CommonLibSSE (powerof3)
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#include <BSShaderPropertyLightData.h>
Public Attributes | |
BSTArray< BSLight * > | lights |
std::int32_t | lightListFence |
std::uint32_t | unk1C |
bool | lightListChanged |
bool RE::BSShaderPropertyLightData::lightListChanged |
std::int32_t RE::BSShaderPropertyLightData::lightListFence |
std::uint32_t RE::BSShaderPropertyLightData::unk1C |