|
CommonLibSSE (powerof3)
|
#include <BSShaderProperty.h>
Classes | |
| class | ForEachVisitor |
| struct | RenderPassArray |
Public Member Functions | |
| ~BSShaderProperty () override | |
| const NiRTTI * | GetRTTI () const override |
| NiObject * | CreateClone (NiCloningProcess &a_cloning) override |
| void | LoadBinary (NiStream &a_stream) override |
| void | LinkObject (NiStream &a_stream) override |
| bool | RegisterStreamables (NiStream &a_stream) override |
| void | SaveBinary (NiStream &a_stream) override |
| bool | IsEqual (NiObject *a_object) override |
| void | PostLinkObject (NiStream &a_stream) override |
| bool | SetupGeometry (BSGeometry *a_geometry) override |
| void | Unk_29 (void) override |
| virtual RenderPassArray * | GetRenderPasses (BSGeometry *a_geometry, std::uint32_t a_arg2, BSShaderAccumulator *a_accumulator)=0 |
| virtual void | Unk_2B (void) |
| virtual void | Unk_2C (void) |
| virtual void | Unk_2D (void) |
| virtual void | Unk_2E (void) |
| virtual void | Unk_2F (void) |
| virtual bool | CanMerge (const BSShaderProperty *a_other) |
| virtual void | SetMaterialAlpha (float a_alpha) |
| virtual float | QMaterialAlpha () |
| virtual std::int32_t | ForEachTexture (ForEachVisitor &a_visitor) |
| virtual void | DoClearRenderPasses () |
| virtual std::int32_t | QShader () |
| virtual void | Unk_36 (void) |
| virtual NiSourceTexture * | GetBaseTexture () |
| virtual void | Unk_38 (void) |
| virtual bool | AcceptsEffectData () const |
| virtual void | Unk_3A (void) |
| virtual void | Unk_3B (void) |
| virtual void | Unk_3C (void) |
| virtual std::uint32_t | DetermineUtilityShaderDecl () |
| virtual BSShaderMaterial::Type | GetMaterialType () |
| void | SetEffectShaderData (const BSTSmartPointer< BSEffectShaderData > &a_data) |
| void | SetMaterial (BSShaderMaterial *a_material, bool a_unk1) |
| void | SetFlags (EShaderPropertyFlag8 a_flag, bool a_set) |
| void | LinkMaterial (BSShaderMaterial *a_material, bool a_unk1) |
Public Member Functions inherited from RE::NiShadeProperty | |
| ~NiShadeProperty () override | |
| const NiRTTI * | GetRTTI () const override |
| NiObject * | CreateClone (NiCloningProcess &a_cloning) override |
| void | LoadBinary (NiStream &a_stream) override |
| void | LinkObject (NiStream &a_stream) override |
| bool | RegisterStreamables (NiStream &a_stream) override |
| void | SaveBinary (NiStream &a_stream) override |
| bool | IsEqual (NiObject *a_object) override |
| Type | GetType () const override |
| virtual bool | FinishSetupGeometry (BSGeometry *a_geometry) |
Public Member Functions inherited from RE::NiProperty | |
| ~NiProperty () override | |
| void | ProcessClone (NiCloningProcess &a_cloning) override |
| virtual void | Update (float a_time) |
Public Member Functions inherited from RE::NiObjectNET | |
| ~NiObjectNET () override | |
| void | PostLinkObject (NiStream &a_stream) override |
| bool | AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra) |
| bool | AddExtraData (NiExtraData *a_extra) |
| void | DeleteExtraData (std::uint16_t a_extraDataIndex) |
| NiTimeController * | GetControllers () const |
| NiTimeController * | GetController (const NiRTTI *a_rtti) const |
| template<class T > | |
| T * | GetController () const |
| NiExtraData * | GetExtraData (const BSFixedString &a_key) const |
| template<class T > | |
| T * | GetExtraData (const BSFixedString &a_key) const |
| NiExtraData * | GetExtraDataAt (std::uint16_t a_extraDataIndex) const |
| std::uint16_t | GetExtraDataSize () const |
| bool | HasExtraData (const BSFixedString &a_key) const |
| bool | InsertExtraData (NiExtraData *a_extra) |
| void | RemoveAllExtraData () |
| bool | RemoveExtraData (const BSFixedString &a_key) |
| bool | RemoveExtraDataAt (std::uint16_t a_extraDataIndex) |
| bool | SetExtraDataSize (std::uint16_t a_size) |
Public Member Functions inherited from RE::NiObject | |
| ~NiObject () override=default | |
| virtual NiNode * | AsNode () |
| virtual NiSwitchNode * | AsSwitchNode () |
| virtual BSFadeNode * | AsFadeNode () |
| virtual BSMultiBoundNode * | AsMultiBoundNode () |
| virtual BSGeometry * | AsGeometry () |
| virtual NiTriStrips * | AsTriStrips () |
| virtual BSTriShape * | AsTriShape () |
| virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
| virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
| virtual BSDynamicTriShape * | AsDynamicTriShape () |
| virtual NiGeometry * | AsNiGeometry () |
| virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
| virtual NiTriShape * | AsNiTriShape () |
| virtual NiParticles * | AsParticlesGeom () |
| virtual BSLines * | AsLinesGeom () |
| virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
| virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
| virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
| virtual bhkRigidBody * | AsBhkRigidBody () |
| virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
| virtual bool | StreamCanSkip () |
| virtual const NiRTTI * | GetStreamableRTTI () const |
| virtual std::uint32_t | GetBlockAllocationSize () const |
| virtual NiObjectGroup * | GetGroup () const |
| virtual void | SetGroup (NiObjectGroup *a_group) |
| virtual NiControllerManager * | AsNiControllerManager () |
| void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () |
| virtual void | DeleteThis () |
| void | IncRefCount () |
| void | DecRefCount () |
| constexpr std::uint32_t | GetRefCount () const noexcept |
| TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
| float | alpha |
| std::int32_t | lastRenderPassState |
| REX::EnumSet< EShaderPropertyFlag, std::uint64_t > | flags |
| RenderPassArray | renderPassList |
| std::uint64_t | unk48 |
| RenderPassArray | debugRenderPassList |
| std::uint64_t | unk58 |
| BSFadeNode * | fadeNode |
| BSTSmartPointer< BSEffectShaderData > | effectData |
| BSShaderPropertyLightData * | lightData |
| BSShaderMaterial * | material |
| std::uint64_t | unk80 |
Public Attributes inherited from RE::NiObjectNET | |
| BSFixedString | name |
| NiPointer< NiTimeController > | controllers |
| NiExtraData ** | extra |
| std::uint16_t | extraDataSize |
| std::uint16_t | maxSize |
| std::uint32_t | pad2C |
Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } |
| std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSShaderProperty |
| static constexpr auto | Ni_RTTI = NiRTTI_BSShaderProperty |
| static constexpr auto | VTABLE = VTABLE_BSShaderProperty |
Static Public Attributes inherited from RE::NiShadeProperty | |
| static constexpr auto | RTTI = RTTI_NiShadeProperty |
| static constexpr auto | Ni_RTTI = NiRTTI_NiShadeProperty |
| static constexpr auto | VTABLE = VTABLE_NiShadeProperty |
Static Public Attributes inherited from RE::NiProperty | |
| static constexpr auto | RTTI = RTTI_NiProperty |
| static constexpr auto | Ni_RTTI = NiRTTI_NiProperty |
| static constexpr auto | VTABLE = VTABLE_NiProperty |
Static Public Attributes inherited from RE::NiObjectNET | |
| static constexpr auto | RTTI = RTTI_NiObjectNET |
| static constexpr auto | Ni_RTTI = NiRTTI_NiObjectNET |
| static constexpr auto | VTABLE = VTABLE_NiObjectNET |
Static Public Attributes inherited from RE::NiObject | |
| static constexpr auto | RTTI = RTTI_NiObject |
| static constexpr auto | Ni_RTTI = NiRTTI_NiObject |
| static constexpr auto | VTABLE = VTABLE_NiObject |
Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject |
| static constexpr auto | VTABLE = VTABLE_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () |
|
strong |
|
strong |
|
override |
|
virtual |
Reimplemented in RE::BSLightingShaderProperty.
|
virtual |
Reimplemented in RE::BSLightingShaderProperty.
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
|
virtual |
Reimplemented in RE::BSLightingShaderProperty.
|
virtual |
Reimplemented in RE::BSLightingShaderProperty, and RE::BSWaterShaderProperty.
|
virtual |
|
virtual |
|
virtual |
Reimplemented in RE::BSEffectShaderProperty, RE::BSLightingShaderProperty, and RE::BSWaterShaderProperty.
|
pure virtual |
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
| void RE::BSShaderProperty::LinkMaterial | ( | BSShaderMaterial * | a_material, |
| bool | a_unk1 | ||
| ) |
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
|
virtual |
Reimplemented in RE::BSEffectShaderProperty, and RE::BSLightingShaderProperty.
|
virtual |
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
|
overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::BSSkyShaderProperty, and RE::BSWaterShaderProperty.
| void RE::BSShaderProperty::SetEffectShaderData | ( | const BSTSmartPointer< BSEffectShaderData > & | a_data | ) |
| void RE::BSShaderProperty::SetFlags | ( | EShaderPropertyFlag8 | a_flag, |
| bool | a_set | ||
| ) |
| void RE::BSShaderProperty::SetMaterial | ( | BSShaderMaterial * | a_material, |
| bool | a_unk1 | ||
| ) |
|
virtual |
Reimplemented in RE::BSEffectShaderProperty, and RE::BSLightingShaderProperty.
|
overridevirtual |
Reimplemented from RE::NiShadeProperty.
|
overridevirtual |
Reimplemented from RE::NiShadeProperty.
|
virtual |
Reimplemented in RE::BSDistantTreeShaderProperty, RE::BSEffectShaderProperty, RE::BSGrassShaderProperty, and RE::BSLightingShaderProperty.
|
virtual |
Reimplemented in RE::BSLightingShaderProperty, and RE::BSWaterShaderProperty.
|
virtual |
Reimplemented in RE::BSLightingShaderProperty, and RE::BSWaterShaderProperty.
|
virtual |
|
virtual |
Reimplemented in RE::BSDistantTreeShaderProperty, RE::BSGrassShaderProperty, RE::BSLightingShaderProperty, and RE::BSWaterShaderProperty.
|
virtual |
|
virtual |
|
virtual |
|
virtual |
Reimplemented in RE::BSEffectShaderProperty, and RE::BSLightingShaderProperty.
|
virtual |
Reimplemented in RE::BSEffectShaderProperty.
| float RE::BSShaderProperty::alpha |
| RenderPassArray RE::BSShaderProperty::debugRenderPassList |
| BSTSmartPointer<BSEffectShaderData> RE::BSShaderProperty::effectData |
| BSFadeNode* RE::BSShaderProperty::fadeNode |
| REX::EnumSet<EShaderPropertyFlag, std::uint64_t> RE::BSShaderProperty::flags |
| std::int32_t RE::BSShaderProperty::lastRenderPassState |
| BSShaderPropertyLightData* RE::BSShaderProperty::lightData |
| BSShaderMaterial* RE::BSShaderProperty::material |
|
inlinestaticconstexpr |
| RenderPassArray RE::BSShaderProperty::renderPassList |
|
inlinestaticconstexpr |
| std::uint64_t RE::BSShaderProperty::unk48 |
| std::uint64_t RE::BSShaderProperty::unk58 |
| std::uint64_t RE::BSShaderProperty::unk80 |
|
inlinestaticconstexpr |