CommonLibSSE (powerof3)
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#include <BSParticleShaderEmitter.h>
Classes | |
struct | ParticleData |
class | TextureAnimInfo |
Public Types | |
enum class | EMITTER_TYPE { kGeometry = 0 , kCollision = 1 , kRay = 2 , kSnow = 3 , kRain = 4 } |
Public Member Functions | |
virtual | ~BSParticleShaderEmitter () |
virtual NiAVObject * | GetBoundsObject () |
virtual bool | Generate (bool a_arg1, NiPoint3 &a_arg2, NiPoint3 &a_arg3)=0 |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
BSParticleShaderProperty * | property |
REX::EnumSet< EMITTER_TYPE, std::uint16_t > | emitterType |
std::uint16_t | particleCount |
float | alpha |
float | generateReminder |
float | maxParticleRatio |
TextureAnimInfo * | textureAnims |
ParticleData | instanceData [78] |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSParticleShaderEmitter |
static constexpr auto | VTABLE = VTABLE_BSParticleShaderEmitter |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
static constexpr auto | VTABLE = VTABLE_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
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strong |
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virtual |
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pure virtual |
Implemented in RE::BSParticleShaderCubeEmitter.
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virtual |
Reimplemented in RE::BSParticleShaderObjectEmitter.
float RE::BSParticleShaderEmitter::alpha |
REX::EnumSet<EMITTER_TYPE, std::uint16_t> RE::BSParticleShaderEmitter::emitterType |
float RE::BSParticleShaderEmitter::generateReminder |
ParticleData RE::BSParticleShaderEmitter::instanceData[78] |
float RE::BSParticleShaderEmitter::maxParticleRatio |
std::uint16_t RE::BSParticleShaderEmitter::particleCount |
BSParticleShaderProperty* RE::BSParticleShaderEmitter::property |
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inlinestaticconstexpr |
TextureAnimInfo* RE::BSParticleShaderEmitter::textureAnims |
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inlinestaticconstexpr |