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CommonLibSSE (powerof3)
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#include <PlayerCameraTransitionState.h>
Public Member Functions | |
| virtual | ~PlayerCameraTransitionState () |
| virtual void | Begin () override |
| virtual void | Update (BSTSmartPointer< TESCameraState > &a_nextState) override |
| virtual void | GetRotation (NiQuaternion &a_rotation) override |
| virtual void | GetTranslation (NiPoint3 &a_translation) override |
Public Member Functions inherited from RE::TESCameraState | |
| virtual | ~TESCameraState () |
| virtual void | End () |
| virtual void | SaveGame (BGSSaveFormBuffer *a_buf) |
| virtual void | LoadGame (BGSLoadFormBuffer *a_buf) |
| virtual void | Revert (BGSLoadFormBuffer *a_buf) |
Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
| std::uint32_t | IncRef () const |
| std::uint32_t | DecRef () const |
| TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
| std::uint64_t | unk20 |
| TESCameraState * | transitionFrom |
| TESCameraState * | transitionTo |
| std::uint16_t | unk38 |
Public Attributes inherited from RE::TESCameraState | |
| std::uint32_t | pad0C |
| TESCamera * | camera |
| CameraState | id |
| std::uint32_t | pad1C |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_PlayerCameraTransitionState |
| static constexpr auto | VTABLE = VTABLE_PlayerCameraTransitionState |
Static Public Attributes inherited from RE::TESCameraState | |
| static constexpr auto | RTTI = RTTI_TESCameraState |
| static constexpr auto | VTABLE = VTABLE_TESCameraState |
Additional Inherited Members | |
Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
| volatile std::uint32_t | _refCount { 0 } |
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virtual |
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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inlinestaticconstexpr |
| TESCameraState* RE::PlayerCameraTransitionState::transitionFrom |
| TESCameraState* RE::PlayerCameraTransitionState::transitionTo |
| std::uint64_t RE::PlayerCameraTransitionState::unk20 |
| std::uint16_t RE::PlayerCameraTransitionState::unk38 |
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inlinestaticconstexpr |