#include <BSShadowLight.h>
◆ ~BSShadowLight()
RE::BSShadowLight::~BSShadowLight |
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◆ Unk_04()
virtual void RE::BSShadowLight::Unk_04 |
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◆ Unk_05()
virtual void RE::BSShadowLight::Unk_05 |
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◆ Unk_06()
virtual void RE::BSShadowLight::Unk_06 |
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◆ Unk_07()
virtual void RE::BSShadowLight::Unk_07 |
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◆ Unk_08()
virtual void RE::BSShadowLight::Unk_08 |
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◆ Unk_09()
virtual void RE::BSShadowLight::Unk_09 |
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pure virtual |
◆ Unk_0A()
virtual void RE::BSShadowLight::Unk_0A |
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pure virtual |
◆ Unk_0B()
virtual void RE::BSShadowLight::Unk_0B |
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virtual |
◆ Unk_0C()
virtual void RE::BSShadowLight::Unk_0C |
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◆ Unk_0D()
virtual void RE::BSShadowLight::Unk_0D |
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◆ Unk_0E()
virtual void RE::BSShadowLight::Unk_0E |
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◆ Unk_0F()
virtual void RE::BSShadowLight::Unk_0F |
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virtual |
◆ Unk_10()
virtual void RE::BSShadowLight::Unk_10 |
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pure virtual |
◆ maskIndex
std::uint32_t RE::BSShadowLight::maskIndex |
◆ pad559
std::uint8_t RE::BSShadowLight::pad559 |
◆ pad55A
std::uint8_t RE::BSShadowLight::pad55A |
◆ pad55B
std::uint32_t RE::BSShadowLight::pad55B |
◆ RTTI
◆ sceneGraphIndex
std::uint32_t RE::BSShadowLight::sceneGraphIndex |
◆ shadowBiasScale
float RE::BSShadowLight::shadowBiasScale |
◆ unk140
std::uint32_t RE::BSShadowLight::unk140 |
◆ unk144
std::uint32_t RE::BSShadowLight::unk144 |
◆ unk148
BSTArray<void*> RE::BSShadowLight::unk148 |
◆ unk160
Data RE::BSShadowLight::unk160[4] |
◆ unk524
std::uint32_t RE::BSShadowLight::unk524 |
◆ unk528
BSTArray<void*> RE::BSShadowLight::unk528 |
◆ unk548
std::uint32_t RE::BSShadowLight::unk548 |
◆ unk54C
std::uint32_t RE::BSShadowLight::unk54C |
◆ unk550
std::uint32_t RE::BSShadowLight::unk550 |
◆ unk554
std::uint32_t RE::BSShadowLight::unk554 |
◆ unk558
std::uint8_t RE::BSShadowLight::unk558 |
◆ VTABLE
The documentation for this class was generated from the following file: