#include <BSShadowLight.h>
◆ ~BSShadowLight()
RE::BSShadowLight::~BSShadowLight |
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◆ Accumulate()
virtual void RE::BSShadowLight::Accumulate |
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std::uint32_t & |
a_globalShadowLightCount, |
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std::uint32_t & |
a_shadowMaskChannel, |
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NiPointer< NiAVObject > |
a_cullingScene |
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pure virtual |
◆ ClearShadowMapData()
virtual void RE::BSShadowLight::ClearShadowMapData |
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virtual |
◆ GetIsDirectionalLight()
virtual void RE::BSShadowLight::GetIsDirectionalLight |
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virtual |
◆ GetIsFrustumLight()
virtual bool RE::BSShadowLight::GetIsFrustumLight |
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virtual |
◆ GetIsOmniLight()
virtual bool RE::BSShadowLight::GetIsOmniLight |
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virtual |
◆ GetIsParabolicLight()
virtual bool RE::BSShadowLight::GetIsParabolicLight |
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virtual |
◆ Render()
virtual void RE::BSShadowLight::Render |
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pure virtual |
◆ SetShadowMapCount()
virtual void RE::BSShadowLight::SetShadowMapCount |
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std::uint32_t |
a_count | ) |
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virtual |
◆ Unk_04()
virtual void RE::BSShadowLight::Unk_04 |
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virtual |
◆ Unk_0D()
virtual void RE::BSShadowLight::Unk_0D |
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virtual |
◆ Unk_0E()
virtual void RE::BSShadowLight::Unk_0E |
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virtual |
◆ Unk_0F()
virtual void RE::BSShadowLight::Unk_0F |
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virtual |
◆ UpdateCamera()
virtual bool RE::BSShadowLight::UpdateCamera |
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const NiCamera * |
a_viewCamera | ) |
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pure virtual |
◆ accumulatedIndex
std::uint32_t RE::BSShadowLight::accumulatedIndex |
◆ maskIndex
std::uint32_t RE::BSShadowLight::maskIndex |
◆ pad559
std::uint8_t RE::BSShadowLight::pad559 |
◆ pad55A
std::uint8_t RE::BSShadowLight::pad55A |
◆ pad55B
std::uint32_t RE::BSShadowLight::pad55B |
◆ projectedBoundingBox
NiRect<std::uint32_t> RE::BSShadowLight::projectedBoundingBox |
◆ RTTI
◆ sceneAccumArray
◆ sceneGraphIndex
std::uint32_t RE::BSShadowLight::sceneGraphIndex |
◆ shadowBiasScale
float RE::BSShadowLight::shadowBiasScale |
◆ shadowMapData
◆ shadowMapDataList
◆ shadowMapIndex
std::uint32_t RE::BSShadowLight::shadowMapIndex |
◆ unk144
std::uint32_t RE::BSShadowLight::unk144 |
◆ unk558
std::uint8_t RE::BSShadowLight::unk558 |
◆ VTABLE
The documentation for this class was generated from the following file: