const TypeInfo &a_typeInfo, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr) |
| bool | CreateArray (TypeInfo::RawType a_typeID, const BSFixedString &a_className, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr) |
| bool | CreateObject (const BSFixedString &a_className, void *a_property, BSTSmartPointer< Object > &a_objPtr) |
| bool | CreateObject (const BSFixedString &a_className, BSTSmartPointer< Object > &a_result) |
| bool | DispatchMethodCall (BSTSmartPointer< Object > &a_obj, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result) |
| bool | DispatchMethodCall (VMHandle a_handle, const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result) |
| ObjectBindPolicy * | GetObjectBindPolicy () |
| const ObjectBindPolicy * | GetObjectBindPolicy () const |
| IObjectHandlePolicy * | GetObjectHandlePolicy () |
| const IObjectHandlePolicy * | GetObjectHandlePolicy () const |
| bool | GetScriptObjectType (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) |
| bool | GetScriptObjectType (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) |
| bool | GetScriptObjectTypeNoLoad (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr) const |
| bool | GetScriptObjectTypeNoLoad (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) const |
| bool | GetVariableValue (const BSTSmartPointer< Object > &a_objPtr, std::uint32_t a_index, Variable &a_out) const |
| bool | GetVariableValue (VMHandle a_handle, const BSFixedString &a_className, std::int32_t a_variableIndex, Variable &a_out) const |
| template<class F > | |
| void | RegisterFunction (std::string_view a_fnName, std::string_view a_className, F a_callback, bool a_callableFromTasklets=false) |
| template<class R , class F > | |
| void | RegisterLatentFunction (std::string_view a_fnName, std::string_view a_className, F a_callback, bool a_callableFromTasklets=false) |
| Registers a latent function. Unlike normal native functions, latent functions do not return a result to the script immediately. | |
| template<class V > requires is_return_convertible_v<V> | |
| void | ReturnLatentResult (VMStackID a_stackID, V result) |
| Returns a result to the stack if it is waiting for a latent function to return. This is a wrapper over ReturnFromLatent. | |
| void | SetCallableFromTasklets (const char *a_className, const char *a_stateName, const char *a_fnName, bool a_callable) |
| void | SetCallableFromTasklets (const char *a_className, const char *a_fnName, bool a_callable) |
| void | TraceForm (TESForm *a_form, const char *a_str, VMStackID a_stackID, Severity a_severity=Severity::kError) |
| void | VTraceStack (VMStackID a_stackID, Severity a_severity, const char *a_fmt,...) |
Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
| std::uint32_t | IncRef () const |
| std::uint32_t | DecRef () const |
| TES_HEAP_REDEFINE_NEW () | |
Public Member Functions inherited from RE::BSScript::IVMObjectBindInterface | |
| virtual | ~IVMObjectBindInterface () |
Public Member Functions inherited from RE::BSScript::IVMSaveLoadInterface | |
| virtual | ~IVMSaveLoadInterface () |
Public Member Functions inherited from RE::BSScript::IVMDebugInterface | |
| virtual | ~IVMDebugInterface () |
| virtual void | DumpRunningStacksToLog ()=0 |
Public Member Functions inherited from RE::BSTEventSource< StatsEvent > | |
| BSTEventSource () | |
| void | AddEventSink (Sink *a_eventSink) |
| void | AddEventSink (BSTEventSink< SinkEvent > *a_sink) |
| void | PrependEventSink (Sink *a_eventSink) |
| void | PrependEventSink (BSTEventSink< SinkEvent > *a_sink) |
| void | RemoveEventSink (Sink *a_eventSink) |
| void | SendEvent (const StatsEvent *a_event) |
| void | operator() (const StatsEvent *a_event) |
Static Public Member Functions | |
| static VirtualMachine * | GetSingleton () |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSScript__Internal__VirtualMachine |
| static constexpr auto | VTABLE = VTABLE_BSScript__Internal__VirtualMachine |
Static Public Attributes inherited from RE::BSScript::IVirtualMachine | |
| static constexpr auto | RTTI = RTTI_BSScript__IVirtualMachine |
| static constexpr auto | VTABLE = VTABLE_BSScript__IVirtualMachine |
Static Public Attributes inherited from RE::BSScript::IVMObjectBindInterface | |
| static constexpr auto | RTTI = RTTI_BSScript__IVMObjectBindInterface |
| static constexpr auto | VTABLE = VTABLE_BSScript__IVMObjectBindInterface |
Static Public Attributes inherited from RE::BSScript::IVMSaveLoadInterface | |
| static constexpr auto | RTTI = RTTI_BSScript__IVMSaveLoadInterface |
| static constexpr auto | VTABLE = VTABLE_BSScript__IVMSaveLoadInterface |
Static Public Attributes inherited from RE::BSScript::IVMDebugInterface | |
| static constexpr auto | RTTI = RTTI_BSScript__IVMDebugInterface |
| static constexpr auto | VTABLE = VTABLE_BSScript__IVMDebugInterface |
Additional Inherited Members | |
Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
| volatile std::uint32_t | _refCount { 0 } |
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strong |
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override |
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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static |
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVMObjectBindInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVMSaveLoadInterface.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
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overridevirtual |
Implements RE::BSScript::IVirtualMachine.
| BSTHashMap<VMStackID, BSTSmartPointer<Stack> > RE::BSScript::Internal::VirtualMachine::allRunningStacks |
| BSTArray<BSTSmartPointer<Array> > RE::BSScript::Internal::VirtualMachine::arrays |
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mutable |
| BSTHashMap<VMHandle, BSTSmartPointer<Array> > RE::BSScript::Internal::VirtualMachine::arrayTable |
| BSTHashMap<VMHandle, BSTSmallSharedArray<AttachedScript> > RE::BSScript::Internal::VirtualMachine::attachedScripts |
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mutable |
| ErrorLogger* RE::BSScript::Internal::VirtualMachine::errorLogger |
| IFreezeQuery* RE::BSScript::Internal::VirtualMachine::freezeQuery |
| REX::EnumSet<FreezeState, std::uint32_t> RE::BSScript::Internal::VirtualMachine::freezeState |
| BSScript::Stack* RE::BSScript::Internal::VirtualMachine::frozenStacks |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::frozenStacksCount |
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mutable |
| BSTStaticFreeList<FunctionMessage, 1024> RE::BSScript::Internal::VirtualMachine::funcMsgPool |
| BSTCommonLLMessageQueue<FunctionMessage> RE::BSScript::Internal::VirtualMachine::funcMsgQueue |
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mutable |
| IObjectHandlePolicy* RE::BSScript::Internal::VirtualMachine::handlePolicy |
| bool RE::BSScript::Internal::VirtualMachine::initialized |
| LinkerProcessor RE::BSScript::Internal::VirtualMachine::linker |
| IMemoryPagePolicy* RE::BSScript::Internal::VirtualMachine::memoryPagePolicy |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::nextArrayToClean |
| VMStackID RE::BSScript::Internal::VirtualMachine::nextStackID |
| ObjectBindPolicy* RE::BSScript::Internal::VirtualMachine::objectBindPolicy |
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mutable |
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mutable |
| BSTArray<BSTSmartPointer<Object> > RE::BSScript::Internal::VirtualMachine::objectsAwaitingCleanup |
| BSTArray<BSTSmartPointer<Object> > RE::BSScript::Internal::VirtualMachine::objectsAwaitingReset |
| BSTHashMap<VMHandle, BSTSmartPointer<Object> > RE::BSScript::Internal::VirtualMachine::objectTable |
| BSTHashMap<BSFixedString, BSTSmartPointer<ObjectTypeInfo> > RE::BSScript::Internal::VirtualMachine::objectTypeMap |
| BSTHashMap<BSFixedString, VMTypeID> RE::BSScript::Internal::VirtualMachine::objectTypeToTypeID |
| BSTArray<FunctionMessage> RE::BSScript::Internal::VirtualMachine::overflowFuncMsgs |
| BSTArray<SuspendedStack> RE::BSScript::Internal::VirtualMachine::overflowSuspendArray1 |
| BSTArray<SuspendedStack> RE::BSScript::Internal::VirtualMachine::overflowSuspendArray2 |
| bool RE::BSScript::Internal::VirtualMachine::overstressed |
| std::uint16_t RE::BSScript::Internal::VirtualMachine::pad827E |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::pad938C |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::pad9404 |
| IProfilePolicy* RE::BSScript::Internal::VirtualMachine::profilePolicy |
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mutable |
| BSTArray<QueuedUnbindRefs> RE::BSScript::Internal::VirtualMachine::queuedUnbinds |
| ReadableStringTable RE::BSScript::Internal::VirtualMachine::readableStringTable |
| BSTHashMap<BSFixedString, BSTSmartPointer<ObjectTypeInfo> >* RE::BSScript::Internal::VirtualMachine::readableTypeTable |
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inlinestaticconstexpr |
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mutable |
| std::byte RE::BSScript::Internal::VirtualMachine::saveGameVersion |
| ISavePatcherInterface* RE::BSScript::Internal::VirtualMachine::savePatcherInterface |
| IStackCallbackSaveInterface* RE::BSScript::Internal::VirtualMachine::stackCallbackSaveInterface |
| BSTCommonStaticMessageQueue<SuspendedStack, 128>* RE::BSScript::Internal::VirtualMachine::stacksToResume |
| BSTArray<SuspendedStack>* RE::BSScript::Internal::VirtualMachine::stacksToResumeOverflow |
| BSTCommonStaticMessageQueue<SuspendedStack, 128>* RE::BSScript::Internal::VirtualMachine::stacksToSuspend |
| BSTArray<SuspendedStack>* RE::BSScript::Internal::VirtualMachine::stacksToSuspendOverflow |
| BSTCommonStaticMessageQueue<SuspendedStack, 128> RE::BSScript::Internal::VirtualMachine::suspendQueue1 |
| BSTCommonStaticMessageQueue<SuspendedStack, 128> RE::BSScript::Internal::VirtualMachine::suspendQueue2 |
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mutable |
| BSTHashMap<VMTypeID, BSFixedString> RE::BSScript::Internal::VirtualMachine::typeIDToObjectType |
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mutable |
| BSTArray<BSTSmartPointer<ObjectTypeInfo> > RE::BSScript::Internal::VirtualMachine::typesToUnload |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::uiWaitingFunctionMessages |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::unk93D8 |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::unk93DC |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::unk94CC |
| std::uint32_t RE::BSScript::Internal::VirtualMachine::unk94D0 |
| BSTArray<CodeTasklet*> RE::BSScript::Internal::VirtualMachine::vmTasks |
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inlinestaticconstexpr |
| BSTHashMap<VMStackID, BSTSmartPointer<Stack> > RE::BSScript::Internal::VirtualMachine::waitingLatentReturns |
| WritableStringTable RE::BSScript::Internal::VirtualMachine::writableStringTable |
| BSTHashMap<BSFixedString, BSTSmartPointer<ObjectTypeInfo> >* RE::BSScript::Internal::VirtualMachine::writeableTypeTable |