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CommonLibSSE (powerof3)
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#include <FreeCameraState.h>
Public Member Functions | |
| ~FreeCameraState () override | |
| void | Begin () override |
| void | End () override |
| void | Update (BSTSmartPointer< TESCameraState > &a_nextState) override |
| void | GetRotation (NiQuaternion &a_rotation) override |
| void | GetTranslation (NiPoint3 &a_translation) override |
| bool | CanProcess (InputEvent *a_event) override |
| void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_movementData) override |
Public Member Functions inherited from RE::TESCameraState | |
| virtual | ~TESCameraState () |
| virtual void | SaveGame (BGSSaveFormBuffer *a_buf) |
| virtual void | LoadGame (BGSLoadFormBuffer *a_buf) |
| virtual void | Revert (BGSLoadFormBuffer *a_buf) |
Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
| std::uint32_t | IncRef () const |
| std::uint32_t | DecRef () const |
| TES_HEAP_REDEFINE_NEW () | |
Public Member Functions inherited from RE::PlayerInputHandler | |
| virtual | ~PlayerInputHandler ()=default |
| virtual void | ProcessThumbstick (ThumbstickEvent *a_event, PlayerControlsData *a_data) |
| virtual void | ProcessMouseMove (MouseMoveEvent *a_event, PlayerControlsData *a_data) |
| bool | IsInputEventHandlingEnabled () const |
| void | SetInputEventHandlingEnabled (bool a_enabled) |
Public Attributes | |
| NiPoint3 | translation |
| BSTPoint2< float > | rotation |
| BSTPoint2< float > | zUpDown |
| std::int16_t | verticalDirection |
| bool | useRunSpeed |
| bool | lockToZPlane |
Public Attributes inherited from RE::TESCameraState | |
| std::uint32_t | pad0C |
| TESCamera * | camera |
| CameraState | id |
| std::uint32_t | pad1C |
Public Attributes inherited from RE::PlayerInputHandler | |
| bool | inputEventHandlingEnabled { true } |
| std::uint8_t | pad09 { 0 } |
| std::uint16_t | pad0A { 0 } |
| std::uint32_t | pad0C { 0 } |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_FreeCameraState |
| static constexpr auto | VTABLE = VTABLE_FreeCameraState |
Static Public Attributes inherited from RE::TESCameraState | |
| static constexpr auto | RTTI = RTTI_TESCameraState |
| static constexpr auto | VTABLE = VTABLE_TESCameraState |
Static Public Attributes inherited from RE::PlayerInputHandler | |
| static constexpr auto | RTTI = RTTI_PlayerInputHandler |
| static constexpr auto | VTABLE = VTABLE_PlayerInputHandler |
Additional Inherited Members | |
Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
| volatile std::uint32_t | _refCount { 0 } |
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override |
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Implements RE::PlayerInputHandler.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::PlayerInputHandler.
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overridevirtual |
Reimplemented from RE::TESCameraState.
| bool RE::FreeCameraState::lockToZPlane |
| BSTPoint2<float> RE::FreeCameraState::rotation |
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inlinestaticconstexpr |
| NiPoint3 RE::FreeCameraState::translation |
| bool RE::FreeCameraState::useRunSpeed |
| std::int16_t RE::FreeCameraState::verticalDirection |
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inlinestaticconstexpr |
| BSTPoint2<float> RE::FreeCameraState::zUpDown |