#include <Precipitation.h>
◆ ~Precipitation()
virtual RE::Precipitation::~Precipitation |
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◆ GetDirection()
static NiPoint3 RE::Precipitation::GetDirection |
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inlinestatic |
◆ RenderMask()
◆ SetupMask()
void RE::Precipitation::SetupMask |
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inline |
◆ currentParticleDensity
float RE::Precipitation::currentParticleDensity |
◆ currentPrecip
◆ lastCubeSize
float RE::Precipitation::lastCubeSize |
◆ lastParticleDensity
float RE::Precipitation::lastParticleDensity |
◆ lastPrecip
◆ occlusionData
◆ pad8C
std::uint32_t RE::Precipitation::pad8C |
◆ RTTI
◆ VTABLE
The documentation for this class was generated from the following file: