CommonLibSSE (powerof3)
BSParticleShaderObjectEmitter.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_BSParticleShaderObjectEmitter;
11  inline static constexpr auto VTABLE = VTABLE_BSParticleShaderObjectEmitter;
12 
14 
15  // override (BSParticleShaderEmitter)
16  NiAVObject* GetBoundsObject() override; // 02
17 
18  // add
19  virtual void CollectObjects(NiAVObject* a_targetRoot, std::uint16_t a_depthLimit, std::uint16_t a_arg3, bool a_nodeFilterFunc(const BSFixedString&)) = 0; // 03
20  virtual std::uint32_t GetObjectCount() = 0; // 05
21  virtual NiAVObject* GetObjectAt(std::size_t a_index) = 0; // 06
22 
23  // members
26  };
27  static_assert(sizeof(BSParticleShaderObjectEmitter) == 0xEE0);
28 }
Definition: BSParticleShaderEmitter.h:11
Definition: BSParticleShaderObjectEmitter.h:8
virtual void CollectObjects(NiAVObject *a_targetRoot, std::uint16_t a_depthLimit, std::uint16_t a_arg3, bool a_nodeFilterFunc(const BSFixedString &))=0
static constexpr auto VTABLE
Definition: BSParticleShaderObjectEmitter.h:11
static constexpr auto RTTI
Definition: BSParticleShaderObjectEmitter.h:10
NiPointer< NiAVObject > targetRoot
Definition: BSParticleShaderObjectEmitter.h:24
NiAVObject * GetBoundsObject() override
virtual std::uint32_t GetObjectCount()=0
virtual NiAVObject * GetObjectAt(std::size_t a_index)=0
NiAVObject * boundsObject
Definition: BSParticleShaderObjectEmitter.h:25
Definition: NiAVObject.h:51
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSParticleShaderObjectEmitter(static_cast< std::uint64_t >(686548))
constexpr std::array< REL::ID, 1 > VTABLE_BSParticleShaderObjectEmitter
Definition: Offsets_VTABLE.h:9312