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CommonLibSSE (powerof3)
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#include <BSLightingShaderMaterialLODLandscape.h>
Public Member Functions | |
| ~BSLightingShaderMaterialLODLandscape () override | |
| BSShaderMaterial * | Create () override |
| void | CopyMembers (BSShaderMaterial *a_src) override |
| Feature | GetFeature () const override |
| void | ClearTextures () override |
| void | ReceiveValuesFromRootMaterial (bool a_skinned, bool a_rimLighting, bool a_softLighting, bool a_backLighting, bool a_MSN) override |
| void | GetTextures (void) override |
Public Member Functions inherited from RE::BSLightingShaderMaterialBase | |
| ~BSLightingShaderMaterialBase () override | |
| bool | DoIsCopy (BSShaderMaterial *a_other) override |
| std::uint32_t | ComputeCRC32 (void) override |
| BSShaderMaterial * | GetDefault () override |
| Type | GetType () const override |
| virtual void | OnLoadTextureSet (std::uint64_t a_arg1, BSTextureSet *a_textureSet) |
| virtual void | SaveBinary (NiStream &a_stream) |
| virtual void | LoadBinary (NiStream &a_stream) |
| void | CopyBaseMembers (BSLightingShaderMaterialBase *a_other) |
| NiPointer< BSTextureSet > | GetTextureSet () const |
| void | SetTextureSet (NiPointer< BSTextureSet > a_textureSet) |
Public Member Functions inherited from RE::BSShaderMaterial | |
| virtual | ~BSShaderMaterial () |
Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
| std::uint32_t | IncRef () const |
| std::uint32_t | DecRef () const |
| TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSLightingShaderMaterialLODLandscape |
| static constexpr auto | VTABLE = VTABLE_BSLightingShaderMaterialLODLandscape |
| static constexpr auto | FEATURE = Feature::kLODLandNoise |
Static Public Attributes inherited from RE::BSLightingShaderMaterialBase | |
| static constexpr auto | RTTI = RTTI_BSLightingShaderMaterialBase |
| static constexpr auto | VTABLE = VTABLE_BSLightingShaderMaterialBase |
Static Public Attributes inherited from RE::BSShaderMaterial | |
| static constexpr auto | RTTI = RTTI_BSShaderMaterial |
| static constexpr auto | VTABLE = VTABLE_BSShaderMaterial |
Protected Member Functions | |
| BSLightingShaderMaterialLODLandscape * | Ctor () |
Friends | |
| class | BSLightingShaderMaterialBase |
Additional Inherited Members | |
Public Types inherited from RE::BSShaderMaterial | |
| enum class | Feature |
| enum class | Type { kBase = 0 , kEffect = 1 , kLighting = 2 , kWater = 3 } |
Static Public Member Functions inherited from RE::BSLightingShaderMaterialBase | |
| static BSLightingShaderMaterialBase * | CreateMaterial (Feature a_feature) |
| template<class T > | |
| static T * | CreateMaterial () |
Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
| volatile std::uint32_t | _refCount { 0 } |
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override |
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Implements RE::BSLightingShaderMaterialBase.
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inlineprotected |
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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friend |
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inlinestaticconstexpr |
| NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialLODLandscape::landscapeNoiseTexture |
| NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialLODLandscape::parentDiffuseTexture |
| NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialLODLandscape::parentNormalTexture |
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inlinestaticconstexpr |
| float RE::BSLightingShaderMaterialLODLandscape::terrainTexFade |
| float RE::BSLightingShaderMaterialLODLandscape::terrainTexOffsetX |
| float RE::BSLightingShaderMaterialLODLandscape::terrainTexOffsetY |
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inlinestaticconstexpr |