| 
|   | ~TESNPC () override | 
|   | 
| void  | InitializeData () override | 
|   | 
| void  | ClearData () override | 
|   | 
| bool  | Load (TESFile *a_mod) override | 
|   | 
| bool  | FindInFileFast (TESFile *a_mod) override | 
|   | 
| void  | SaveGame (BGSSaveFormBuffer *a_buf) override | 
|   | 
| void  | LoadGame (BGSLoadFormBuffer *a_buf) override | 
|   | 
| void  | Revert (BGSLoadFormBuffer *a_buf) override | 
|   | 
| void  | InitItemImpl () override | 
|   | 
| const char *  | GetTextForParsedSubTag (const BSFixedString &a_tag) const override | 
|   | 
| void  | Copy (TESForm *a_srcForm) override | 
|   | 
| bool  | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) override | 
|   | 
| void  | UnClone3D (TESObjectREFR *a_ref) override | 
|   | 
| void  | SetObjectVoiceType (BGSVoiceType *a_voiceType) override | 
|   | 
| BGSVoiceType *  | GetObjectVoiceType () const override | 
|   | 
| NiAVObject *  | Clone3D (TESObjectREFR *a_ref) override | 
|   | 
| bool  | GetActivateText (TESObjectREFR *a_activator, BSString &a_dst) override | 
|   | 
| bool  | CalculateDoFavor (Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3) override | 
|   | 
| TESCombatStyle *  | GetCombatStyle () override | 
|   | 
| void  | SetCombatStyle (TESCombatStyle *a_combatStyle) override | 
|   | 
| void  | CopyFromTemplateForms (TESActorBase **a_templateForms) override | 
|   | 
| float  | GetActorValue (ActorValue a_akValue) override | 
|   | 
| void  | SetActorValue (ActorValue a_akValue, float a_value) override | 
|   | 
| BSEventNotifyControl  | ProcessEvent (const MenuOpenCloseEvent *a_event, BSTEventSource< MenuOpenCloseEvent > *a_eventSource) override | 
|   | 
| bool  | AddPerk (BGSPerk *a_perk, std::int8_t a_rank) | 
|   | 
| bool  | AddPerks (const std::vector< BGSPerk * > &a_perks, std::int8_t a_rank) | 
|   | 
| void  | ChangeHeadPart (BGSHeadPart *a_target) | 
|   | 
| bool  | ContainsKeyword (std::string_view a_editorID) | 
|   | 
| BGSHeadPart **  | GetBaseOverlays () const | 
|   | 
| BGSHeadPart *  | GetCurrentHeadPartByType (HeadPartType a_type) | 
|   | 
| BGSHeadPart *  | GetHeadPartByType (HeadPartType a_type) | 
|   | 
| BGSHeadPart *  | GetHeadPartOverlayByType (HeadPartType a_type) | 
|   | 
| float  | GetHeight () const | 
|   | 
| std::uint32_t  | GetNumBaseOverlays () const | 
|   | 
| std::optional< std::uint32_t >  | GetPerkIndex (BGSPerk *a_perk) const | 
|   | 
| TESSpellList::SpellData *  | GetSpellList () | 
|   | 
| TESRace *  | GetRace () | 
|   | 
| TESNPC *  | GetRootFaceNPC () | 
|   | 
| const TESNPC *  | GetRootFaceNPC () const | 
|   | 
| SEX  | GetSex () const | 
|   | 
| bool  | HasApplicableKeywordString (std::string_view a_editorID) | 
|   | 
| bool  | HasOverlays () | 
|   | 
| bool  | IsInFaction (TESFaction *a_faction) const | 
|   | 
| bool  | RemovePerk (BGSPerk *a_perk) | 
|   | 
| bool  | RemovePerks (const std::vector< BGSPerk * > &a_perks) | 
|   | 
| void  | SetFaceTexture (BGSTextureSet *a_textureSet) | 
|   | 
| void  | SetHairColor (BGSColorForm *a_hairColor) | 
|   | 
| void  | SetSkinFromTint (NiColorA *a_result, TintMask *a_tintMask, bool a_fromTint) | 
|   | 
| void  | UpdateNeck (BSFaceGenNiNode *a_faceNode) | 
|   | 
|   | ~TESActorBase () override | 
|   | 
| bool  | AddChange (std::uint32_t a_changeFlags) override | 
|   | 
| void  | RemoveChange (std::uint32_t a_changeFlags) override | 
|   | 
| void  | SaveGame (BGSSaveFormBuffer *a_buf) override | 
|   | 
| void  | LoadGame (BGSLoadFormBuffer *a_buf) override | 
|   | 
| bool  | IsAutoCalc () const override | 
|   | 
| void  | SetAutoCalc (bool a_autoCalc) override | 
|   | 
| float  | GetActorValue (ActorValue a_akValue) override | 
|   | 
| float  | GetPermanentActorValue (ActorValue a_akValue) override | 
|   | 
| float  | GetBaseActorValue (ActorValue a_akValue) override | 
|   | 
| void  | SetBaseActorValue (ActorValue a_akValue, float a_value) override | 
|   | 
| void  | ModActorValue (ActorValue a_akValue, float a_value) override | 
|   | 
| void  | RestoreActorValue (ACTOR_VALUE_MODIFIER a_modifier, ActorValue a_akValue, float a_value) override | 
|   | 
| void  | SetActorValue (ActorValue a_akValue, float a_value) override | 
|   | 
| bool  | GetIsPlayerOwner () const override | 
|   | 
| virtual bool  | GetHasPLSpecTex () const | 
|   | 
| virtual TESCombatStyle *  | GetCombatStyle () | 
|   | 
| virtual void  | SetCombatStyle (TESCombatStyle *a_combatStyle) | 
|   | 
| virtual TESForm *  | GetAsForm () | 
|   | 
|   | ~TESBoundAnimObject () override | 
|   | 
| bool  | IsBoundAnimObject () override | 
|   | 
| bool  | ReplaceModel (const char *a_str) override | 
|   | 
|   | ~TESBoundObject () override | 
|   | 
| void  | LoadObjectBound (TESFile *a_mod) override | 
|   | 
| bool  | IsBoundObject () const override | 
|   | 
| bool  | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) override | 
|   | 
| NiAVObject *  | Clone3D (TESObjectREFR *a_ref, bool a_arg3) override | 
|   | 
| bool  | ReplaceModel () override | 
|   | 
| virtual void  | SetObjectVoiceType (BGSVoiceType *a_voiceType) | 
|   | 
| virtual BGSVoiceType *  | GetObjectVoiceType () const | 
|   | 
| virtual NiAVObject *  | Clone3D (TESObjectREFR *a_ref) | 
|   | 
| virtual bool  | ReplaceModel (const char *a_str) | 
|   | 
| virtual bool  | GetActivateText (TESObjectREFR *a_activator, BSString &a_dst) | 
|   | 
| virtual bool  | CalculateDoFavor (Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3) | 
|   | 
| virtual void  | HandleRemoveItemFromContainer (TESObjectREFR *a_container) | 
|   | 
| virtual void  | OnRemove3D (NiAVObject *a_obj3D) | 
|   | 
| virtual void  | OnCheckModels () | 
|   | 
| virtual void  | OnCopyReference () | 
|   | 
| virtual void  | OnFinishScale () | 
|   | 
|   | ~TESObject () override | 
|   | 
| bool  | IsObject () const override | 
|   | 
| std::uint32_t  | GetRefCount () const override | 
|   | 
| virtual void  | Unk_3B (void) | 
|   | 
| virtual bool  | IsBoundAnimObject () | 
|   | 
| virtual TESWaterForm *  | GetWaterType () const | 
|   | 
| virtual bool  | IsAutoCalc () const | 
|   | 
| virtual void  | SetAutoCalc (bool a_autoCalc) | 
|   | 
| virtual NiAVObject *  | Clone3D (TESObjectREFR *a_ref, bool a_arg3) | 
|   | 
| virtual void  | UnClone3D (TESObjectREFR *a_ref) | 
|   | 
| virtual bool  | IsMarker () | 
|   | 
| virtual bool  | IsOcclusionMarker () | 
|   | 
| virtual bool  | ReplaceModel () | 
|   | 
| virtual std::uint32_t  | IncRef () | 
|   | 
| virtual std::uint32_t  | DecRef () | 
|   | 
| virtual NiAVObject *  | LoadGraphics (TESObjectREFR *a_ref) | 
|   | 
|   | ~TESForm () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
| virtual void  | InitializeData () | 
|   | 
| virtual void  | ClearData () | 
|   | 
| virtual bool  | Load (TESFile *a_mod) | 
|   | 
| virtual bool  | LoadPartial (TESFile *a_mod) | 
|   | 
| virtual bool  | LoadEdit (TESFile *a_mod) | 
|   | 
| virtual TESForm *  | CreateDuplicateForm (bool a_createEditorID, void *a_arg2) | 
|   | 
| virtual bool  | AddChange (std::uint32_t a_changeFlags) | 
|   | 
| virtual void  | RemoveChange (std::uint32_t a_changeFlags) | 
|   | 
| virtual bool  | FindInFileFast (TESFile *a_mod) | 
|   | 
| virtual bool  | CheckSaveGame (BGSSaveFormBuffer *a_buf) | 
|   | 
| virtual void  | SaveGame (BGSSaveFormBuffer *a_buf) | 
|   | 
| virtual void  | LoadGame (BGSLoadFormBuffer *a_buf) | 
|   | 
| virtual void  | InitLoadGame (BGSLoadFormBuffer *a_buf) | 
|   | 
| virtual void  | FinishLoadGame (BGSLoadFormBuffer *a_buf) | 
|   | 
| virtual void  | Revert (BGSLoadFormBuffer *a_buf) | 
|   | 
| virtual void  | InitItemImpl () | 
|   | 
| virtual TESFile *  | GetDescriptionOwnerFile () const | 
|   | 
| virtual FormType  | GetSavedFormType () const | 
|   | 
| virtual void  | GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen) | 
|   | 
| virtual bool  | GetKnown () const | 
|   | 
| virtual bool  | GetRandomAnim () const | 
|   | 
| virtual bool  | GetPlayable () const | 
|   | 
| virtual bool  | IsHeadingMarker () const | 
|   | 
| virtual bool  | GetDangerous () const | 
|   | 
| virtual bool  | QHasCurrents () const | 
|   | 
| virtual bool  | GetObstacle () const | 
|   | 
| virtual bool  | QIsLODLandObject () const | 
|   | 
| virtual bool  | GetOnLocalMap () const | 
|   | 
| virtual bool  | GetMustUpdate () const | 
|   | 
| virtual void  | SetOnLocalMap (bool a_set) | 
|   | 
| virtual bool  | GetIgnoredBySandbox () const | 
|   | 
| virtual void  | SetDelete (bool a_set) | 
|   | 
| virtual void  | SetAltered (bool a_set) | 
|   | 
| virtual void  | SaveObjectBound () | 
|   | 
| virtual void  | LoadObjectBound (TESFile *a_mod) | 
|   | 
| virtual bool  | IsBoundObject () const | 
|   | 
| virtual bool  | IsObject () const | 
|   | 
| virtual bool  | IsMagicItem () const | 
|   | 
| virtual bool  | IsWater () const | 
|   | 
| virtual TESObjectREFR *  | AsReference1 () | 
|   | 
| virtual const TESObjectREFR *  | AsReference2 () const | 
|   | 
| virtual std::uint32_t  | GetRefCount () const | 
|   | 
| virtual const char *  | GetTextForParsedSubTag (const BSFixedString &a_tag) const | 
|   | 
| virtual void  | Copy (TESForm *a_srcForm) | 
|   | 
| virtual bool  | BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) | 
|   | 
| virtual void  | CreateGroupData (FORM *a_form, FORM_GROUP *a_group) | 
|   | 
| virtual const char *  | GetFormEditorID () const | 
|   | 
| virtual bool  | SetFormEditorID (const char *a_str) | 
|   | 
| virtual bool  | IsParentForm () | 
|   | 
| virtual bool  | IsParentFormTree () | 
|   | 
| virtual bool  | IsFormTypeChild (FormType a_type) | 
|   | 
| virtual bool  | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) | 
|   | 
| virtual void  | SetFormID (FormID a_id, bool a_updateFile) | 
|   | 
| virtual const char *  | GetObjectTypeName () const | 
|   | 
| virtual bool  | QAvailableInGame () const | 
|   | 
| template<class T , class  = std::enable_if_t<				std::negation_v<					std::disjunction<						std::is_pointer<T>,						std::is_reference<T>,						std::is_const<T>,						std::is_volatile<T>>>>>  | 
| T *  | As () noexcept | 
|   | 
| template<class T , class  = std::enable_if_t<				std::negation_v<					std::disjunction<						std::is_pointer<T>,						std::is_reference<T>,						std::is_const<T>,						std::is_volatile<T>>>>>  | 
| const T *  | As () const noexcept | 
|   | 
| TESObjectREFR *  | AsReference () | 
|   | 
| const TESObjectREFR *  | AsReference () const | 
|   | 
| TESFile *  | GetFile (std::int32_t a_idx=-1) const | 
|   | 
| std::uint32_t  | GetFormFlags () const noexcept | 
|   | 
| FormID  | GetFormID () const noexcept | 
|   | 
| FormType  | GetFormType () const noexcept | 
|   | 
| std::int32_t  | GetGoldValue () const | 
|   | 
| FormID  | GetLocalFormID () | 
|   | 
| const char *  | GetName () const | 
|   | 
| float  | GetWeight () const | 
|   | 
| bool  | HasKeywordInArray (const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) const | 
|   | 
| bool  | HasKeywordInList (BGSListForm *a_keywordList, bool a_matchAll) const | 
|   | 
| bool  | HasVMAD () const | 
|   | 
| bool  | HasWorldModel () const noexcept | 
|   | 
| void  | InitItem () | 
|   | 
| bool  | Is (FormType a_type) const noexcept | 
|   | 
template<class... Args>  
requires (std::same_as<Args, FormType>&&...) | 
| bool  | Is (Args... a_args) const noexcept | 
|   | 
| bool  | IsAmmo () const noexcept | 
|   | 
| bool  | IsArmor () const noexcept | 
|   | 
| bool  | IsBook () const noexcept | 
|   | 
| bool  | IsDeleted () const noexcept | 
|   | 
| bool  | IsDynamicForm () const noexcept | 
|   | 
| bool  | IsGold () const noexcept | 
|   | 
| bool  | IsIgnored () const noexcept | 
|   | 
| bool  | IsInventoryObject () const | 
|   | 
| bool  | IsInitialized () const noexcept | 
|   | 
| bool  | IsKey () const noexcept | 
|   | 
| bool  | IsLockpick () const noexcept | 
|   | 
| bool  | IsNot (FormType a_type) const noexcept | 
|   | 
template<class... Args>  
requires (std::same_as<Args, FormType>&&...) | 
| bool  | IsNot (Args... a_args) const noexcept | 
|   | 
| bool  | IsNote () const noexcept | 
|   | 
| bool  | IsPlayer () const noexcept | 
|   | 
| bool  | IsPlayerRef () const noexcept | 
|   | 
| bool  | IsSoulGem () const noexcept | 
|   | 
| bool  | IsWeapon () const noexcept | 
|   | 
| virtual  | ~BaseFormComponent () | 
|   | 
| virtual void  | InitializeDataComponent ()=0 | 
|   | 
| virtual void  | ClearDataComponent ()=0 | 
|   | 
| virtual void  | CopyComponent (BaseFormComponent *a_rhs) | 
|   | 
|   | TES_HEAP_REDEFINE_NEW () | 
|   | 
|   | ~TESActorBaseData () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
| virtual void  | CopyFromTemplateForms (TESActorBase **a_templateForms) | 
|   | 
| virtual bool  | GetIsGhost () const | 
|   | 
| virtual bool  | GetInvulnerable () const | 
|   | 
| virtual void  | Unk_07 (void) | 
|   | 
| virtual BGSVoiceType *  | GetVoiceType (void) | 
|   | 
| constexpr bool  | AffectsStealthMeter () const noexcept | 
|   | 
| constexpr bool  | Bleeds () const noexcept | 
|   | 
| constexpr bool  | IsEssential () const noexcept | 
|   | 
| constexpr bool  | IsFemale () const noexcept | 
|   | 
| bool  | IsGhost () const | 
|   | 
| constexpr bool  | IsPreset () const noexcept | 
|   | 
| constexpr bool  | IsProtected () const noexcept | 
|   | 
| constexpr bool  | IsSimpleActor () const noexcept | 
|   | 
| constexpr bool  | IsSummonable () const noexcept | 
|   | 
| constexpr bool  | IsUnique () const noexcept | 
|   | 
| bool  | IsInvulnerable () const | 
|   | 
| constexpr bool  | HasAutoCalcStats () const noexcept | 
|   | 
| constexpr bool  | HasBleedoutOverride () const noexcept | 
|   | 
| constexpr bool  | HasPCLevelMult () const noexcept | 
|   | 
| constexpr bool  | Respawns () const noexcept | 
|   | 
| constexpr bool  | UsesOppositeGenderAnims () const noexcept | 
|   | 
| constexpr bool  | UsesTemplate () const noexcept | 
|   | 
| std::uint16_t  | GetLevel () const | 
|   | 
|   | ~TESContainer () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
| void  | ForEachContainerObject (std::function< BSContainer::ForEachResult(ContainerObject &)> a_fn) const | 
|   | 
| std::optional< ContainerObject * >  | GetContainerObjectAt (std::uint32_t a_idx) const | 
|   | 
| std::optional< std::uint32_t >  | GetContainerObjectIndex (TESBoundObject *a_object, std::int32_t a_count) const | 
|   | 
| bool  | AddObjectToContainer (TESBoundObject *a_object, std::int32_t a_count, TESForm *a_owner) | 
|   | 
| bool  | AddObjectsToContainer (std::map< TESBoundObject *, std::int32_t > &a_objects, TESForm *a_owner) | 
|   | 
| std::int32_t  | CountObjectsInContainer (TESBoundObject *a_object) const | 
|   | 
| bool  | RemoveObjectFromContainer (TESBoundObject *a_object, std::int32_t a_count) | 
|   | 
|   | ~TESSpellList () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
|   | ~TESAIForm () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
| bool  | AggroRadiusBehaviourIsEnabled () const | 
|   | 
| ACTOR_AGGRESSION  | GetAggressionLevel () const | 
|   | 
| ACTOR_ASSISTANCE  | GetAssistanceLevel () const | 
|   | 
| ACTOR_CONFIDENCE  | GetConfidenceLevel () const | 
|   | 
| std::uint8_t  | GetEnergyLevel () const | 
|   | 
| ACTOR_MOOD  | GetMoodLevel () const | 
|   | 
| ACTOR_MORALITY  | GetMoralityLevel () const | 
|   | 
| bool  | NoSlowApproach () const | 
|   | 
| void  | SetAggressionLevel (ACTOR_AGGRESSION a_level) | 
|   | 
| void  | SetAssistanceLevel (ACTOR_ASSISTANCE a_level) | 
|   | 
| void  | SetConfidenceLevel (ACTOR_CONFIDENCE a_level) | 
|   | 
|   | ~TESFullName () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
| virtual std::uint32_t  | GetFullNameLength () const | 
|   | 
| virtual const char *  | GetFullName () const | 
|   | 
| virtual  | ~ActorValueOwner () | 
|   | 
| virtual float  | GetActorValue (ActorValue a_akValue) | 
|   | 
| virtual float  | GetPermanentActorValue (ActorValue a_akValue) | 
|   | 
| virtual float  | GetBaseActorValue (ActorValue a_akValue) | 
|   | 
| virtual void  | SetBaseActorValue (ActorValue a_akValue, float a_value) | 
|   | 
| virtual void  | ModActorValue (ActorValue a_akValue, float a_value) | 
|   | 
| virtual void  | RestoreActorValue (ACTOR_VALUE_MODIFIER a_modifier, ActorValue a_akValue, float a_value) | 
|   | 
| virtual void  | SetActorValue (ActorValue a_akValue, float a_value) | 
|   | 
| virtual bool  | GetIsPlayerOwner () const | 
|   | 
| float  | GetArmorRatingSkillMultiplier (float a_skillLevel) const | 
|   | 
| float  | GetClampedActorValue (ActorValue a_akValue) const | 
|   | 
|   | ~BGSDestructibleObjectForm () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
|   | ~BGSSkinForm () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
|   | ~BGSKeywordForm () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
| virtual bool  | HasKeyword (const BGSKeyword *a_keyword) const | 
|   | 
| virtual BGSKeyword *  | GetDefaultKeyword () const | 
|   | 
| bool  | AddKeyword (BGSKeyword *a_keyword) | 
|   | 
| bool  | AddKeywords (const std::vector< BGSKeyword * > &a_keywords) | 
|   | 
| bool  | ContainsKeywordString (std::string_view a_editorID) const | 
|   | 
| void  | ForEachKeyword (std::function< BSContainer::ForEachResult(BGSKeyword &)> a_callback) const | 
|   | 
| std::optional< BGSKeyword * >  | GetKeywordAt (std::uint32_t a_idx) const | 
|   | 
| std::optional< std::uint32_t >  | GetKeywordIndex (BGSKeyword *a_keyword) const | 
|   | 
| std::uint32_t  | GetNumKeywords () const | 
|   | 
| bool  | HasKeywordID (FormID a_formID) const | 
|   | 
| bool  | HasKeywordString (std::string_view a_editorID) const | 
|   | 
| bool  | RemoveKeyword (std::uint32_t a_index) | 
|   | 
| bool  | RemoveKeyword (BGSKeyword *a_keyword) | 
|   | 
| bool  | RemoveKeywords (const std::vector< RE::BGSKeyword * > &a_keywords) | 
|   | 
|   | ~BGSAttackDataForm () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
|   | ~BGSPerkRankArray () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *rhs) override | 
|   | 
|   | ~TESRaceForm () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
|   | ~BGSOverridePackCollection () override | 
|   | 
| void  | InitializeDataComponent () override | 
|   | 
| void  | ClearDataComponent () override | 
|   | 
| void  | CopyComponent (BaseFormComponent *a_rhs) override | 
|   | 
| virtual  | ~BSTEventSink ()=default | 
|   | 
| virtual BSEventNotifyControl  | ProcessEvent (const MenuOpenCloseEvent *a_event, BSTEventSource< MenuOpenCloseEvent > *a_eventSource)=0 | 
|   |