Here is a list of all functions with links to the classes they belong to:
- u -
- u16() : RE::BSStringPool::Entry
- u8() : RE::BSStringPool::Entry
- UITask() : SKSE::TaskInterface::UITask
- UltimateCheck() : RE::GMemoryHeap
- UltimateCheck_Internal() : RE::GMemoryHeap
- UnbindObject() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMObjectBindInterface
- UnClone3D() : RE::BGSAcousticSpace, RE::BGSExplosion, RE::BGSIdleMarker, RE::BGSProjectile, RE::BGSTextureSet, RE::TESLevCharacter, RE::TESNPC, RE::TESObject, RE::TESObjectLIGH, RE::TESSound
- underlying() : REX::Enum< E, U >, REX::EnumSet< E, U >
- Unequip() : RE::CombatInventoryItem
- UnequipItem() : RE::Actor, RE::TESObjectREFR
- UnequipObject() : RE::ActorEquipManager
- UnitCross() : RE::NiPoint3
- Unitize() : RE::NiPoint2, RE::NiPoint3
- Unk_00() : RE::BSGameSound, RE::BSXAudio2GameSound, RE::GASObject, RE::GRefCountBaseGC< STAT >, RE::IMapCameraCallbacks
- Unk_01() : RE::ActorMover, RE::ActorState, RE::BGSMoviePlayer, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeConditionalItem, RE::BGSProcedureTreeProcedure, RE::BGSSaveLoadManager::Thread, RE::BGSStandardSoundDef, RE::BSAudioManagerThread, RE::BSBatchRenderer, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSISoundDescriptor, RE::BSResource::EntryDB< T_DBTraits >, RE::BSResource::IEntryDB, RE::BSScript::IStackCallbackSaveInterface, RE::BSScript::ObjectBindPolicy, RE::BSThread, RE::GASObject, RE::GASUserDefinedFunctionObject, RE::GFxASCharacter, RE::GFxCharacter, RE::GRefCountBaseGC< STAT >, RE::IAnimationSetCallbackFunctor, RE::IMapCameraCallbacks, RE::IMovementControllerRegisterInterface, RE::IMovementDirectControl, RE::IMovementMessageInterface, RE::IMovementMotionDrivenControl, RE::IMovementPlannerDirectControl, RE::IMovementSelectIdle, RE::IMovementState, RE::IPostAnimationChannelUpdateFunctor, RE::IProcedureTreeItem, RE::MoviePlayer, RE::NiBoneMatrixSetterI, RE::Setting, RE::SkyrimScript::ObjectBindPolicy, RE::SyncQueueObj
- Unk_02() : RE::ActionInput, RE::ActorMover, RE::ActorState, RE::BGSMoviePlayer, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeConditionalItem, RE::BGSProcedureTreeProcedure, RE::BGSSaveLoadManager::Thread, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BGSStandardSoundDef, RE::BSBatchRenderer, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSGameSound, RE::BSISoundDescriptor, RE::BSPathingCell, RE::BSResource::EntryDB< T_DBTraits >, RE::BSResource::IEntryDB, RE::BSScript::IStackCallbackSaveInterface, RE::BSScript::ObjectBindPolicy, RE::BSThread, RE::CombatGroupDetectionListener, RE::CraftingSubMenus::EnchantConstructMenu::CategoryListEntry, RE::DetectionListener, RE::GFxCharacter, RE::GFxSprite, RE::IMovementControllerRegisterInterface, RE::IMovementDirectControl, RE::IMovementMessageInterface, RE::IMovementMotionDrivenControl, RE::IMovementPlannerDirectControl, RE::IMovementSelectIdle, RE::IMovementState, RE::IProcedureTreeItem, RE::JournalTab, RE::MoviePlayer, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy, RE::TESActionData
- Unk_03() : RE::ActorMover, RE::ActorState, RE::BGSMoviePlayer, RE::BGSOpenCloseForm, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BSBatchRenderer, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSGameSound, RE::BSPathingCell, RE::BSResource::EntryDB< T_DBTraits >, RE::BSResource::IEntryDB, RE::BSSaveDataSystemUtility, RE::BSScript::ObjectBindPolicy, RE::CraftingSubMenus::CraftingSubMenu, RE::DetectionListener, RE::GASExecuteTag, RE::GASObject, RE::GFxCharacter, RE::GFxRemoveObject2, RE::GFxRemoveObject, RE::GFxSprite, RE::hkbBindable, RE::hkbCharacter, RE::hkbStateMachine, RE::IMenu, RE::IMovementControllerRegisterInterface, RE::IMovementDirectControl, RE::IMovementMessageInterface, RE::IMovementMotionDrivenControl, RE::IMovementPlannerDirectControl, RE::IMovementSelectIdle, RE::IMovementState, RE::InventoryChanges::IItemChangeVisitor, RE::JournalTab, RE::MapCamera, RE::MoviePlayer, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy, RE::StatsMenu
- Unk_04() : RE::ActorState, RE::AnimationFileManagerSingleton, RE::Atmosphere, RE::BGSEntryPointFunctionData, RE::BGSMoviePlayer, RE::BGSPreloadable, RE::BGSProcedureTreeProcedure, RE::BGSProcedureTreeSequence, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSGameSound, RE::BSPathingCell, RE::BSResource::EntryDB< T_DBTraits >, RE::BSResource::IEntryDB, RE::BSSaveDataSystemUtility, RE::BSScript::ObjectBindPolicy, RE::BSShadowFrustumLight, RE::BSShadowLight, RE::BSXAudio2GameSound, RE::DetectionListener, RE::GASDoAction, RE::GASDoInitAction, RE::GASExecuteTag, RE::GASObject, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxCharacterDef, RE::GFxConstShapeCharacterDef, RE::GFxMorphCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::hkbCharacter, RE::IAnimationClipLoaderSingleton, RE::IMovementControllerRegisterInterface, RE::IMovementDirectControl, RE::IMovementMotionDrivenControl, RE::IMovementPlannerDirectControl, RE::IMovementSelectIdle, RE::IMovementState, RE::IProcedureTreeItem, RE::MoviePlayer, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy
- Unk_05() : RE::AnimationFileManagerSingleton, RE::BGSEntryPointFunctionData, RE::BGSEntryPointFunctionDataActivateChoice, RE::BGSMoviePlayer, RE::BGSPackageDataBool, RE::BGSPackageDataPointerTemplate< Parent, Pointer >, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSGameSound, RE::BSPathingCell, RE::BSResource::AsyncStream, RE::BSResource::EntryDB< T_DBTraits >, RE::BSResource::IEntryDB, RE::BSSaveDataSystemUtility, RE::BSScript::ObjectBindPolicy, RE::BSWin32SaveDataSystemUtility, RE::CombatGroupDetectionListener, RE::GASExecuteTag, RE::GASObject, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxCharacterDef, RE::GFxConstShapeCharacterDef, RE::GFxInitImportActions, RE::GFxMorphCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSpriteDef, RE::GFxStaticTextCharacterDef, RE::IAnimationClipLoaderSingleton, RE::IMovementDirectControl, RE::IMovementMotionDrivenControl, RE::IMovementPlannerDirectControl, RE::IMovementSelectIdle, RE::IPackageData, RE::IProcedureTreeItem, RE::MovementControllerAI, RE::MoviePlayer, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy, RE::TESRegionData, RE::TESRegionDataLandscape, RE::TESRegionDataMap, RE::TESRegionDataSound, RE::TESRegionDataWeather
- Unk_06() : RE::BGSMoviePlayer, RE::BGSPackageDataLocation, RE::BGSProcedureTreeProcedure, RE::BGSProcedureTreeSequence, RE::BGSSoundDescriptor, RE::BGSStandardSoundDef, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSGameSound, RE::BShkbAnimationGraph, RE::BSIRagdollDriver, RE::BSNiAllocator, RE::BSPathingCell, RE::BSResource::AsyncStream, RE::BSSaveDataSystemUtility, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSScript::ObjectBindPolicy, RE::BSWin32SaveDataSystemUtility, RE::BSXAudio2GameSound, RE::GASExecuteTag, RE::GASObject, RE::GFxASCharacter, RE::GFxButtonCharacterDef, RE::GFxCharacter, RE::GFxCharacterDef, RE::GFxConstShapeCharacterDef, RE::GFxPlaceObject2, RE::GFxPlaceObject3, RE::GFxPlaceObjectUnpacked, RE::GFxRemoveObject2, RE::GFxRemoveObject, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::GFxStaticTextCharacterDef, RE::hkbBehaviorGraph, RE::hkbNode, RE::hkbStateMachine, RE::IAnimationGraphManagerHolder, RE::IMovementDirectControl, RE::IMovementMotionDrivenControl, RE::IPackageData, RE::IProcedureTreeItem, RE::MovementControllerAI, RE::MoviePlayer, RE::NiAllocator, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy
- Unk_07() : RE::ActorState, RE::BGSMoviePlayer, RE::BGSPackageDataBool, RE::BGSPackageDataLocation, RE::BGSProcedureTreeConditionalItem, RE::BGSProcedureTreeProcedure, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSGameSound, RE::BSPathingCell, RE::BSResource::AsyncStream, RE::BSSaveDataSystemUtility, RE::BSScript::ObjectBindPolicy, RE::BSWin32SaveDataSystemUtility, RE::BSXAudio2GameSound, RE::GASExecuteTag, RE::GASObject, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxCharacterDef, RE::GFxConstShapeCharacterDef, RE::GFxMorphCharacterDef, RE::GFxPlaceObject2, RE::GFxPlaceObject2a, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::IAnimationGraphManagerHolder, RE::IMovementDirectControl, RE::IMovementMotionDrivenControl, RE::IMovementState, RE::INIPrefSettingCollection, RE::IPackageData, RE::IProcedureTreeItem, RE::MovementControllerAI, RE::MoviePlayer, RE::NiStream, RE::PathingCell, RE::RefrInteraction, RE::SettingCollection< T >, RE::SkyrimScript::ObjectBindPolicy, RE::TESActorBaseData
- Unk_08() : RE::ActorState, RE::BGSMoviePlayer, RE::BGSProcedureTreeProcedure, RE::BGSSceneAction, RE::BGSSceneActionPackage, RE::bhkCharacterState, RE::bhkCharacterStateClimbing, RE::bhkCharacterStateFlying, RE::bhkCharacterStateInAir, RE::bhkCharacterStateJumping, RE::bhkCharacterStateOnGround, RE::bhkCharacterStateSwimming, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSFile, RE::BSGameSound, RE::BSISoundCategory, RE::BSPathingCell, RE::BSResource::AsyncStream, RE::BSSaveDataSystemUtility, RE::BSScript::IHandleReaderWriter, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSScript::ObjectBindPolicy, RE::BSWin32SaveDataSystemUtility, RE::BSXAudio2GameSound, RE::GASObject, RE::GFxASCharacter, RE::GFxCharacter, RE::hkbNode, RE::hkbStateMachine, RE::IMovementDirectControl, RE::IMovementMotionDrivenControl, RE::IMovementState, RE::IProcedureTreeItem, RE::MovementControllerAI, RE::MoviePlayer, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy, RE::SkyrimScript::SaveFileHandleReaderWriter, RE::TESRegionDataWeather
- Unk_09() : RE::BGSMoviePlayer, RE::BGSPackageDataBool, RE::BGSPackageDataLocation, RE::BGSProcedureTreeProcedure, RE::bhkCharacterController, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSFile, RE::BSGameSound, RE::BShkbAnimationGraph, RE::BSIRagdollDriver, RE::BSISoundCategory, RE::BSKeyboardDevice, RE::BSPathingCell, RE::BSResource::AsyncStream, RE::BSSaveDataSystemUtility, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSScript::ObjectBindPolicy, RE::BSVirtualKeyboardDevice, RE::BSWin32KeyboardDevice, RE::BSWin32SaveDataSystemUtility, RE::BSXAudio2GameSound, RE::GASFunctionObject, RE::GASUserDefinedFunctionObject, RE::GFxASCharacter, RE::GFxCharacter, RE::hkbBehaviorGraph, RE::hkbNode, RE::hkbStateMachine, RE::IAnimationGraphManagerHolder, RE::IPackageData, RE::IProcedureTreeItem, RE::MovementControllerAI, RE::MoviePlayer, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy
- Unk_0A() : RE::BGSMoviePlayer, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BGSSceneActionTimer, RE::bhkCharacterController, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSFile, RE::BSGameSound, RE::BSISoundCategory, RE::BSKeyboardDevice, RE::BSPathingCell, RE::BSResource::AsyncStream, RE::BSSaveDataSystemUtility, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSScript::ObjectBindPolicy, RE::BSVirtualKeyboardDevice, RE::BSWin32KeyboardDevice, RE::BSXAudio2GameSound, RE::GameSettingCollection, RE::GASFunctionObject, RE::GASUserDefinedFunctionObject, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::HorseCameraState, RE::IMovementState, RE::IProcedureTreeItem, RE::MovementControllerNPC, RE::MoviePlayer, RE::PathingCell, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy, RE::ThirdPersonState
- Unk_0B() : RE::BGSMoviePlayer, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BGSSceneActionTimer, RE::bhkCharacterController, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSFile, RE::BSGameSound, RE::BShkbAnimationGraph, RE::BSIRagdollDriver, RE::BSISoundCategory, RE::BSSaveDataSystemUtility, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IStore, RE::BSScript::IVMSaveLoadInterface, RE::BSScript::ObjectBindPolicy, RE::BSVirtualKeyboardDevice, RE::BSWin32VirtualKeyboardDevice, RE::BSXAudio2GameSound, RE::GASFunctionObject, RE::GASUserDefinedFunctionObject, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::hkbNode, RE::IMovementState, RE::IProcedureTreeItem, RE::MovementControllerNPC, RE::MoviePlayer, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy, RE::SkyrimScript::Store
- Unk_0C() : RE::BGSMoviePlayer, RE::BGSPackageDataLocation, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::bhkCharacterController, RE::BSFaceGenKeyframe, RE::BSFaceGenKeyframeMultiple, RE::BSFile, RE::BSGamepadDevice, RE::BSGameSound, RE::BSSaveDataSystemUtility, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSScript::ObjectBindPolicy, RE::BSVirtualKeyboardDevice, RE::BSWin32SaveDataSystemUtility, RE::BSWin32VirtualKeyboardDevice, RE::BSXAudio2GameSound, RE::GASFunctionObject, RE::GASUserDefinedFunctionObject, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxMorphCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::hkbBehaviorGraph, RE::hkbNode, RE::hkbStateMachine, RE::IAnimationGraphManagerHolder, RE::IMovementState, RE::IPackageData, RE::IProcedureTreeItem, RE::MoviePlayer, RE::RefrInteraction, RE::SkyrimScript::ObjectBindPolicy, RE::StatsNode
- Unk_0D() : RE::BGSMoviePlayer, RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::BGSSceneAction, RE::BGSSceneActionTimer, RE::BSFaceGenKeyframe, RE::BSFile, RE::BSGameSound, RE::BShkbAnimationGraph, RE::BSIRagdollDriver, RE::BSSaveDataSystemUtility, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSShadowLight, RE::BSShadowParabolicLight, RE::BSVirtualKeyboardDevice, RE::BSWin32VirtualKeyboardDevice, RE::BSXAudio2GameSound, RE::GASFunctionObject, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxMorphCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::IMovementState, RE::IProcedureTreeItem, RE::MoviePlayer, RE::RefrInteraction
- Unk_0E() : RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::bhkCharacterController, RE::BSFaceGenKeyframeMultiple, RE::BSFile, RE::BSGamepadDevice, RE::BSGameSound, RE::BSPCOrbisGamepadDevice, RE::BSSaveDataSystemUtility, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface, RE::BSShadowLight, RE::BSShadowParabolicLight, RE::BSXAudio2GameSound, RE::GASFunctionObject, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxMovieDataDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::hkpBoxShape, RE::hkpCapsuleShape, RE::hkpConvexShape, RE::hkpSphereShape, RE::IAnimationGraphManagerHolder, RE::IMovementState, RE::IProcedureTreeItem, RE::RefrInteraction
- Unk_0F() : RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::BSFaceGenKeyframeMultiple, RE::BSFile, RE::BSGameSound, RE::BSSaveDataSystemUtility, RE::BSShadowLight, RE::BSXAudio2GameSound, RE::GASFunctionObject, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::hkpBoxShape, RE::hkpCapsuleShape, RE::hkpConvexShape, RE::hkpSphereShape, RE::IMovementState, RE::IProcedureTreeItem, RE::RefrInteraction
- Unk_10() : RE::BGSProcedureTreeBranch, RE::BGSProcedureTreeProcedure, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BSFile, RE::BSGameSound, RE::BSSaveDataSystemUtility, RE::BSXAudio2GameSound, RE::GASFunctionObject, RE::GASUserDefinedFunctionObject, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::hkpConvexShape, RE::IMovementState, RE::IProcedureTreeItem, RE::MovementControllerNPC
- Unk_105() : RE::Actor
- Unk_106() : RE::Actor
- Unk_11() : RE::BGSProcedureTreeBranch, RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BGSSceneActionTimer, RE::BSFile, RE::BSGameSound, RE::BSSaveDataSystemUtility, RE::BSWin32SaveDataSystemUtility, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeBaseCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::hkpBoxShape, RE::hkpCapsuleShape, RE::hkpConvexShape, RE::hkpSphereShape, RE::IMovementState, RE::MovementControllerNPC
- Unk_117() : RE::Actor
- Unk_12() : RE::BGSSceneAction, RE::BGSSceneActionPackage, RE::bhkCharacterController, RE::BSFile, RE::BSGameSound, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::IMovementState, RE::MovementControllerNPC
- Unk_123() : RE::Actor
- Unk_128() : RE::Character
- Unk_129() : RE::Character
- Unk_12A() : RE::PlayerCharacter
- Unk_12E() : RE::PlayerCharacter
- Unk_13() : RE::BGSSceneAction, RE::BGSSceneActionDialogue, RE::BGSSceneActionPackage, RE::BGSSceneActionTimer, RE::BSGameSound, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::IMovementState, RE::MovementControllerNPC, RE::SimpleAnimationGraphManagerHolder, RE::WeaponAnimationGraphManagerHolder
- Unk_14() : RE::BSGameSound, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbNode, RE::hkbStateMachine, RE::MovementControllerNPC, RE::WeaponAnimationGraphManagerHolder
- Unk_15() : RE::ActorState, RE::BSGameSound, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxConstShapeCharacterDef, RE::GFxShapeCharacterDef, RE::GFxSprite, RE::hkbGenerator, RE::hkbNode
- Unk_16() : RE::BSGameSound, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxMorphCharacterDef, RE::GFxSprite, RE::GFxSpriteDef, RE::hkbBehaviorGraph, RE::hkbNode
- Unk_17() : RE::BSGameSound, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxSprite, RE::GFxSpriteDef
- Unk_18() : RE::BSGameSound, RE::BSXAudio2GameSound, RE::GFxCharacter, RE::GFxSprite, RE::hkbBehaviorGraph, RE::hkbGenerator, RE::hkbStateMachine
- Unk_19() : RE::GFxCharacter, RE::GFxSprite
- Unk_1A() : RE::GFxCharacter, RE::GFxSprite, RE::hkbGenerator
- Unk_1B() : RE::GFxCharacter, RE::GFxSprite, RE::hkbGenerator, RE::hkbStateMachine
- Unk_1D() : RE::GFxCharacter, RE::GFxSprite
- Unk_1E() : RE::GFxCharacter, RE::GFxSprite
- Unk_1F() : RE::GFxCharacter, RE::GFxSprite
- Unk_20() : RE::GFxCharacter, RE::GFxSprite
- Unk_21() : RE::GFxCharacter, RE::GFxSprite
- Unk_22() : RE::GFxASCharacter, RE::GFxCharacter, RE::GFxSprite
- Unk_23() : RE::GFxASCharacter, RE::GFxCharacter, RE::GFxSprite
- Unk_24() : RE::GFxCharacter, RE::GFxSprite
- Unk_25() : RE::bhkNiCollisionObject, RE::BSAnimNote, RE::BSDismemberSkinInstance, RE::GFxCharacter, RE::GFxSprite, RE::ImageSpaceModifierInstance, RE::ImageSpaceModifierInstanceForm, RE::ImageSpaceModifierInstanceTemp, RE::NiCollisionObject, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiSourceTexture, RE::NiTexture
- Unk_26() : RE::bhkCollisionObject, RE::bhkNiCollisionObject, RE::BSMultiBound, RE::GFxCharacter, RE::NiCollisionObject, RE::NiSourceTexture, RE::NiTexture
- Unk_27() : RE::bhkNiCollisionObject, RE::BSMultiBoundAABB, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::GFxCharacter, RE::NiCollisionObject, RE::NiSourceTexture, RE::NiTexture
- Unk_28() : RE::BSMultiBoundAABB, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::GFxCharacter, RE::GFxSprite, RE::NiCollisionObject, RE::NiSourceTexture, RE::NiTexture
- Unk_29() : RE::BSMultiBoundAABB, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSShaderProperty, RE::GFxCharacter, RE::GFxSprite, RE::NiCollisionObject, RE::NiGeometryData, RE::NiShadeProperty, RE::NiSourceTexture, RE::NiTexture
- Unk_2A() : RE::bhkCollisionObject, RE::bhkNiCollisionObject, RE::BSMultiBoundAABB, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::GFxCharacter, RE::NiSourceTexture, RE::NiTexture
- Unk_2B() : RE::bhkCachingShapePhantom, RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkMouseSpringAction, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkSPCollisionObject, RE::bhkWorld, RE::BSDistantTreeShaderProperty, RE::BSEffectShaderProperty, RE::BSGrassShaderProperty, RE::BSLightingShaderProperty, RE::BSMultiBoundAABB, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSShaderProperty, RE::GFxCharacter
- Unk_2C() : RE::bhkCachingShapePhantom, RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkMouseSpringAction, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkSPCollisionObject, RE::bhkWorld, RE::BSLightingShaderProperty, RE::BSShaderProperty, RE::BSWaterShaderProperty, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxSprite
- Unk_2D() : RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkNiCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::BSLightingShaderProperty, RE::BSShaderProperty, RE::BSWaterShaderProperty, RE::GFxASCharacter, RE::GFxCharacter
- Unk_2E() : RE::bhkCachingShapePhantom, RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkMouseSpringAction, RE::bhkNiCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkWorld, RE::BSMultiBoundAABB, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSShaderProperty, RE::GFxASCharacter, RE::GFxCharacter, RE::GFxSprite
- Unk_2F() : RE::bhkCachingShapePhantom, RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkMouseSpringAction, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkWorld, RE::BSDistantTreeShaderProperty, RE::BSGrassShaderProperty, RE::BSLightingShaderProperty, RE::BSShaderProperty, RE::BSWaterShaderProperty, RE::GFxASCharacter, RE::GFxCharacter
- Unk_30() : RE::bhkEntity, RE::bhkNiCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::GFxASCharacter, RE::GFxCharacter
- Unk_31() : RE::bhkSerializable, RE::GFxASCharacter
- Unk_32() : RE::bhkAction, RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkRigidBody, RE::bhkShape, RE::bhkWorld, RE::bhkWorldObject, RE::GFxASCharacter
- Unk_33() : RE::bhkShape, RE::GFxASCharacter, RE::GFxSprite
- Unk_34() : RE::bhkShape, RE::bhkShapeCollection, RE::bhkWorld, RE::GFxASCharacter
- Unk_35() : RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkShape, RE::bhkShapeCollection, RE::bhkWorld, RE::GFxASCharacter, RE::GFxSprite, RE::NiGeometry
- Unk_36() : RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkShapeCollection, RE::BSShaderProperty, RE::GFxASCharacter, RE::NiGeometry, RE::NiTriBasedGeometry
- Unk_37() : RE::BSGeometry, RE::BSMultiStreamInstanceTriShape, RE::GFxASCharacter, RE::GFxSprite, RE::NiGeometry, RE::NiTriBasedGeometry
- Unk_38() : RE::BSShaderProperty, RE::GFxASCharacter, RE::NiGeometry
- Unk_39() : RE::GFxASCharacter, RE::GFxSprite
- Unk_3A() : RE::BSShaderProperty, RE::GFxASCharacter, RE::NiGeometry
- Unk_3B() : RE::BSEffectShaderProperty, RE::BSLightingShaderProperty, RE::BSShaderProperty, RE::GFxASCharacter, RE::GFxSprite, RE::NiTriShape, RE::TESObject
- Unk_3C() : RE::bhkRigidBody, RE::BSEffectShaderProperty, RE::BSShaderProperty, RE::GFxASCharacter, RE::GFxSprite
- Unk_3D() : RE::GFxASCharacter, RE::GFxSprite
- Unk_3E() : RE::BGSDecalNode, RE::GFxASCharacter, RE::GFxSprite
- Unk_3F() : RE::BSGrassShaderProperty, RE::GFxASCharacter
- Unk_40() : RE::BSGrassShaderProperty, RE::BSMultiBoundNode, RE::GFxASCharacter, RE::GFxSprite
- Unk_41() : RE::BSMultiBoundNode
- Unk_42() : RE::GFxASCharacter, RE::GFxSprite
- Unk_43() : RE::GFxASCharacter, RE::GFxSprite
- Unk_44() : RE::GFxASCharacter
- Unk_45() : RE::GFxASCharacter
- Unk_46() : RE::GFxASCharacter, RE::GFxMovieRoot, RE::GFxSprite
- Unk_47() : RE::GFxASCharacter, RE::GFxMovieRoot, RE::GFxSprite
- Unk_48() : RE::GFxASCharacter, RE::GFxMovieRoot, RE::GFxSprite
- Unk_49() : RE::GFxASCharacter, RE::GFxSprite
- Unk_4A() : RE::GFxASCharacter, RE::GFxSprite
- Unk_4B() : RE::GFxASCharacter, RE::GFxSprite
- Unk_4C() : RE::GFxASCharacter, RE::GFxSprite
- Unk_4D() : RE::GFxASCharacter, RE::GFxSprite
- Unk_4E() : RE::GFxASCharacter, RE::GFxSprite
- Unk_4F() : RE::GFxASCharacter, RE::GFxSprite
- Unk_50() : RE::GFxASCharacter, RE::GFxSprite
- Unk_51() : RE::GFxASCharacter, RE::GFxSprite
- Unk_52() : RE::GFxASCharacter, RE::GFxSprite
- Unk_53() : RE::GFxASCharacter, RE::GFxSprite
- Unk_54() : RE::GFxASCharacter, RE::GFxSprite
- Unk_55() : RE::GFxASCharacter
- Unk_56() : RE::GFxASCharacter
- Unk_57() : RE::GFxASCharacter, RE::GFxSprite
- Unk_58() : RE::GFxSprite
- Unk_59() : RE::GFxSprite
- Unk_5A() : RE::GFxSprite
- Unk_5B() : RE::GFxSprite
- Unk_5C() : RE::GFxSprite
- Unk_5D() : RE::GFxSprite
- Unk_5E() : RE::GFxSprite
- Unk_67() : RE::Actor, RE::TESObjectREFR
- Unk_68() : RE::Actor, RE::TESObjectREFR
- Unk_69() : RE::Actor, RE::TESObjectREFR
- Unk_6E() : RE::TESObjectREFR
- Unk_75() : RE::Actor, RE::TESObjectREFR
- Unk_78() : RE::Actor, RE::TESObjectREFR
- Unk_83() : RE::TESObjectREFR
- Unk_94() : RE::TESObjectREFR
- Unk_96() : RE::Actor, RE::TESObjectREFR
- Unk_A0() : RE::TESObjectREFR
- Unk_A2() : RE::Actor
- Unk_A3() : RE::Hazard
- Unk_A6() : RE::Projectile
- Unk_AE() : RE::GrenadeProjectile, RE::Projectile
- Unk_B3() : RE::Actor
- Unk_B4() : RE::Actor
- Unk_C2() : RE::ArrowProjectile, RE::ConeProjectile, RE::MissileProjectile
- Unk_C3() : RE::ArrowProjectile, RE::MissileProjectile
- Unk_C4() : RE::Actor, RE::Character
- Unk_C5() : RE::Actor, RE::Character
- Unk_C6() : RE::Actor, RE::Character
- Unk_C9() : RE::Actor
- Unk_D1() : RE::Actor
- Unk_E9() : RE::Actor
- Unk_EA() : RE::Actor
- Unload() : RE::AnimationFileManagerSingleton, RE::IAnimationClipLoaderSingleton
- UnloadInventoryItem() : RE::Inventory3DManager
- Unlock() : RE::BSGraphics::Renderer, RE::BSSpinLock, RE::GLock
- UnlockForRead() : RE::BSReadWriteLock
- UnlockForWrite() : RE::BSReadWriteLock
- UnlockWord() : RE::Actor
- Unmap() : RE::GTexture
- Unpack() : RE::BSScript::Variable
- unpack() : REL::Version
- Unpack() : SKSE::Impl::VMArg< T, class >, SKSE::Impl::VMArg< T, std::enable_if_t< is_object_pointer_v< T > > >, SKSE::Impl::VMArg< T, std::enable_if_t< std::conjunction_v< is_form_pointer< T >, is_not_object_pointer< T > > > >
- UnpinResource() : RE::GFxResourceLibBase, RE::GFxResourceWeakLib
- Unregister() : SKSE::Impl::EventFilter< Filter >::RegistrationMapBase, SKSE::Impl::EventFilterUnique< Filter >::RegistrationMapUniqueBase, SKSE::Impl::RegistrationSetBase, SKSE::Impl::RegistrationSetUniqueBase
- UnregisterAll() : SKSE::Impl::EventFilter< Filter >::RegistrationMapBase, SKSE::Impl::EventFilterUnique< Filter >::RegistrationMapUniqueBase
- UnregisterForLogEvent() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- UnregisterForStatsEvent() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- UnregisterHandler() : RE::FxDelegate, RE::MenuControls
- UnsetAllFilenameLogging() : RE::GFxActionControl
- UnsetChildFilenameLogging() : RE::GFxActionControl
- UnsetErrorSuppression() : RE::GFxActionControl
- UnsetLongFilenameLogging() : RE::GFxActionControl
- UnsetRootFilenameLogging() : RE::GFxActionControl
- UnsetVerboseLogging() : RE::GFxActionControl
- unwrap_key() : RE::BSTScatterTableTraits< Key, T >, RE::BSTSetTraits< Key >
- Update() : RE::ActiveEffect, RE::Actor, RE::ActorMagicCaster, RE::Atmosphere, RE::AutoVanityState, RE::bhkCharacterState, RE::BleedoutCameraState, RE::BoundItemEffect, RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine, RE::BSSimpleScaleController, RE::BSTempEffect, RE::BSTempEffectDebris, RE::BSTempEffectGeometryDecal, RE::BSTempEffectParticle, RE::BSTempEffectSimpleDecal, RE::BSTempEffectSPG, RE::BSTempEffectWeaponBlood, RE::BSTerrainEffect, RE::BSWindModifier, RE::CloakEffect, RE::Clouds, RE::CommandEffect, RE::DetectLifeEffect, RE::DisarmEffect, RE::Explosion, RE::FirstPersonState, RE::FreeCameraState, RE::GFxKeyboardState::IListener, RE::GrabActorEffect, RE::GTexture, RE::hkaAnimationControl, RE::hkaDefaultAnimationControl, RE::hkbBehaviorGraph, RE::hkbClipGenerator, RE::hkbNode, RE::hkbStateMachine, RE::hkpCharacterState, RE::HUDChargeMeter, RE::HUDMeter, RE::HUDNotifications, RE::HUDObject, RE::InvisibilityEffect, RE::ItemList, RE::LightEffect, RE::LocalMapCamera::DefaultState, RE::ModelReferenceEffect, RE::Moon, RE::NiAVObject, RE::NiControllerManager, RE::NightEyeEffect, RE::NiInterpolator, RE::NiMultiTargetTransformController, RE::NiProperty, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiTimeController, RE::ParalysisEffect, RE::PlayerCameraTransitionState, RE::RaceSexCamera, RE::ReanimateEffect, RE::ReferenceEffect, RE::ScriptEffect, RE::ShaderReferenceEffect, RE::SkyObject, RE::SoulTrapEffect, RE::Stars, RE::StealthMeter, RE::SummonCreatureEffect, RE::SummonPlacementEffect, RE::Sun, RE::TelekinesisEffect, RE::TESCamera, RE::TESCameraState, RE::ThirdPersonState, RE::ValueModifierEffect
- Update1() : RE::NiColorInterpolator, RE::NiFloatInterpolator, RE::NiInterpolator
- Update2() : RE::NiColorInterpolator, RE::NiFloatInterpolator, RE::NiInterpolator
- Update3() : RE::NiColorInterpolator, RE::NiFloatInterpolator, RE::NiInterpolator
- Update3D() : RE::ArrowProjectile, RE::Projectile
- Update3DModel() : RE::Actor, RE::AIProcess
- Update3DModel_Impl() : RE::AIProcess
- Update3DPosition() : RE::Actor, RE::TESObjectREFR
- Update4() : RE::NiColorInterpolator, RE::NiFloatInterpolator, RE::NiInterpolator
- Update5() : RE::NiColorInterpolator, RE::NiFloatInterpolator, RE::NiInterpolator
- Update6() : RE::NiColorInterpolator, RE::NiFloatInterpolator, RE::NiInterpolator
- Update_Impl() : RE::ItemList
- UpdateAabbs() : RE::hkp3AxisSweep, RE::hkpBroadPhase
- UpdateAabbsUInt32() : RE::hkp3AxisSweep, RE::hkpBroadPhase
- UpdateActor3DPosition() : RE::Actor
- UpdateAlpha() : RE::Actor
- UpdateAnimation() : RE::Actor, RE::TESObjectREFR
- UpdateAnimationGraphManager() : RE::IAnimationGraphManagerHolder
- UpdateArmorAbility() : RE::Actor
- UpdateAwakeSound() : RE::Actor
- UpdateBodyTint() : RE::NiAVObject
- UpdateCamera() : RE::BSShadowFrustumLight, RE::BSShadowLight, RE::BSShadowParabolicLight
- UpdateCharacterControllerSimulationSettings() : RE::Actor
- UpdateCombat() : RE::Actor
- UpdateCombatControllerSettings() : RE::Actor
- UpdateConstructibleList() : RE::CraftingSubMenus::ConstructibleObjectMenu, RE::CraftingSubMenus::CraftingSubMenu
- UpdateControllers() : RE::NiAVObject, RE::NiNode, RE::NiSwitchNode
- UpdateCraftingInfo() : RE::CraftingSubMenus::CraftingSubMenu
- UpdateCrosshairMagicTarget() : RE::HUDMenu
- UpdateCrosshairs() : RE::PlayerCharacter
- UpdateDismemberPartion() : RE::BSDismemberSkinInstance
- UpdateDownwardPass() : RE::BSFaceGenNiNode, RE::BSGeometry, RE::BSMasterParticleSystem, RE::BSMultiBoundNode, RE::BSOrderedNode, RE::NiAVObject, RE::NiGeometry, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticleSystem, RE::NiSwitchNode
- UpdateFadeSettings() : RE::Actor
- UpdateFeedbackGraphSpeedAndDirection() : RE::Actor
- UpdateHairColor() : RE::Actor, RE::NiAVObject
- UpdateHeldStateActive() : RE::AttackBlockHandler, RE::HeldStateHandler
- UpdateImpl() : RE::ArrowProjectile, RE::BarrierProjectile, RE::BeamProjectile, RE::ConeProjectile, RE::FlameProjectile, RE::GrenadeProjectile, RE::MagicCaster, RE::MissileProjectile, RE::Projectile
- UpdateInDialogue() : RE::Actor, RE::TESObjectREFR
- UpdateInterface() : RE::CraftingSubMenus::EnchantConstructMenu
- UpdateManifold() : RE::hkpCharacterProxy
- UpdateMaterialAlpha() : RE::NiAVObject
- UpdateNeck() : RE::TESNPC
- UpdateNoAI() : RE::Actor
- UpdateNonRenderSafe() : RE::Actor
- UpdateParams() : RE::BSImagespaceShader, RE::ImageSpaceEffect, RE::ImageSpaceEffectDepthOfField
- UpdateParentCell() : RE::ModelReferenceEffect, RE::ReferenceEffect
- UpdatePosition() : RE::ModelReferenceEffect, RE::ReferenceEffect, RE::ShaderReferenceEffect
- UpdateRefLight() : RE::TESObjectREFR
- UpdateRegenDelay() : RE::Actor, RE::AIProcess
- UpdateRigidConstraints() : RE::NiAVObject
- UpdateRigidDownwardPass() : RE::BSGeometry, RE::BSMasterParticleSystem, RE::NiAVObject, RE::NiGeometry, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticleSystem, RE::NiSwitchNode
- UpdateRotation() : RE::ThirdPersonState
- UpdateSelectedDownwardPass() : RE::BSFadeNode, RE::BSGeometry, RE::BSMasterParticleSystem, RE::BSOrderedNode, RE::NiAVObject, RE::NiGeometry, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticleSystem, RE::NiSwitchNode
- UpdateShape() : RE::hkpRigidBody, RE::hkpWorldObject
- UpdateShapeCollectionFilter() : RE::hkpCachingShapePhantom, RE::hkpPhantom
- UpdateSkinColor() : RE::Actor
- UpdateSmithingList() : RE::CraftingSubMenus::CraftingSubMenu, RE::CraftingSubMenus::SmithingMenu
- UpdateSoundCallBack() : RE::Actor, RE::TESObjectREFR
- UpdateSync() : RE::hkbBehaviorGraph, RE::hkbClipGenerator, RE::hkbGenerator, RE::hkbStateMachine
- UpdateSystem() : RE::NiParticleSystem
- UpdateTasklets() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- UpdateThirdPerson() : RE::PlayerCamera
- UpdateTransformAndBounds() : RE::NiAVObject, RE::NiNode
- UpdateUpwardPass() : RE::BSMultiBoundNode, RE::NiNode
- UpdateUsesCursor() : RE::IMenu
- UpdateViewPort() : RE::BSGraphics::Renderer
- UpdateWeaponAbility() : RE::Actor
- UpdateWorldBound() : RE::BSGeometry, RE::BSMultiBoundNode, RE::NiAVObject, RE::NiBillboardNode, RE::NiCamera, RE::NiGeometry, RE::NiMeshParticleSystem, RE::NiNode, RE::NiSwitchNode
- UpdateWorldData() : RE::BSValueNode, RE::NiAVObject, RE::NiBillboardNode, RE::NiCamera, RE::NiMeshParticleSystem, RE::NiParticleSystem
- UseAmmo() : RE::Actor
- UserData() : RE::GRenderer::UserData
- UsesBlurredBackground() : RE::IMenu
- UsesCrimeGoldDefaults() : RE::TESFaction
- UsesCursor() : RE::IMenu
- UseSkill() : RE::Actor
- UsesMenuContext() : RE::IMenu
- UsesMovementToDirection() : RE::IMenu
- UsesOppositeGenderAnims() : RE::TESActorBaseData
- UsesSkyLighting() : RE::TESObjectCELL
- UsesTemplate() : RE::TESActorBaseData