#include <SkyEffectController.h>
◆ ~SkyEffectController()
  
  
      
        
          | RE::SkyEffectController::~SkyEffectController  | 
          ( | 
           | ) | 
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override   | 
  
 
 
◆ EffectAttachesToCamera()
  
  
      
        
          | bool RE::SkyEffectController::EffectAttachesToCamera  | 
          ( | 
           | ) | 
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overridevirtual   | 
  
 
 
◆ EffectRotatesWithCamera()
  
  
      
        
          | bool RE::SkyEffectController::EffectRotatesWithCamera  | 
          ( | 
           | ) | 
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overridevirtual   | 
  
 
 
◆ GetAttachRoot()
  
  
      
        
          | NiAVObject * RE::SkyEffectController::GetAttachRoot  | 
          ( | 
           | ) | 
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overridevirtual   | 
  
 
 
◆ GetHitEffectArt()
◆ GetHitEffectShader()
◆ GetManagerHandlesSaveLoad()
  
  
      
        
          | bool RE::SkyEffectController::GetManagerHandlesSaveLoad  | 
          ( | 
           | ) | 
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overridevirtual   | 
  
 
 
◆ GetTargetReference()
◆ RemoveHitEffect()
  
  
      
        
          | void RE::SkyEffectController::RemoveHitEffect  | 
          ( | 
          ReferenceEffect *  | 
          a_refEffect | ) | 
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overridevirtual   | 
  
 
 
◆ RTTI
The documentation for this class was generated from the following file: