CommonLibSSE (powerof3)
RE::BSTempEffectParticle Class Reference

#include <BSTempEffectParticle.h>

Inheritance diagram for RE::BSTempEffectParticle:
RE::BSTempEffect RE::NiObject RE::NiRefObject

Public Member Functions

 ~BSTempEffectParticle () override
 
const NiRTTIGetRTTI () const override
 
void Detach () override
 
bool Update (float a_arg1) override
 
TEMP_EFFECT_TYPE GetType () const override
 
- Public Member Functions inherited from RE::BSTempEffect
 ~BSTempEffect () override
 
NiNodeAsNode () override
 
NiSwitchNode * AsSwitchNode () override
 
BSFadeNodeAsFadeNode () override
 
BSMultiBoundNodeAsMultiBoundNode () override
 
BSGeometryAsGeometry () override
 
NiTriStrips * AsTriStrips () override
 
BSTriShapeAsTriShape () override
 
BSSegmentedTriShape * AsSegmentedTriShape () override
 
BSSubIndexTriShape * AsSubIndexTriShape () override
 
BSDynamicTriShapeAsDynamicTriShape () override
 
NiGeometryAsNiGeometry () override
 
NiTriBasedGeom * AsNiTriBasedGeom () override
 
NiTriShapeAsNiTriShape () override
 
NiParticlesAsParticlesGeom () override
 
BSLines * AsLinesGeom () override
 
bhkNiCollisionObjectAsBhkNiCollisionObject () override
 
bhkBlendCollisionObject * AsBhkBlendCollisionObject () override
 
bhkAttachmentCollisionObject * AsBhkAttachmentCollisionObject () override
 
bhkRigidBodyAsBhkRigidBody () override
 
bhkLimitedHingeConstraint * AsBhkLimitedHingeConstraint () override
 
virtual void Initialize ()
 
virtual void Attach ()
 
virtual NiAVObjectGet3D () const
 
virtual bool GetManagerHandlesSaveLoad () const
 
virtual bool GetClearWhenCellIsUnloaded () const
 
virtual void SaveGame (BGSSaveGameBuffer *a_buf)
 
virtual void LoadGame (BGSLoadGameBuffer *a_buf)
 
virtual void FinishLoadGame (BGSLoadGameBuffer *a_buf)
 
virtual bool IsInterfaceEffect () const
 
virtual void SetInterfaceEffect (bool a_set)
 
virtual bool GetStackable () const
 
virtual bool GetStackableMatch (BSTempEffect *a_effect) const
 
virtual void Push ()
 
virtual void Pop ()
 
template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>>
T * As () noexcept
 
template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>>
const T * As () const noexcept
 
- Public Member Functions inherited from RE::NiObject
 ~NiObject () override=default
 
virtual NiObjectCreateClone ([[maybe_unused]] NiCloningProcess &a_cloning)
 
virtual void LoadBinary ([[maybe_unused]] NiStream &a_stream)
 
virtual void LinkObject ([[maybe_unused]] NiStream &a_stream)
 
virtual bool RegisterStreamables (NiStream &a_stream)
 
virtual void SaveBinary ([[maybe_unused]] NiStream &a_stream)
 
virtual bool IsEqual (NiObject *a_object)
 
virtual void ProcessClone (NiCloningProcess &a_cloning)
 
virtual void PostLinkObject ([[maybe_unused]] NiStream &a_stream)
 
virtual bool StreamCanSkip ()
 
virtual const NiRTTIGetStreamableRTTI () const
 
virtual std::uint32_t GetBlockAllocationSize () const
 
virtual NiObjectGroupGetGroup () const
 
virtual void SetGroup ([[maybe_unused]] NiObjectGroup *a_group)
 
virtual NiControllerManagerAsNiControllerManager ()
 
void CreateDeepCopy (NiPointer< NiObject > &a_object)
 
- Public Member Functions inherited from RE::NiRefObject
 NiRefObject ()
 
virtual ~NiRefObject ()
 
virtual void DeleteThis ()
 
void IncRefCount ()
 
void DecRefCount ()
 
constexpr std::uint32_t GetRefCount () const noexcept
 
 TES_HEAP_REDEFINE_NEW ()
 

Static Public Member Functions

static BSTempEffectParticleSpawn (TESObjectCELL *a_cell, float a_lifetime, const char *a_modelName, const NiPoint3 &a_rotation, const NiPoint3 &a_position, float a_scale, std::uint32_t a_flags, NiAVObject *a_target)
 
static BSTempEffectParticleSpawn (TESObjectCELL *a_cell, float a_lifetime, const char *a_modelName, const NiMatrix3 &a_normal, const NiPoint3 &a_position, float a_scale, std::uint32_t a_flags, NiAVObject *a_target)
 
- Static Public Member Functions inherited from RE::NiRefObject
static volatile std::uint32_t * GetTotalObjectCount ()
 

Public Attributes

NiPointer< NiAVObjectparticleObject
 
BSTSmartPointer< BGSParticleObjectCloneTask > cloneTask
 
const char * modelName
 
NiPointer< NiNodedynamicCellNode
 
NiTransform particleEffectTransform
 
std::uint32_t flags
 
NiPointer< NiAVObjectspawnNode
 
NiTransform spawnNodeTransform
 
std::uint32_t padC4
 
BGSImpactDataimpactData
 
BSSoundHandle sound1
 
BSSoundHandle sound2
 
std::uint8_t unkE8
 
std::uint8_t padE9
 
std::uint16_t unkEA
 
std::uint32_t unkEC
 
- Public Attributes inherited from RE::BSTempEffect
float lifetime
 
std::uint32_t pad14
 
TESObjectCELLcell
 
float age
 
bool initialized
 
std::uint8_t pad25
 
std::uint16_t pad26
 
std::uint32_t effectID
 
std::uint32_t pad2C
 
- Public Attributes inherited from RE::NiRefObject
volatile std::uint32_t _refCount { 0 }
 
std::uint32_t _pad0C { 0 }
 

Static Public Attributes

static constexpr auto RTTI = RTTI_BSTempEffectParticle
 
static constexpr auto Ni_RTTI = NiRTTI_BSTempEffectParticle
 
static constexpr auto VTABLE = VTABLE_BSTempEffectParticle
 
static constexpr auto TYPE = TEMP_EFFECT_TYPE::kParticle
 
- Static Public Attributes inherited from RE::BSTempEffect
static constexpr auto RTTI = RTTI_BSTempEffect
 
static constexpr auto Ni_RTTI = NiRTTI_BSTempEffect
 
static constexpr auto VTABLE = VTABLE_BSTempEffect
 
static constexpr auto TYPE = TEMP_EFFECT_TYPE::kDefault
 
- Static Public Attributes inherited from RE::NiObject
static constexpr auto RTTI = RTTI_NiObject
 
static constexpr auto Ni_RTTI = NiRTTI_NiObject
 
static constexpr auto VTABLE = VTABLE_NiObject
 
- Static Public Attributes inherited from RE::NiRefObject
static constexpr auto RTTI = RTTI_NiRefObject
 
static constexpr auto VTABLE = VTABLE_NiRefObject
 

Constructor & Destructor Documentation

◆ ~BSTempEffectParticle()

RE::BSTempEffectParticle::~BSTempEffectParticle ( )
override

Member Function Documentation

◆ Detach()

void RE::BSTempEffectParticle::Detach ( )
overridevirtual

Reimplemented from RE::BSTempEffect.

◆ GetRTTI()

const NiRTTI* RE::BSTempEffectParticle::GetRTTI ( ) const
overridevirtual

Reimplemented from RE::BSTempEffect.

◆ GetType()

TEMP_EFFECT_TYPE RE::BSTempEffectParticle::GetType ( ) const
overridevirtual

Reimplemented from RE::BSTempEffect.

◆ Spawn() [1/2]

static BSTempEffectParticle* RE::BSTempEffectParticle::Spawn ( TESObjectCELL a_cell,
float  a_lifetime,
const char *  a_modelName,
const NiMatrix3 a_normal,
const NiPoint3 a_position,
float  a_scale,
std::uint32_t  a_flags,
NiAVObject a_target 
)
inlinestatic

◆ Spawn() [2/2]

static BSTempEffectParticle* RE::BSTempEffectParticle::Spawn ( TESObjectCELL a_cell,
float  a_lifetime,
const char *  a_modelName,
const NiPoint3 a_rotation,
const NiPoint3 a_position,
float  a_scale,
std::uint32_t  a_flags,
NiAVObject a_target 
)
inlinestatic

◆ Update()

bool RE::BSTempEffectParticle::Update ( float  a_arg1)
overridevirtual

Reimplemented from RE::BSTempEffect.

Member Data Documentation

◆ cloneTask

BSTSmartPointer<BGSParticleObjectCloneTask> RE::BSTempEffectParticle::cloneTask

◆ dynamicCellNode

NiPointer<NiNode> RE::BSTempEffectParticle::dynamicCellNode

◆ flags

std::uint32_t RE::BSTempEffectParticle::flags

◆ impactData

BGSImpactData* RE::BSTempEffectParticle::impactData

◆ modelName

const char* RE::BSTempEffectParticle::modelName

◆ Ni_RTTI

constexpr auto RE::BSTempEffectParticle::Ni_RTTI = NiRTTI_BSTempEffectParticle
inlinestaticconstexpr

◆ padC4

std::uint32_t RE::BSTempEffectParticle::padC4

◆ padE9

std::uint8_t RE::BSTempEffectParticle::padE9

◆ particleEffectTransform

NiTransform RE::BSTempEffectParticle::particleEffectTransform

◆ particleObject

NiPointer<NiAVObject> RE::BSTempEffectParticle::particleObject

◆ RTTI

constexpr auto RE::BSTempEffectParticle::RTTI = RTTI_BSTempEffectParticle
inlinestaticconstexpr

◆ sound1

BSSoundHandle RE::BSTempEffectParticle::sound1

◆ sound2

BSSoundHandle RE::BSTempEffectParticle::sound2

◆ spawnNode

NiPointer<NiAVObject> RE::BSTempEffectParticle::spawnNode

◆ spawnNodeTransform

NiTransform RE::BSTempEffectParticle::spawnNodeTransform

◆ TYPE

constexpr auto RE::BSTempEffectParticle::TYPE = TEMP_EFFECT_TYPE::kParticle
inlinestaticconstexpr

◆ unkE8

std::uint8_t RE::BSTempEffectParticle::unkE8

◆ unkEA

std::uint16_t RE::BSTempEffectParticle::unkEA

◆ unkEC

std::uint32_t RE::BSTempEffectParticle::unkEC

◆ VTABLE

constexpr auto RE::BSTempEffectParticle::VTABLE = VTABLE_BSTempEffectParticle
inlinestaticconstexpr

The documentation for this class was generated from the following file: