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    CommonLibSSE (powerof3)
    
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#include <NiAVObject.h>
  
Public Types | |
| enum class | Flag {  kNone = 0 , kHidden = 1 << 0 , kSelectiveUpdate = 1 << 1 , kSelectiveUpdateTransforms = 1 << 2 , kSelectiveUpdateController = 1 << 3 , kSelectiveUpdateRigid = 1 << 4 , kDisplayObject = 1 << 5 , kDisableSorting = 1 << 6 , kSelectiveUpdateTransformsOverride = 1 << 7 , kSaveExternalGeometryData = 1 << 9 , kNoDecals = 1 << 10 , kAlwaysDraw = 1 << 11 , kMeshLOD = 1 << 12 , kFixedBound = 1 << 13 , kTopFadeNode = 1 << 14 , kIgnoreFade = 1 << 15 , kNoAnimSyncX = 1 << 16 , kNoAnimSyncY = 1 << 17 , kNoAnimSyncZ = 1 << 18 , kNoAnimSyncS = 1 << 19 , kNoDismember = 1 << 20 , kNoDismemberValidity = 1 << 21 , kRenderUse = 1 << 22 , kMaterialsApplied = 1 << 23 , kHighDetail = 1 << 24 , kForceUpdate = 1 << 25 , kPreProcessedNode = 1 << 26 }  | 
Public Member Functions | |
| ~NiAVObject () override | |
| const NiRTTI * | GetRTTI () const override | 
| void | LoadBinary (NiStream &a_stream) override | 
| void | LinkObject (NiStream &a_stream) override | 
| bool | RegisterStreamables (NiStream &a_stream) override | 
| void | SaveBinary (NiStream &a_stream) override | 
| bool | IsEqual (NiObject *a_object) override | 
| void | ProcessClone (NiCloningProcess &a_cloning) override | 
| virtual void | UpdateControllers (NiUpdateData &a_data) | 
| virtual void | PerformOp (PerformOpFunc &a_func) | 
| virtual void | AttachProperty (NiAlphaProperty *a_property) | 
| virtual void | SetMaterialNeedsUpdate (bool a_needsUpdate) | 
| virtual void | SetDefaultMaterialNeedsUpdateFlag (bool a_flag) | 
| virtual NiAVObject * | GetObjectByName (const BSFixedString &a_name) | 
| virtual void | SetSelectiveUpdateFlags (bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid) | 
| virtual void | UpdateDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) | 
| virtual void | UpdateSelectedDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) | 
| virtual void | UpdateRigidDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) | 
| virtual void | UpdateWorldBound () | 
| virtual void | UpdateWorldData (NiUpdateData *a_data) | 
| virtual void | UpdateTransformAndBounds (NiUpdateData &a_data) | 
| virtual void | PreAttachUpdate (NiNode *a_parent, NiUpdateData &a_data) | 
| virtual void | PostAttachUpdate () | 
| virtual void | OnVisible (NiCullingProcess &a_process) | 
| void | CullNode (bool a_cull) | 
| bool | GetAppCulled () const | 
| bhkCollisionObject * | GetCollisionObject () const | 
| COL_LAYER | GetCollisionLayer () const | 
| BSGeometry * | GetFirstGeometryOfShaderType (BSShaderMaterial::Feature a_type) | 
| TESObjectREFR * | GetUserData () const | 
| bool | HasAnimation () const | 
| bool | HasShaderType (BSShaderMaterial::Feature a_type) | 
| void | RemoveDecals () | 
| void | SetAppCulled (bool a_cull) | 
| void | SetCollisionLayer (COL_LAYER a_collisionLayer) | 
| void | SetCollisionLayerAndGroup (COL_LAYER a_collisionLayer, std::uint32_t a_group) | 
| bool | SetMotionType (std::uint32_t a_motionType, bool a_arg2=true, bool a_arg3=false, bool a_allowActivate=true) | 
| bool | SetProjectedUVData (const NiColorA &a_projectedUVParams, const NiColor &a_projectedUVColor, bool a_isSnow) | 
| void | TintScenegraph (const NiColorA &a_color) | 
| void | Update (NiUpdateData &a_data) | 
| void | UpdateBodyTint (const NiColor &a_color) | 
| void | UpdateHairColor (const NiColor &a_color) | 
| void | UpdateMaterialAlpha (float a_alpha, bool a_doOnlySkin) | 
| void | UpdateRigidConstraints (bool a_enable, std::uint8_t a_arg2=1, std::uint32_t a_arg3=1) | 
  Public Member Functions inherited from RE::NiObjectNET | |
| ~NiObjectNET () override | |
| const NiRTTI * | GetRTTI () const override | 
| void | LoadBinary (NiStream &a_stream) override | 
| void | LinkObject (NiStream &a_stream) override | 
| bool | RegisterStreamables (NiStream &a_stream) override | 
| void | SaveBinary (NiStream &a_stream) override | 
| bool | IsEqual (NiObject *a_object) override | 
| void | ProcessClone (NiCloningProcess &a_cloning) override | 
| void | PostLinkObject (NiStream &a_stream) override | 
| bool | AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra) | 
| bool | AddExtraData (NiExtraData *a_extra) | 
| void | DeleteExtraData (std::uint16_t a_extraDataIndex) | 
| NiTimeController * | GetControllers () const | 
| NiTimeController * | GetController (const NiRTTI *a_rtti) const | 
| NiExtraData * | GetExtraData (const BSFixedString &a_key) const | 
| template<class T > | |
| T * | GetExtraData (const BSFixedString &a_key) const | 
| NiExtraData * | GetExtraDataAt (std::uint16_t a_extraDataIndex) const | 
| std::uint16_t | GetExtraDataSize () const | 
| bool | HasExtraData (const BSFixedString &a_key) const | 
| bool | InsertExtraData (NiExtraData *a_extra) | 
| void | RemoveAllExtraData () | 
| bool | RemoveExtraData (const BSFixedString &a_key) | 
| bool | RemoveExtraDataAt (std::uint16_t a_extraDataIndex) | 
| bool | SetExtraDataSize (std::uint16_t a_size) | 
  Public Member Functions inherited from RE::NiObject | |
| ~NiObject () override=default | |
| virtual const NiRTTI * | GetRTTI () const | 
| virtual NiNode * | AsNode () | 
| virtual NiSwitchNode * | AsSwitchNode () | 
| virtual BSFadeNode * | AsFadeNode () | 
| virtual BSMultiBoundNode * | AsMultiBoundNode () | 
| virtual BSGeometry * | AsGeometry () | 
| virtual NiTriStrips * | AsTriStrips () | 
| virtual BSTriShape * | AsTriShape () | 
| virtual BSSegmentedTriShape * | AsSegmentedTriShape () | 
| virtual BSSubIndexTriShape * | AsSubIndexTriShape () | 
| virtual BSDynamicTriShape * | AsDynamicTriShape () | 
| virtual NiGeometry * | AsNiGeometry () | 
| virtual NiTriBasedGeom * | AsNiTriBasedGeom () | 
| virtual NiTriShape * | AsNiTriShape () | 
| virtual NiParticles * | AsParticlesGeom () | 
| virtual BSLines * | AsLinesGeom () | 
| virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () | 
| virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () | 
| virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () | 
| virtual bhkRigidBody * | AsBhkRigidBody () | 
| virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () | 
| virtual NiObject * | CreateClone (NiCloningProcess &a_cloning) | 
| virtual void | LoadBinary (NiStream &a_stream) | 
| virtual void | LinkObject (NiStream &a_stream) | 
| virtual bool | RegisterStreamables (NiStream &a_stream) | 
| virtual void | SaveBinary (NiStream &a_stream) | 
| virtual bool | IsEqual (NiObject *a_object) | 
| virtual void | ProcessClone (NiCloningProcess &a_cloning) | 
| virtual void | PostLinkObject (NiStream &a_stream) | 
| virtual bool | StreamCanSkip () | 
| virtual const NiRTTI * | GetStreamableRTTI () const | 
| virtual std::uint32_t | GetBlockAllocationSize () const | 
| virtual NiObjectGroup * | GetGroup () const | 
| virtual void | SetGroup (NiObjectGroup *a_group) | 
| virtual NiControllerManager * | AsNiControllerManager () | 
| void | CreateDeepCopy (NiPointer< NiObject > &a_object) | 
  Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () | 
| virtual void | DeleteThis () | 
| void | IncRefCount () | 
| void | DecRefCount () | 
| constexpr std::uint32_t | GetRefCount () const noexcept | 
| TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
| NiNode * | parent | 
| std::uint32_t | parentIndex | 
| std::uint32_t | unk03C | 
| NiPointer< NiCollisionObject > | collisionObject | 
| NiTransform | local | 
| NiTransform | world | 
| NiTransform | previousWorld | 
| NiBound | worldBound | 
| stl::enumeration< Flag, std::uint32_t > | flags | 
| TESObjectREFR * | userData | 
| float | fadeAmount | 
| std::uint32_t | lastUpdatedFrameCounter | 
| std::uint8_t | unk108 | 
| std::uint8_t | flags02 | 
| std::uint16_t | unk10A | 
| std::uint32_t | pad10C | 
  Public Attributes inherited from RE::NiObjectNET | |
| BSFixedString | name | 
| NiPointer< NiTimeController > | controllers | 
| NiExtraData ** | extra | 
| std::uint16_t | extraDataSize | 
| std::uint16_t | maxSize | 
| std::uint32_t | pad2C | 
  Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } | 
| std::uint32_t | _pad0C { 0 } | 
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_NiAVObject | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiAVObject | 
  Static Public Attributes inherited from RE::NiObjectNET | |
| static constexpr auto | RTTI = RTTI_NiObjectNET | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiObjectNET | 
  Static Public Attributes inherited from RE::NiObject | |
| static constexpr auto | RTTI = RTTI_NiObject | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiObject | 
  Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject | 
Additional Inherited Members | |
  Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () | 
      
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  strong | 
      
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  override | 
      
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  virtual | 
Reimplemented in RE::BSGeometry, and RE::NiNode.
| void RE::NiAVObject::CullNode | ( | bool | a_cull | ) | 
| bool RE::NiAVObject::GetAppCulled | ( | ) | const | 
| COL_LAYER RE::NiAVObject::GetCollisionLayer | ( | ) | const | 
| bhkCollisionObject * RE::NiAVObject::GetCollisionObject | ( | ) | const | 
| BSGeometry * RE::NiAVObject::GetFirstGeometryOfShaderType | ( | BSShaderMaterial::Feature | a_type | ) | 
      
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  virtual | 
Reimplemented in RE::NiNode.
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, RE::NiLight, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticles, RE::NiParticleSystem, RE::NiPointLight, and RE::ShadowSceneNode.
| TESObjectREFR * RE::NiAVObject::GetUserData | ( | ) | const | 
| bool RE::NiAVObject::HasAnimation | ( | ) | const | 
| bool RE::NiAVObject::HasShaderType | ( | BSShaderMaterial::Feature | a_type | ) | 
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, RE::NiLight, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticles, RE::NiParticleSystem, and RE::NiPointLight.
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticles, and RE::NiParticleSystem.
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, RE::NiLight, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticles, RE::NiParticleSystem, and RE::NiPointLight.
      
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  virtual | 
      
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  virtual | 
Reimplemented in RE::NiNode.
      
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  virtual | 
      
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  virtual | 
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
Reimplemented in RE::NiNode, and RE::NiParticleSystem.
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticles, and RE::NiParticleSystem.
| void RE::NiAVObject::RemoveDecals | ( | ) | 
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, RE::NiLight, RE::NiMeshParticleSystem, RE::NiNode, RE::NiParticles, RE::NiParticleSystem, and RE::NiPointLight.
| void RE::NiAVObject::SetAppCulled | ( | bool | a_cull | ) | 
| void RE::NiAVObject::SetCollisionLayer | ( | COL_LAYER | a_collisionLayer | ) | 
| void RE::NiAVObject::SetCollisionLayerAndGroup | ( | COL_LAYER | a_collisionLayer, | 
| std::uint32_t | a_group | ||
| ) | 
      
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  virtual | 
      
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  virtual | 
| bool RE::NiAVObject::SetMotionType | ( | std::uint32_t | a_motionType, | 
| bool | a_arg2 = true,  | 
        ||
| bool | a_arg3 = false,  | 
        ||
| bool | a_allowActivate = true  | 
        ||
| ) | 
| bool RE::NiAVObject::SetProjectedUVData | ( | const NiColorA & | a_projectedUVParams, | 
| const NiColor & | a_projectedUVColor, | ||
| bool | a_isSnow | ||
| ) | 
      
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  virtual | 
Reimplemented in RE::BSGeometry, RE::NiMeshParticleSystem, RE::NiNode, and RE::NiParticleSystem.
| void RE::NiAVObject::TintScenegraph | ( | const NiColorA & | a_color | ) | 
| void RE::NiAVObject::Update | ( | NiUpdateData & | a_data | ) | 
| void RE::NiAVObject::UpdateBodyTint | ( | const NiColor & | a_color | ) | 
      
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  virtual | 
Reimplemented in RE::NiNode.
      
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  virtual | 
| void RE::NiAVObject::UpdateHairColor | ( | const NiColor & | a_color | ) | 
| void RE::NiAVObject::UpdateMaterialAlpha | ( | float | a_alpha, | 
| bool | a_doOnlySkin | ||
| ) | 
| void RE::NiAVObject::UpdateRigidConstraints | ( | bool | a_enable, | 
| std::uint8_t | a_arg2 = 1,  | 
        ||
| std::uint32_t | a_arg3 = 1  | 
        ||
| ) | 
      
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  virtual | 
Reimplemented in RE::BSGeometry, RE::BSMasterParticleSystem, RE::NiMeshParticleSystem, RE::NiNode, and RE::NiParticleSystem.
      
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  virtual | 
Reimplemented in RE::BSFadeNode, RE::BSGeometry, RE::BSMasterParticleSystem, RE::BSOrderedNode, RE::NiMeshParticleSystem, RE::NiNode, and RE::NiParticleSystem.
      
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  virtual | 
Reimplemented in RE::NiNode.
      
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  virtual | 
Reimplemented in RE::BSGeometry, RE::BSMultiBoundNode, RE::NiCamera, RE::NiMeshParticleSystem, and RE::NiNode.
      
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  virtual | 
Reimplemented in RE::BSValueNode, RE::NiCamera, RE::NiMeshParticleSystem, and RE::NiParticleSystem.
| NiPointer<NiCollisionObject> RE::NiAVObject::collisionObject | 
| float RE::NiAVObject::fadeAmount | 
| stl::enumeration<Flag, std::uint32_t> RE::NiAVObject::flags | 
| std::uint8_t RE::NiAVObject::flags02 | 
| std::uint32_t RE::NiAVObject::lastUpdatedFrameCounter | 
| NiTransform RE::NiAVObject::local | 
      
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  inlinestaticconstexpr | 
| std::uint32_t RE::NiAVObject::pad10C | 
| NiNode* RE::NiAVObject::parent | 
| std::uint32_t RE::NiAVObject::parentIndex | 
| NiTransform RE::NiAVObject::previousWorld | 
      
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  inlinestaticconstexpr | 
| std::uint32_t RE::NiAVObject::unk03C | 
| std::uint8_t RE::NiAVObject::unk108 | 
| std::uint16_t RE::NiAVObject::unk10A | 
| TESObjectREFR* RE::NiAVObject::userData | 
| NiTransform RE::NiAVObject::world | 
| NiBound RE::NiAVObject::worldBound |