CommonLibSSE (powerof3)
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#include <BSParticleShaderObjectEmitter.h>
Public Member Functions | |
~BSParticleShaderObjectEmitter () override | |
NiAVObject * | GetBoundsObject () override |
virtual void | CollectObjects (NiAVObject *a_targetRoot, std::uint16_t a_depthLimit, std::uint16_t a_arg3, bool a_nodeFilterFunc(const BSFixedString &))=0 |
virtual std::uint32_t | GetObjectCount ()=0 |
virtual NiAVObject * | GetObjectAt (std::size_t a_index)=0 |
Public Member Functions inherited from RE::BSParticleShaderEmitter | |
virtual | ~BSParticleShaderEmitter () |
virtual bool | Generate (bool a_arg1, NiPoint3 &a_arg2, NiPoint3 &a_arg3)=0 |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
NiPointer< NiAVObject > | targetRoot |
NiAVObject * | boundsObject |
Public Attributes inherited from RE::BSParticleShaderEmitter | |
BSParticleShaderProperty * | property |
REX::EnumSet< EMITTER_TYPE, std::uint16_t > | emitterType |
std::uint16_t | particleCount |
float | alpha |
float | generateReminder |
float | maxParticleRatio |
TextureAnimInfo * | textureAnims |
ParticleData | instanceData [78] |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSParticleShaderObjectEmitter |
static constexpr auto | VTABLE = VTABLE_BSParticleShaderObjectEmitter |
Static Public Attributes inherited from RE::BSParticleShaderEmitter | |
static constexpr auto | RTTI = RTTI_BSParticleShaderEmitter |
static constexpr auto | VTABLE = VTABLE_BSParticleShaderEmitter |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
static constexpr auto | VTABLE = VTABLE_NiRefObject |
Additional Inherited Members | |
Public Types inherited from RE::BSParticleShaderEmitter | |
enum class | EMITTER_TYPE { kGeometry = 0 , kCollision = 1 , kRay = 2 , kSnow = 3 , kRain = 4 } |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
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override |
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pure virtual |
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overridevirtual |
Reimplemented from RE::BSParticleShaderEmitter.
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pure virtual |
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pure virtual |
NiAVObject* RE::BSParticleShaderObjectEmitter::boundsObject |
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inlinestaticconstexpr |
NiPointer<NiAVObject> RE::BSParticleShaderObjectEmitter::targetRoot |
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inlinestaticconstexpr |