|
CommonLibSSE (powerof3)
|
#include <BSShader.h>
Public Member Functions | |
| ~BSShader () override | |
| virtual bool | SetupTechnique (std::uint32_t a_technique)=0 |
| virtual void | RestoreTechnique (std::uint32_t a_technique)=0 |
| virtual void | SetupMaterial (const BSShaderMaterial *a_material) |
| virtual void | RestoreMaterial (const BSShaderMaterial *a_material) |
| virtual void | SetupGeometry (BSRenderPass *a_currentPass, std::uint32_t a_flags)=0 |
| virtual void | RestoreGeometry (BSRenderPass *a_currentPass, std::uint32_t a_renderFlags)=0 |
| virtual void | GetTechniqueName (std::uint32_t a_techniqueID, char *a_buffer, std::uint32_t a_bufferSize) |
| virtual void | ReloadShaders (bool a_clear) |
| RE::BSRenderPass * | MakeRenderPass (BSShaderProperty *a_property, BSGeometry *a_geometry, uint32_t a_technique, uint8_t a_numLights, BSLight **a_lights) |
Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () |
| virtual void | DeleteThis () |
| void | IncRefCount () |
| void | DecRefCount () |
| constexpr std::uint32_t | GetRefCount () const noexcept |
| TES_HEAP_REDEFINE_NEW () | |
Public Member Functions inherited from RE::NiBoneMatrixSetterI | |
| virtual | ~NiBoneMatrixSetterI () |
| virtual void | Unk_01 (void) |
Public Member Functions inherited from RE::BSReloadShaderI | |
| virtual void | ReloadShaders (void *a_stream)=0 |
Public Attributes | |
| std::int32_t | shaderType |
| BSShaderTechniqueIDMap::MapType< BSGraphics::VertexShader * > | vertexShaders |
| BSShaderTechniqueIDMap::MapType< BSGraphics::PixelShader * > | pixelShaders |
| const char * | fxpFilename |
Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } |
| std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSShader |
| static constexpr auto | VTABLE = VTABLE_BSShader |
Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject |
| static constexpr auto | VTABLE = VTABLE_NiRefObject |
Static Public Attributes inherited from RE::NiBoneMatrixSetterI | |
| static constexpr auto | RTTI = RTTI_NiBoneMatrixSetterI |
| static constexpr auto | VTABLE = VTABLE_NiBoneMatrixSetterI |
Static Public Attributes inherited from RE::BSReloadShaderI | |
| static constexpr auto | RTTI = RTTI_BSReloadShaderI |
| static constexpr auto | VTABLE = VTABLE_BSReloadShaderI |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () |
|
override |
|
virtual |
|
inline |
|
virtual |
|
pure virtual |
|
virtual |
|
pure virtual |
Implemented in RE::BSUtilityShader.
|
pure virtual |
|
virtual |
|
pure virtual |
Implemented in RE::BSUtilityShader.
| const char* RE::BSShader::fxpFilename |
| BSShaderTechniqueIDMap::MapType<BSGraphics::PixelShader*> RE::BSShader::pixelShaders |
|
inlinestaticconstexpr |
| std::int32_t RE::BSShader::shaderType |
| BSShaderTechniqueIDMap::MapType<BSGraphics::VertexShader*> RE::BSShader::vertexShaders |
|
inlinestaticconstexpr |