#include <BGSSaveLoadManager.h>
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bool | Save_Impl (std::int32_t a_deviceID, std::uint32_t a_outputStats, const char *a_fileName) |
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bool | Load_Impl (const char *a_fileName, std::int32_t a_deviceID, std::uint32_t a_outputStats, bool a_checkForMods) |
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◆ ~BGSSaveLoadManager()
RE::BGSSaveLoadManager::~BGSSaveLoadManager |
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override |
◆ GenerateCharacterID()
void RE::BGSSaveLoadManager::GenerateCharacterID |
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◆ GetSingleton()
◆ Load() [1/2]
void RE::BGSSaveLoadManager::Load |
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const char * |
a_fileName | ) |
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◆ Load() [2/2]
void RE::BGSSaveLoadManager::Load |
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const char * |
a_fileName, |
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bool |
a_checkForMods |
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) |
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◆ Load_Impl()
bool RE::BGSSaveLoadManager::Load_Impl |
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const char * |
a_fileName, |
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std::int32_t |
a_deviceID, |
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std::uint32_t |
a_outputStats, |
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bool |
a_checkForMods |
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) |
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protected |
◆ LoadMostRecentSaveGame()
bool RE::BGSSaveLoadManager::LoadMostRecentSaveGame |
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◆ PopulateSaveList()
bool RE::BGSSaveLoadManager::PopulateSaveList |
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◆ ProcessEvent() [1/3]
◆ ProcessEvent() [2/3]
◆ ProcessEvent() [3/3]
◆ Save()
void RE::BGSSaveLoadManager::Save |
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const char * |
a_fileName | ) |
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◆ Save_Impl()
bool RE::BGSSaveLoadManager::Save_Impl |
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std::int32_t |
a_deviceID, |
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std::uint32_t |
a_outputStats, |
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const char * |
a_fileName |
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) |
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protected |
◆ characterIDNameMap
◆ currentCharacterID
std::uint32_t RE::BGSSaveLoadManager::currentCharacterID |
◆ currentCharacterModded
std::uint32_t RE::BGSSaveLoadManager::currentCharacterModded |
◆ displayCharacterID
std::uint32_t RE::BGSSaveLoadManager::displayCharacterID |
◆ displayCharacterModded
std::uint32_t RE::BGSSaveLoadManager::displayCharacterModded |
◆ lastFileFullName
const char RE::BGSSaveLoadManager::lastFileFullName[0x104] |
◆ lastFileName
◆ lastFileNameLength
std::uint16_t RE::BGSSaveLoadManager::lastFileNameLength |
◆ loadedEntries
◆ maxFileNameLength
std::uint16_t RE::BGSSaveLoadManager::maxFileNameLength |
◆ pad119
std::uint8_t RE::BGSSaveLoadManager::pad119 |
◆ pad11A
std::uint16_t RE::BGSSaveLoadManager::pad11A |
◆ pad121
std::uint8_t RE::BGSSaveLoadManager::pad121 |
◆ pad122
std::uint16_t RE::BGSSaveLoadManager::pad122 |
◆ pad124
std::uint32_t RE::BGSSaveLoadManager::pad124 |
◆ pad131
std::uint8_t RE::BGSSaveLoadManager::pad131 |
◆ pad132
std::uint16_t RE::BGSSaveLoadManager::pad132 |
◆ pad134
std::uint32_t RE::BGSSaveLoadManager::pad134 |
◆ pad23C
std::uint32_t RE::BGSSaveLoadManager::pad23C |
◆ pad254
std::uint32_t RE::BGSSaveLoadManager::pad254 |
◆ RTTI
◆ saveCount
std::uint32_t RE::BGSSaveLoadManager::saveCount |
◆ saveGameList
◆ thread
Thread RE::BGSSaveLoadManager::thread |
◆ tickCount
std::uint64_t RE::BGSSaveLoadManager::tickCount |
◆ unk0A0
std::uint64_t RE::BGSSaveLoadManager::unk0A0 |
◆ unk0A8
std::uint32_t RE::BGSSaveLoadManager::unk0A8 |
◆ unk0AC
std::uint32_t RE::BGSSaveLoadManager::unk0AC |
◆ unk0B0
std::uint32_t RE::BGSSaveLoadManager::unk0B0 |
◆ unk0B4
std::uint32_t RE::BGSSaveLoadManager::unk0B4 |
◆ unk0B8
std::uint64_t RE::BGSSaveLoadManager::unk0B8 |
◆ unk0C0
std::uint64_t RE::BGSSaveLoadManager::unk0C0 |
◆ unk0C8
std::uint64_t RE::BGSSaveLoadManager::unk0C8 |
◆ unk0E0
std::uint32_t RE::BGSSaveLoadManager::unk0E0 |
◆ unk0E4
std::uint32_t RE::BGSSaveLoadManager::unk0E4 |
◆ unk118
std::uint8_t RE::BGSSaveLoadManager::unk118 |
◆ unk120
std::uint8_t RE::BGSSaveLoadManager::unk120 |
◆ unk130
std::uint8_t RE::BGSSaveLoadManager::unk130 |
◆ unk24C
std::uint32_t RE::BGSSaveLoadManager::unk24C |
◆ unk250
std::int32_t RE::BGSSaveLoadManager::unk250 |
◆ unk258
std::uint64_t RE::BGSSaveLoadManager::unk258 |
◆ unk260
std::uint16_t RE::BGSSaveLoadManager::unk260 |
◆ unk262
std::uint16_t RE::BGSSaveLoadManager::unk262 |
◆ unk264
std::uint32_t RE::BGSSaveLoadManager::unk264 |
◆ unk268
std::uint64_t RE::BGSSaveLoadManager::unk268 |
◆ unk270
std::uint32_t RE::BGSSaveLoadManager::unk270 |
◆ unk274
std::uint32_t RE::BGSSaveLoadManager::unk274 |
◆ unk278
std::uint64_t RE::BGSSaveLoadManager::unk278 |
◆ unk280
std::uint64_t RE::BGSSaveLoadManager::unk280 |
◆ unk288
std::uint32_t RE::BGSSaveLoadManager::unk288 |
◆ unk28C
std::uint32_t RE::BGSSaveLoadManager::unk28C |
◆ unk290
std::uint64_t RE::BGSSaveLoadManager::unk290 |
◆ unk298
std::uint64_t RE::BGSSaveLoadManager::unk298 |
◆ unk2A0
std::uint32_t RE::BGSSaveLoadManager::unk2A0 |
◆ unk2A4
std::uint32_t RE::BGSSaveLoadManager::unk2A4 |
◆ unk2A8
std::uint64_t RE::BGSSaveLoadManager::unk2A8 |
◆ unk370
◆ VTABLE
The documentation for this class was generated from the following file: