Here is a list of all functions with links to the classes they belong to:
- i -
- ID() : REL::ID
- id() : REL::ID
- id2offset() : REL::IDDatabase
- IFunction() : RE::BSScript::IFunction
- IFunctionArguments() : RE::BSScript::IFunctionArguments
- IgnoreLOS() : RE::MagicItem, RE::SpellItem
- IgnoresAssault() : RE::TESFaction
- IgnoresMurder() : RE::TESFaction
- IgnoresNormalWeaponResistance() : RE::TESAmmo
- IgnoresPickpocket() : RE::TESFaction
- IgnoresResistance() : RE::MagicItem, RE::SpellItem
- IgnoresStealing() : RE::TESFaction
- IgnoresTrespass() : RE::TESFaction
- IgnoresWerewolf() : RE::TESFaction
- IHandlerFunctor() : RE::IHandlerFunctor< Handler, Parameter >
- Inactive() : RE::NiControllerSequence
- InactiveEntityMovedCallback() : RE::hkpWorldPostSimulationListener
- InBeastForm() : RE::MenuControls
- IncludesMasser() : RE::TESClimate::Timing
- IncludesSecunda() : RE::TESClimate::Timing
- IncRef() : RE::BSIntrusiveRefCounted, RE::BSResource::StreamBase, RE::BSScript::Object, RE::TESObject
- IncRefCount() : RE::ActorCause, RE::BSHandleRefObject, RE::NiRefObject
- IncrementalGarbageCollect() : RE::hkMemoryAllocator::ExtendedInterface
- IncrementBlurCount() : RE::UIBlurManager
- InHighProcess() : RE::AIProcess
- Init() : RE::Clouds, RE::hkpCollisionFilter, RE::ModelReferenceEffect, RE::Moon, RE::ReferenceEffect, RE::ShaderReferenceEffect, RE::SkyObject, RE::Stars, RE::SummonPlacementEffect, RE::Sun, REX::ISettingStore, REX::TSettingStore< T >
- InitChildActivates() : RE::TESObjectREFR
- InitChunk() : RE::AlchemyItem, RE::EnchantmentItem, RE::IngredientItem, RE::MagicItem, RE::SpellItem
- InitDynamicTexture() : RE::GTexture
- InitFromChunk() : RE::AlchemyItem, RE::EnchantmentItem, RE::IngredientItem, RE::MagicItem, RE::SpellItem
- InitFromContainerExtra() : RE::InventoryChanges
- InitHavok() : RE::Actor, RE::BarrierProjectile, RE::bhkWorld, RE::Explosion, RE::Projectile, RE::TESObjectREFR
- InitHeapEngine() : RE::GSysAllocBase, RE::GSysAllocPaged
- Initialize() : RE::BSIInputDevice, RE::BSNiAllocator, RE::BSPCGamepadDeviceDelegate, RE::BSPCGamepadDeviceHandler, RE::BSPCOrbisGamepadDevice, RE::BSTempEffect, RE::BSTempEffectGeometryDecal, RE::BSTempEffectSimpleDecal, RE::BSWin32GamepadDevice, RE::BSWin32KeyboardDevice, RE::BSWin32MouseDevice, RE::BSWin32VirtualKeyboardDevice, RE::Explosion, RE::GFxValue::DisplayInfo, RE::Hazard, RE::NiAllocator, RE::NiPSysModifier
- InitializeData() : RE::AlchemyItem, RE::BGSAcousticSpace, RE::BGSAddonNode, RE::BGSAssociationType, RE::BGSBodyPartData, RE::BGSCameraPath, RE::BGSCameraShot, RE::BGSColorForm, RE::BGSConstructibleObject, RE::BGSDebris, RE::BGSDialogueBranch, RE::BGSEncounterZone, RE::BGSEquipSlot, RE::BGSExplosion, RE::BGSFootstep, RE::BGSFootstepSet, RE::BGSHazard, RE::BGSHeadPart, RE::BGSImpactData, RE::BGSLightingTemplate, RE::BGSLocation, RE::BGSMessage, RE::BGSMovableStatic, RE::BGSMovementType, RE::BGSNote, RE::BGSPerk, RE::BGSProjectile, RE::BGSRagdoll, RE::BGSReferenceEffect, RE::BGSRelationship, RE::BGSReverbParameters, RE::BGSScene, RE::BGSShaderParticleGeometryData, RE::BGSSoundCategory, RE::BGSStoryManagerEventNode, RE::BGSStoryManagerNodeBase, RE::BGSTalkingActivator, RE::BGSTextureSet, RE::EnchantmentItem, RE::IngredientItem, RE::MagicItem, RE::Script, RE::SpellItem, RE::TESAmmo, RE::TESClass, RE::TESClimate, RE::TESCombatStyle, RE::TESEffectShader, RE::TESEyes, RE::TESFaction, RE::TESForm, RE::TESFurniture, RE::TESGrass, RE::TESIdleForm, RE::TESImageSpace, RE::TESImageSpaceModifier, RE::TESLandTexture, RE::TESLoadScreen, RE::TESNPC, RE::TESObjectACTI, RE::TESObjectARMA, RE::TESObjectARMO, RE::TESObjectBOOK, RE::TESObjectCONT, RE::TESObjectDOOR, RE::TESObjectLIGH, RE::TESObjectREFR, RE::TESObjectTREE, RE::TESObjectWEAP, RE::TESPackage, RE::TESQuest, RE::TESRace, RE::TESSoulGem, RE::TESSound, RE::TESTopicInfo, RE::TESWaterForm, RE::TESWeather, RE::TESWorldSpace
- InitializeDataComponent() : RE::BaseFormComponent, RE::BGSAttackDataForm, RE::BGSBipedObjectForm, RE::BGSBlockBashData, RE::BGSDestructibleObjectForm, RE::BGSEquipType, RE::BGSIdleCollection, RE::BGSKeywordForm, RE::BGSMenuDisplayObject, RE::BGSMessageIcon, RE::BGSOverridePackCollection, RE::BGSPerkRankArray, RE::BGSPickupPutdownSounds, RE::BGSPreloadable, RE::BGSSkinForm, RE::TESActorBaseData, RE::TESAIForm, RE::TESAttackDamageForm, RE::TESBipedModelForm, RE::TESContainer, RE::TESDescription, RE::TESEnchantableForm, RE::TESForm, RE::TESFullName, RE::TESImageSpaceModifiableForm, RE::TESLeveledList, RE::TESModel, RE::TESModelTextureSwap, RE::TESProduceForm, RE::TESQualityForm, RE::TESRaceForm, RE::TESReactionForm, RE::TESSpellList, RE::TESTexture, RE::TESValueForm, RE::TESWeightForm
- InitializeDelegate() : RE::BSPCGamepadDeviceHandler
- InitiateCannibalPackage() : RE::Actor
- InitiateDialogue() : RE::Actor
- InitiateDoNothingPackage() : RE::Actor
- InitiateFlee() : RE::Actor
- InitiateGetUpPackage() : RE::Actor
- InitiateSpectator() : RE::Actor
- InitiateTresPassPackage() : RE::Actor, RE::Character
- InitiateVampireFeedPackage() : RE::Actor, RE::Character
- InitImpl() : RE::TESObjectMISC, RE::TESSoulGem
- InitInventoryIfRequired() : RE::TESObjectREFR
- InitItem() : RE::BGSAbilityPerkEntry, RE::BGSBaseAlias, RE::BGSEntryPointPerkEntry, RE::BGSMusicPaletteTrack, RE::BGSMusicTrack, RE::BGSPerkEntry, RE::BGSRefAlias, RE::TESCustomPackageData, RE::TESForm, RE::TESPackageData
- InitItemImpl() : RE::Actor, RE::ActorValueInfo, RE::AlchemyItem, RE::BGSAcousticSpace, RE::BGSAddonNode, RE::BGSArtObject, RE::BGSBodyPartData, RE::BGSCameraPath, RE::BGSCameraShot, RE::BGSCollisionLayer, RE::BGSConstructibleObject, RE::BGSDefaultObjectManager, RE::BGSDialogueBranch, RE::BGSDualCastData, RE::BGSEncounterZone, RE::BGSEquipSlot, RE::BGSExplosion, RE::BGSFootstep, RE::BGSFootstepSet, RE::BGSHazard, RE::BGSHeadPart, RE::BGSIdleMarker, RE::BGSImpactData, RE::BGSImpactDataSet, RE::BGSLensFlare, RE::BGSLightingTemplate, RE::BGSListForm, RE::BGSLocation, RE::BGSLocationRefType, RE::BGSMaterialType, RE::BGSMessage, RE::BGSMovableStatic, RE::BGSMovementType, RE::BGSMusicTrackFormWrapper, RE::BGSMusicType, RE::BGSNote, RE::BGSOutfit, RE::BGSPerk, RE::BGSProjectile, RE::BGSRagdoll, RE::BGSReferenceEffect, RE::BGSRelationship, RE::BGSScene, RE::BGSShaderParticleGeometryData, RE::BGSSoundCategory, RE::BGSSoundDescriptorForm, RE::BGSSoundOutput, RE::BGSStaticCollection, RE::BGSStoryManagerBranchNode, RE::BGSStoryManagerEventNode, RE::BGSStoryManagerNodeBase, RE::BGSStoryManagerQuestNode, RE::BGSTalkingActivator, RE::BGSVolumetricLighting, RE::EffectSetting, RE::EnchantmentItem, RE::Hazard, RE::IngredientItem, RE::MagicItem, RE::NavMesh, RE::NavMeshInfoMap, RE::Script, RE::ScrollItem, RE::SpellItem, RE::TESAmmo, RE::TESCombatStyle, RE::TESEffectShader, RE::TESFaction, RE::TESFlora, RE::TESForm, RE::TESFurniture, RE::TESGrass, RE::TESIdleForm, RE::TESLandTexture, RE::TESLevCharacter, RE::TESLevItem, RE::TESLevSpell, RE::TESLoadScreen, RE::TESNPC, RE::TESObjectACTI, RE::TESObjectANIO, RE::TESObjectARMA, RE::TESObjectARMO, RE::TESObjectBOOK, RE::TESObjectCELL, RE::TESObjectCONT, RE::TESObjectDOOR, RE::TESObjectLIGH, RE::TESObjectMISC, RE::TESObjectREFR, RE::TESObjectSTAT, RE::TESObjectTREE, RE::TESObjectWEAP, RE::TESPackage, RE::TESQuest, RE::TESRace, RE::TESRegion, RE::TESShout, RE::TESSound, RE::TESTopic, RE::TESTopicInfo, RE::TESWaterForm, RE::TESWeather, RE::TESWorldSpace
- InitLeveledItems() : RE::InventoryChanges
- InitLoadGame() : RE::Actor, RE::BarrierProjectile, RE::BeamProjectile, RE::BGSRelationship, RE::BGSScene, RE::Character, RE::ConeProjectile, RE::DialoguePackage, RE::FlameProjectile, RE::GrenadeProjectile, RE::MissileProjectile, RE::Projectile, RE::TESForm, RE::TESObjectREFR
- InitNonNPCAnimation() : RE::TESObjectREFR
- InitObjectProperties() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMObjectBindInterface
- InitOutfitItems() : RE::InventoryChanges
- InitPackage() : RE::BGSNamedPackageData< Parent >, RE::IPackageData
- InitScripts() : RE::InventoryChanges
- InitSDM() : RE::BSThreadEvent
- InitSound() : RE::BGSSoundDescriptor, RE::BGSStandardSoundDef
- InitTexture() : RE::GTexture
- InitValues() : RE::Actor
- InitWeldingInfo() : RE::hkpCompressedMeshShape, RE::hkpShapeCollection
- InLowProcess() : RE::AIProcess
- InMiddleHighProcess() : RE::AIProcess
- InMiddleLowProcess() : RE::AIProcess
- insert() : RE::BSTArray< T, Allocator >, RE::BSTScatterTable< Hash, KeyEqual, Traits, Allocator >, RE::GList< T >
- Insert() : RE::NiFloatsExtraData, RE::NiIntegersExtraData, RE::NiStringsExtraData
- insert_after() : RE::BSSimpleList< T >
- insert_after_impl() : RE::BSSimpleList< T >
- insert_or_assign() : RE::NiTMapBase< Allocator, Key, T >
- InsertAt() : RE::GArrayBase< T >
- InsertChildAt() : RE::NiNode
- InsertExtraData() : RE::NiObjectNET
- InsertLocals() : RE::BSScript::IFunction, RE::BSScript::Internal::ScriptFunction, RE::BSScript::NF_util::NativeFunctionBase
- InsertMultipleAt() : RE::GArrayBase< T >
- InsertSetting() : RE::SettingCollection< T >, RE::SettingCollectionList< T >, RE::SettingCollectionMap< T >
- InterpolatorIsCorrectType() : RE::NiInterpController, RE::NiMultiTargetTransformController
- InterruptCast() : RE::Actor, RE::MagicCaster
- InterruptCastImpl() : RE::ActorMagicCaster, RE::MagicCaster
- InvalidateCommandedActorEffect() : RE::MagicTarget
- InventoryChanges() : RE::InventoryChanges
- InventoryEntryData() : RE::InventoryEntryData
- InventoryItemMenu() : RE::IMenu
- Invert() : RE::NiTransform
- Invoke() : RE::FxDelegate, RE::GFxMovie, RE::GFxMovieRoot, RE::GFxValue, RE::GFxValue::ObjectInterface
- Invoke2() : RE::FxDelegate
- InvokeArgs() : RE::GFxMovie, RE::GFxMovieRoot
- InvokeFmt() : RE::GFxMovie, RE::GFxMovieRoot
- InvokeNoReturn() : RE::GFxMovieView
- Is() : RE::TESForm
- Is3DLoaded() : RE::TESObjectREFR
- Is3rdPersonVisible() : RE::TESObjectREFR
- is_good() : RE::RTTI::RVA< T >
- IsActivateControlsEnabled() : RE::ControlMap
- IsActivationBlocked() : RE::ExtraFlags, RE::TESObjectREFR
- IsActive() : RE::BSImagespaceShader, RE::ImageSpaceEffect, RE::ImageSpaceEffectDepthOfField, RE::TESQuest
- IsActorAtLocation() : RE::TESPackage
- IsActorAtRefTarget() : RE::TESPackage
- IsActorAtSecondLocation() : RE::TESPackage
- IsAIEnabled() : RE::Actor
- IsAlarmed() : RE::Actor
- IsAmmo() : RE::TESForm
- IsAMount() : RE::Actor
- IsAngryWithPlayer() : RE::Actor
- IsAnimal() : RE::TESObjectREFR
- IsAnimationDriven() : RE::Actor
- IsAnOwner() : RE::TESObjectREFR
- IsApplicationMenuOpen() : RE::UI
- IsArmor() : RE::TESForm
- IsArray() : RE::BSScript::TypeInfo, RE::BSScript::Variable, RE::GFxValue
- IsArrested() : RE::AIProcess
- IsArrow() : RE::BGSProjectile
- IsAsianChar() : RE::GFxWWHelper
- IsAtPoint() : RE::Actor
- IsAttached() : RE::TESObjectCELL
- IsAttacking() : RE::Actor
- IsAutoCalc() : RE::MagicItem, RE::TESActorBase, RE::TESObject
- IsAvailable() : RE::GFxMovie, RE::GFxMovieRoot
- IsBarrier() : RE::BGSProjectile
- IsBarrierProjectile() : RE::BarrierProjectile, RE::Projectile
- IsBeam() : RE::BGSProjectile
- IsBeamProjectile() : RE::BeamProjectile, RE::Projectile
- IsBeingRidden() : RE::Actor
- IsBleedingOut() : RE::ActorState
- IsBlocking() : RE::Actor
- IsBolt() : RE::TESAmmo
- IsBook() : RE::TESForm
- IsBookTome() : RE::TESObjectBOOK
- IsBool() : RE::BSScript::TypeInfo, RE::BSScript::Variable, RE::GFxValue
- IsBoolValueSupported() : RE::NiInterpolator
- IsBound() : RE::TESObjectWEAP
- IsBoundAnimObject() : RE::TESBoundAnimObject, RE::TESObject
- IsBoundObject() : RE::TESBoundObject, RE::TESForm
- IsBow() : RE::TESObjectWEAP
- IsCasting() : RE::Actor
- IsCausingHealthDamage() : RE::ActiveEffect, RE::DualValueModifierEffect, RE::ValueModifierEffect
- IsChild() : RE::Actor, RE::BGSLocation, RE::Character, RE::TESObjectREFR
- IsChildRace() : RE::TESRace
- IsCleared() : RE::BGSLocation
- IsCloneable() : RE::NiExtraData
- IsClothing() : RE::BGSBipedObjectForm
- IsCollisionEnabled() : RE::hkpCollidableCollidableFilter, RE::hkpRayCollidableFilter, RE::hkpRayShapeCollectionFilter
- IsCollisionEnabled1() : RE::hkpShapeCollectionFilter
- IsCollisionEnabled2() : RE::hkpShapeCollectionFilter
- IsColorAValueSupported() : RE::NiColorInterpolator, RE::NiInterpolator
- IsCombatTarget() : RE::Actor
- IsCommandedActor() : RE::Actor
- IsCompleted() : RE::TESQuest
- IsCompletelyFrozen() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- IsCone() : RE::BGSProjectile
- IsConsoleControlsEnabled() : RE::ControlMap
- IsConsoleMode() : RE::ConsoleLog
- IsConstructed() : RE::BSScript::Object
- IsConvex() : RE::hkpConvexShape, RE::hkpShape
- IsCreated() : RE::BGSNumericIDIndex
- IsCrimeToActivate() : RE::TESObjectREFR
- IsCrossbow() : RE::TESObjectWEAP
- IsCurrentShout() : RE::Actor
- IsCursorHiddenWhenTopmost() : RE::UI
- IsDataValid() : RE::GTexture
- IsDead() : RE::Actor, RE::TESObjectREFR
- IsDefault() : RE::BGSNumericIDIndex
- IsDeleted() : RE::TESForm
- IsDetrimental() : RE::EffectSetting
- IsDisabled() : RE::TESObjectREFR
- IsDisplayObject() : RE::GFxValue
- IsDoingFavor() : RE::Actor
- IsDown() : RE::ButtonEvent
- IsDragon() : RE::TESObjectREFR
- IsDualCasting() : RE::Actor
- IsDynamicForm() : RE::TESForm
- IsEdgeAATextured() : RE::GFxRenderConfig
- IsEditor() : SKSE::QueryInterface
- IsEmpty() : RE::GHash< C, U, HashF, Allocator, HashNode, Entry, Container >, RE::GHashSetBase< C, HashF, AltHashF, Allocator, Entry >, RE::GHashsetCachedEntry< T, Hash >, RE::GHashsetCachedNodeEntry< T, Hash >, RE::GHashsetEntry< T, HashF >, RE::GHashsetNodeEntry< T, Hash >
- IsEnabled() : RE::BSGamepadDevice, RE::BSIInputDevice, RE::BSInputDevice, RE::BSPCGamepadDeviceHandler, RE::TESQuest
- IsEnchanted() : RE::InventoryEntryData, RE::TESObjectREFR
- IsEnd() : RE::GHashSetBase< C, HashF, AltHashF, Allocator, Entry >::const_iterator
- IsEndOfChain() : RE::GHashsetCachedEntry< T, Hash >, RE::GHashsetCachedNodeEntry< T, Hash >, RE::GHashsetEntry< T, HashF >, RE::GHashsetNodeEntry< T, Hash >
- IsEntryPoint() : RE::BGSEntryPointPerkEntry
- IsEqual() : RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkNiCollisionObject, RE::bhkRigidBody, RE::bhkShape, RE::bhkUnaryAction, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSFadeNode, RE::BSGeometry, RE::BSGrassShaderProperty, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSSkyShaderProperty, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::hkVector4, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBillboardNode, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorData, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiDirectionalLight, RE::NiExtraData, RE::NiFloatData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometry, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiLight, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObject, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiPointLight, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, RE::NiSwitchNode, RE::NiTimeController, RE::NiTriBasedGeometry, RE::NiTriShape
- IsEssential() : RE::Actor, RE::BGSBaseAlias, RE::TESActorBaseData
- IsExteriorCell() : RE::TESObjectCELL
- IsExtraPart() : RE::BGSHeadPart
- IsFactionInCrimeGroup() : RE::Actor, RE::TESFaction
- IsFavorited() : RE::InventoryEntryData
- IsFemale() : RE::TESActorBaseData
- IsFightingControlsEnabled() : RE::ControlMap
- IsFinished() : RE::GArrayBase< T >::const_iterator, RE::GArrayBase< T >::iterator
- IsFlagSet() : RE::GFxValue::DisplayInfo
- IsFlameProjectile() : RE::FlameProjectile, RE::Projectile
- IsFlamethrower() : RE::BGSProjectile
- IsFleeing() : RE::CombatController
- IsFloat() : RE::BSScript::TypeInfo, RE::BSScript::Variable
- IsFloatValueSupported() : RE::NiFloatInterpolator, RE::NiInterpolator
- IsFlying() : RE::ActorState
- IsFood() : RE::AlchemyItem, RE::IngredientItem, RE::MagicItem
- IsForm() : RE::ImageSpaceModifierInstance, RE::ImageSpaceModifierInstanceForm
- IsFormIDInUse() : RE::BGSSaveLoadGame
- IsFormInMod() : RE::TESFile
- IsFormTypeChild() : RE::TESForm, RE::TESObjectCELL, RE::TESTopic, RE::TESWorldSpace
- IsFull() : RE::GString::DataDesc
- IsGamepad() : RE::BSInputDevice
- IsGamepadConnected() : RE::BSInputDeviceManager
- IsGamepadEnabled() : RE::BSInputDeviceManager
- IsGeneratedID() : RE::TESDataHandler
- IsGhost() : RE::Actor, RE::AIProcess, RE::TESActorBaseData
- IsGodMode() : RE::PlayerCharacter
- IsGold() : RE::TESForm
- IsGoodForRead() : RE::BSSystemFileStorage
- IsGrabbing() : RE::PlayerCharacter
- IsGrenade() : RE::BGSProjectile
- IsGrenadeProjectile() : RE::GrenadeProjectile, RE::Projectile
- IsGuard() : RE::Actor
- IsHandleObjectAvailable() : RE::BSScript::IObjectHandlePolicy, RE::SkyrimScript::HandlePolicy
- IsHandleValid() : RE::BSHandleRefObject
- IsHandToHandMelee() : RE::TESObjectWEAP
- IsHeadingMarker() : RE::TESForm, RE::TESObjectREFR, RE::TESObjectSTAT
- IsHeavyArmor() : RE::BGSBipedObjectForm
- IsHeld() : RE::ButtonEvent
- IsHorse() : RE::TESObjectREFR
- IsHostile() : RE::Effect, RE::EffectSetting, RE::MagicItem
- IsHostileToActor() : RE::Actor
- IsHumanoid() : RE::TESObjectREFR
- IsHurtfulBody() : RE::bhkCharacterController
- IsIdentity() : RE::GRenderer::Cxform
- IsIgnored() : RE::TESForm
- IsInBleedoutMode() : RE::PlayerCamera
- IsInCastPowerList() : RE::Actor
- IsInCombat() : RE::Actor
- IsInCommandState() : RE::AIProcess
- IsInFaction() : RE::Actor, RE::TESNPC
- IsInFirstPerson() : RE::PlayerCamera
- IsInFreeCameraMode() : RE::PlayerCamera
- IsInitialized() : RE::BSScript::Object, RE::TESForm
- IsInitiallyDisabled() : RE::TESObjectREFR
- IsInKillMove() : RE::Actor
- IsInMidair() : RE::Actor
- IsInputEventHandlingEnabled() : RE::PlayerInputHandler
- IsInRagdollState() : RE::Actor
- IsInRange() : RE::BSScript::MemoryPage
- IsInt() : RE::BSScript::TypeInfo, RE::BSScript::Variable
- IsInterfaceEffect() : RE::BSTempEffect, RE::ShaderReferenceEffect
- IsInteriorCell() : RE::TESObjectCELL
- IsInThirdPerson() : RE::PlayerCamera
- IsInventoryObject() : RE::TESForm
- IsInvulnerable() : RE::MagicTarget, RE::TESActorBaseData
- IsInWater() : RE::TESObjectREFR
- IsItemMenuOpen() : RE::UI
- IsJewelry() : RE::TESObjectREFR
- IsKey() : RE::TESForm
- IsKeyboard() : RE::BSInputDevice
- IsKeyHTML() : RE::GFxTranslator::TranslateInfo
- IsKindOf() : RE::NiRTTI
- IsLatent() : RE::SkyrimScript::AttachAshPileFunctor, RE::SkyrimScript::DelayFunctor, RE::SkyrimScript::DropObjectFunctor, RE::SkyrimScript::MoveToFunctor, RE::SkyrimScript::RemoveItemFunctor, RE::SkyrimScript::SendPlayerToJailFunctor, RE::SkyrimScript::SetMotionTypeFunctor, RE::SkyrimScript::SetPositionFunctor
- IsLeft() : RE::ThumbstickEvent
- IsLeftAttack() : RE::BGSAttackData
- IsLeveled() : RE::Actor, RE::InventoryEntryData
- IsLight() : RE::TESFile
- IsLightArmor() : RE::BGSBipedObjectForm
- IsLimbGone() : RE::Actor
- IsLineBreakOpportunityAt() : RE::GFxWWHelper
- IsLineFeedChar() : RE::GFxWWHelper
- IsLinked() : RE::BSScript::ObjectTypeInfo
- IsLiteralArray() : RE::BSScript::TypeInfo, RE::BSScript::Variable
- IsLoaded() : RE::BGSLocation, RE::TESRegionData, RE::TESRegionDataLandscape, RE::TESRegionDataMap, RE::TESRegionDataSound, RE::TESRegionDataWeather
- IsLocalized() : RE::TESFile
- IsLocked() : RE::REFR_LOCK, RE::TESObjectREFR
- IsLockpick() : RE::TESForm
- IsLookingControlsEnabled() : RE::ControlMap
- IsMagicItem() : RE::MagicItem, RE::TESForm
- IsMainFourControlsEnabled() : RE::ControlMap
- IsManaged() : RE::Setting
- IsManagedValue() : RE::GFxValue
- IsMarkedForDeletion() : RE::TESObjectREFR
- IsMarker() : RE::TESObject
- IsMedicine() : RE::AlchemyItem, RE::MagicItem
- IsMelee() : RE::TESObjectWEAP
- IsMenuCategory() : RE::BGSSoundCategory
- IsMenuControlsEnabled() : RE::ControlMap
- IsMenuOpen() : RE::UI
- IsMissile() : RE::BGSProjectile
- IsMissileProjectile() : RE::MissileProjectile, RE::Projectile
- IsModalMenuOpen() : RE::UI
- IsMouse() : RE::BSInputDevice
- IsMouseBackground() : RE::BSInputDeviceManager
- IsMovable() : RE::GConstructorMov< T >
- IsMovementControlsEnabled() : RE::ControlMap
- IsMovieFocused() : RE::GFxMovieRoot, RE::GFxMovieView
- IsMoving() : RE::Actor
- IsNoneArray() : RE::BSScript::TypeInfo, RE::BSScript::Variable
- IsNoneObject() : RE::BSScript::TypeInfo, RE::BSScript::Variable
- IsNonStartingChar() : RE::GFxWWHelper
- IsNonTerminatingChar() : RE::GFxWWHelper
- IsNot() : RE::TESForm
- IsNote() : RE::TESForm
- IsNotEqual() : RE::BGSNamedPackageData< Parent >, RE::BGSPackageDataBool, RE::BSExtraData, RE::ExtraAction, RE::ExtraActivateRef, RE::ExtraAlphaCutoff, RE::ExtraAmmo, RE::ExtraAttachedArrows3D, RE::ExtraAttachRef, RE::ExtraCellAcousticSpace, RE::ExtraCellImageSpace, RE::ExtraCellMusicType, RE::ExtraCellSkyRegion, RE::ExtraCellWaterEnvMap, RE::ExtraCellWaterType, RE::ExtraCharge, RE::ExtraCollisionData, RE::ExtraCombatStyle, RE::ExtraCount, RE::ExtraEmittanceSource, RE::ExtraEnableStateParent, RE::ExtraEnchantment, RE::ExtraEncounterZone, RE::ExtraFavorCost, RE::ExtraForcedLandingMarker, RE::ExtraForcedTarget, RE::ExtraGlobal, RE::ExtraGuardedRefData, RE::ExtraHeadTrackingWeight, RE::ExtraHealth, RE::ExtraHealthPerc, RE::ExtraHorse, RE::ExtraHotkey, RE::ExtraInteraction, RE::ExtraLastFinishedSequence, RE::ExtraLevCreaModifier, RE::ExtraLeveledItemBase, RE::ExtraLightData, RE::ExtraLinkedRef, RE::ExtraLitWaterRefs, RE::ExtraLocation, RE::ExtraLocationRefType, RE::ExtraLock, RE::ExtraLockList, RE::ExtraMapMarker, RE::ExtraMultiBoundRef, RE::ExtraOcclusionPlaneRefData, RE::ExtraOriginalReference, RE::ExtraOwnership, RE::ExtraPackageStartLocation, RE::ExtraPatrolRefData, RE::ExtraPatrolRefInUseData, RE::ExtraPoison, RE::ExtraPortalRefData, RE::ExtraPrimitive, RE::ExtraRadius, RE::ExtraRagDollData, RE::ExtraRandomTeleportMarker, RE::ExtraRank, RE::ExtraReferenceHandle, RE::ExtraReflectedRefs, RE::ExtraReflectorRefs, RE::ExtraRoomRefData, RE::ExtraScale, RE::ExtraSceneData, RE::ExtraSoul, RE::ExtraSpawnContainer, RE::ExtraStartingPosition, RE::ExtraTeleport, RE::ExtraTeleportName, RE::ExtraTimeLeft, RE::ExtraUniqueID, RE::ExtraWaterCurrentZoneData, RE::ExtraWaterData, RE::ExtraWaterLightRefs, RE::IPackageData, RE::MultiBoundMarkerData
- IsNoteScroll() : RE::TESObjectBOOK
- IsNull() : RE::GFxValue
- IsNumber() : RE::GFxValue
- IsObject() : RE::BSScript::TypeInfo, RE::BSScript::Variable, RE::GFxValue, RE::TESForm, RE::TESObject
- IsObjectArray() : RE::BSScript::TypeInfo, RE::BSScript::Variable
- IsOcclusionBox() : RE::BSOcclusionBox, RE::BSOcclusionPlane, RE::BSOcclusionShape
- IsOcclusionMarker() : RE::TESObject
- IsOcclusionPlane() : RE::BSOcclusionBox, RE::BSOcclusionPlane, RE::BSOcclusionShape
- IsOffLimits() : RE::TESObjectREFR
- IsOneHandedAxe() : RE::TESObjectWEAP
- IsOneHandedDagger() : RE::TESObjectWEAP
- IsOneHandedMace() : RE::TESObjectWEAP
- IsOneHandedSword() : RE::TESObjectWEAP
- IsOnMount() : RE::Actor
- IsOptimizingTriangles() : RE::GFxRenderConfig
- IsOverEncumbered() : RE::Actor
- IsOverlappingCollidableAdded() : RE::hkpCachingShapePhantom, RE::hkpPhantom
- IsOwnedBy() : RE::InventoryEntryData
- IsPackageOwner() : RE::DialoguePackage, RE::TESPackage
- IsParent() : RE::BGSLocation
- IsParentForm() : RE::TESForm, RE::TESObjectCELL, RE::TESTopic, RE::TESWorldSpace
- IsParentFormTree() : RE::TESForm
- IsPaused() : RE::GFxMovieRoot, RE::GFxMovieView
- IsPauseMenuDisabled() : RE::UI
- IsPermanent() : RE::GrenadeProjectile, RE::Hazard, RE::MagicItem, RE::Projectile
- IsPersistent() : RE::TESObjectREFR
- IsPlayable() : RE::BGSColorForm
- IsPlayer() : RE::TESForm
- IsPlayerEnemy() : RE::TESFaction
- IsPlayerExpelled() : RE::TESFaction
- IsPlayerRef() : RE::TESForm
- IsPlayerSet() : RE::ExtraTextDisplayData
- IsPlayerTeammate() : RE::Actor
- IsPlaying() : RE::BSSoundHandle
- IsPoint3ValueSupported() : RE::NiInterpolator
- IsPointSubmergedMoreThan() : RE::TESObjectREFR
- IsPoison() : RE::AlchemyItem, RE::MagicItem
- IsPoisoned() : RE::InventoryEntryData
- IsPOVSwitchControlsEnabled() : RE::ControlMap
- IsPowerAttackCoolingDown() : RE::Actor
- IsPowerAttacking() : RE::Actor
- IsPreset() : RE::TESActorBaseData
- IsPressed() : RE::BSInputDevice, RE::BSWin32KeyboardDevice, RE::ButtonEvent
- IsProtected() : RE::Actor, RE::BGSBaseAlias, RE::TESActorBaseData
- IsQuaternionValueSupported() : RE::NiInterpolator
- IsQuestObject() : RE::BGSBaseAlias, RE::InventoryEntryData
- IsRaining() : RE::Sky
- IsRanged() : RE::TESObjectWEAP
- IsRead() : RE::TESObjectBOOK
- IsReadyForAttach() : RE::ReferenceEffectController, RE::WeaponEnchantmentController
- IsReanimated() : RE::ActorState
- IsRefAtLocation() : RE::IAIWorldLocationHandle, RE::PackageLocation
- IsRepeating() : RE::ButtonEvent
- IsRight() : RE::ThumbstickEvent
- IsRoomVisible() : RE::Main
- IsRunning() : RE::Actor, RE::TESQuest
- IsSameContext() : RE::GFxValue::ObjectInterface
- IsSavingAllowed() : RE::UI
- IsShadowLight() : RE::BSLight
- IsShield() : RE::BGSBipedObjectForm
- IsShowingMenus() : RE::UI
- IsSimpleActor() : RE::TESActorBaseData
- IsSitting() : RE::ActorState
- IsSkooma() : RE::TESForm
- IsSkyObject() : RE::TESObjectSTAT
- IsSneaking() : RE::Actor, RE::ActorState
- IsSneakingControlsEnabled() : RE::ControlMap
- IsSnowing() : RE::Sky
- IsSnowObject() : RE::TESObjectSTAT
- IsSoulGem() : RE::TESForm
- IsSprinting() : RE::ActorState
- IsStaff() : RE::TESObjectWEAP
- IsStarting() : RE::TESQuest
- IsStopped() : RE::TESQuest
- IsStopping() : RE::TESQuest
- IsStreamable() : RE::NiExtraData, RE::NiTimeController
- IsString() : RE::BSScript::TypeInfo, RE::BSScript::Variable, RE::GFxValue
- IsStringW() : RE::GFxValue
- IsSummonable() : RE::TESActorBaseData
- IsSummoned() : RE::Actor
- IsSwimming() : RE::ActorState
- IStackCallbackFunctor() : RE::BSScript::IStackCallbackFunctor
- IsTargetAtLocation() : RE::TESPackage
- IsThreadSafe() : RE::GMemoryHeap
- IsTopButtonBar() : RE::IMenu
- IsTransformController() : RE::NiTimeController
- IsTransformValueSupported() : RE::NiInterpolator
- IsTrespassing() : RE::Actor
- IsTrue() : RE::TESCondition, RE::TESConditionItem
- IsTwoHanded() : RE::MagicItem, RE::SpellItem
- IsTwoHandedAxe() : RE::TESObjectWEAP
- IsTwoHandedSword() : RE::TESObjectWEAP
- IsType() : RE::BSScript::Variable
- IsUnconscious() : RE::ActorState
- IsUndefined() : RE::GFxValue
- IsUnique() : RE::TESActorBaseData
- IsUp() : RE::ButtonEvent
- IsUsingCustomRendering() : RE::UI
- IsUsingEdgeAA() : RE::GFxRenderConfig
- IsValid() : RE::ActorTargetCheck, RE::BSScript::Object, RE::BSSoundHandle, RE::CombatInventoryItem, RE::CombatInventoryItemMagic, RE::hkpConstraintData, RE::ProcessLists::GetActorsFilter
- IsValidDelivery() : RE::MagicItem
- IsValidName() : RE::BSScaleformManager
- IsValidRace() : RE::TESObjectARMA
- IsVATSControlsEnabled() : RE::ControlMap
- IsVendor() : RE::TESFaction
- IsVerboseActionErrors() : RE::GASEnvironment, RE::GFxLogBase< Derived >
- IsVertexController() : RE::NiTimeController
- IsVowel() : RE::GFxWWHelper
- IsWaitingOnLatent() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- IsWalking() : RE::ActorState
- IsWater() : RE::TESForm, RE::TESObjectACTI, RE::TESObjectREFR
- IsWeapon() : RE::TESForm
- IsWeaponDrawn() : RE::ActorState
- IsWeldingEnabled() : RE::hkpShapeCollection, RE::hkpShapeContainer
- IsWheelZoomControlsEnabled() : RE::ControlMap
- IsWhiteSpaceChar() : RE::GFxWWHelper
- IsWorn() : RE::InventoryEntryData
- IsWritable() : RE::BSResource::StreamBase
- iterator() : RE::GArrayBase< T >::iterator, RE::GHashSetBase< C, HashF, AltHashF, Allocator, Entry >::iterator
- iterator_base() : RE::BSSimpleList< T >::iterator_base< U >, RE::ExtraDataList::iterator_base< T >, RE::GList< T >::iterator_base< U >, RE::NiTListBase< Allocator, T >::iterator_base< U >, RE::NiTMapBase< Allocator, Key, T >::iterator_base< U >