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CommonLibSSE (powerof3)
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#include <GarbageCollector.h>
Public Attributes | |
| BSSpinLock | lock |
| BSTArray< BSTSmartPointer< BSAnimationGraphManager > > | animations |
| BSTArray< TESBoundObject * > | baseObjects |
| BSTArray< ObjectRefHandle > | objectHandles |
| BSTArray< NiPointer< NiAVObject > > | actorNodes |
| BSTArray< BSTSmartPointer< BipedAnim > > | bipedAnims |
| BSTArray< NiPointer< BSTempEffect > > | tempEffects |
| BSTArray< NiPointer< QueuedFile > > | queuedFiles |
| BSTArray< NiPointer< BSCloneReserver > > | cloneReservers |
| BSTArray< BSTSmartPointer< NavMesh > > | navMeshes |
| bool | deleting |
| BSTArray<NiPointer<NiAVObject> > RE::GarbageCollection::actorNodes |
| BSTArray<BSTSmartPointer<BSAnimationGraphManager> > RE::GarbageCollection::animations |
| BSTArray<TESBoundObject*> RE::GarbageCollection::baseObjects |
| BSTArray<BSTSmartPointer<BipedAnim> > RE::GarbageCollection::bipedAnims |
| bool RE::GarbageCollection::deleting |
| BSSpinLock RE::GarbageCollection::lock |
| BSTArray<BSTSmartPointer<NavMesh> > RE::GarbageCollection::navMeshes |
| BSTArray<ObjectRefHandle> RE::GarbageCollection::objectHandles |
| BSTArray<NiPointer<BSTempEffect> > RE::GarbageCollection::tempEffects |