Definition: BGSArtObject.h:12
Definition: NiAVObject.h:50
Definition: ReferenceEffectController.h:16
Definition: ReferenceEffect.h:12
Definition: SkyEffectController.h:8
TESEffectShader * GetHitEffectShader() override
~SkyEffectController() override
static constexpr auto RTTI
Definition: SkyEffectController.h:10
TESObjectREFR * GetTargetReference() override
NiAVObject * GetAttachRoot() override
void RemoveHitEffect(ReferenceEffect *a_refEffect) override
BGSArtObject * GetHitEffectArt() override
bool GetManagerHandlesSaveLoad() override
bool EffectRotatesWithCamera() override
bool EffectAttachesToCamera() override
Definition: TESEffectShader.h:182
Definition: TESObjectREFR.h:110
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_SkyEffectController(static_cast< std::uint64_t >(685536))