CommonLibSSE (powerof3)
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#include <CombatGroup.h>
Public Types | |
enum class | Flags { kNone = 0 , kTargetKnown = 1 << 0 , kTargetLost = 1 << 1 } |
Public Attributes | |
ActorHandle | targetHandle |
std::int32_t | detectLevel |
float | stealthPoints |
float | unk0C |
BGSWorldLocation | lastKnownLoc |
BGSWorldLocation | unk28 |
BGSWorldLocation | unk40 |
BGSWorldLocation | searchLoc |
BGSWorldLocation | unk70 |
AITimeStamp | unk88 |
AITimeStamp | unk8C |
AITimeStamp | lastKnownTimeStamp |
AITimeStamp | unk94 |
AITimeStamp | unk98 |
AITimeStamp | unk9C |
ActorHandle | attackedMember |
std::uint16_t | attackerCount |
REX::EnumSet< Flags, std::uint16_t > | flags |
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strong |
ActorHandle RE::CombatTarget::attackedMember |
std::uint16_t RE::CombatTarget::attackerCount |
std::int32_t RE::CombatTarget::detectLevel |
REX::EnumSet<Flags, std::uint16_t> RE::CombatTarget::flags |
BGSWorldLocation RE::CombatTarget::lastKnownLoc |
AITimeStamp RE::CombatTarget::lastKnownTimeStamp |
BGSWorldLocation RE::CombatTarget::searchLoc |
float RE::CombatTarget::stealthPoints |
ActorHandle RE::CombatTarget::targetHandle |
float RE::CombatTarget::unk0C |
BGSWorldLocation RE::CombatTarget::unk28 |
BGSWorldLocation RE::CombatTarget::unk40 |
BGSWorldLocation RE::CombatTarget::unk70 |
AITimeStamp RE::CombatTarget::unk88 |
AITimeStamp RE::CombatTarget::unk8C |
AITimeStamp RE::CombatTarget::unk94 |
AITimeStamp RE::CombatTarget::unk98 |
AITimeStamp RE::CombatTarget::unk9C |