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    CommonLibSSE (powerof3)
    
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#include <BSParticleShaderCubeEmitter.h>
  
Public Member Functions | |
| ~BSParticleShaderCubeEmitter () override | |
| bool | Generate (bool a_arg1, NiPoint3 &a_arg2, NiPoint3 &a_arg3) override | 
  Public Member Functions inherited from RE::BSParticleShaderEmitter | |
| virtual | ~BSParticleShaderEmitter () | 
| virtual NiAVObject * | GetBoundsObject () | 
| virtual bool | Generate (bool a_arg1, NiPoint3 &a_arg2, NiPoint3 &a_arg3)=0 | 
  Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () | 
| virtual void | DeleteThis () | 
| void | IncRefCount () | 
| void | DecRefCount () | 
| constexpr std::uint32_t | GetRefCount () const noexcept | 
| TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
| DirectX::XMFLOAT4X4 | occlusionProjection | 
| NiPoint3 | cameraOffsetVector | 
| NiPoint3 | offsetVector | 
| NiPoint3 | compositeOffsetVector | 
| NiPoint3 | frameVelocityVector | 
| NiPoint3 | windVelocity | 
| NiPoint3 | gravityVelocity | 
| float | rotation | 
| float | rotationVelocity | 
| float | cubeSize | 
| float | density | 
| NiPoint3 | instanceOffsets [10] | 
  Public Attributes inherited from RE::BSParticleShaderEmitter | |
| BSParticleShaderProperty * | property | 
| stl::enumeration< EMITTER_TYPE, std::uint16_t > | emitterType | 
| std::uint16_t | particleCount | 
| float | alpha | 
| float | generateReminder | 
| float | maxParticleRatio | 
| TextureAnimInfo * | textureAnims | 
| ParticleData | instanceData [78] | 
  Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } | 
| std::uint32_t | _pad0C { 0 } | 
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSParticleShaderCubeEmitter | 
  Static Public Attributes inherited from RE::BSParticleShaderEmitter | |
| static constexpr auto | RTTI = RTTI_BSParticleShaderEmitter | 
  Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject | 
Additional Inherited Members | |
  Public Types inherited from RE::BSParticleShaderEmitter | |
| enum class | EMITTER_TYPE {  kGeometry = 0 , kCollision = 1 , kRay = 2 , kSnow = 3 , kRain = 4 }  | 
  Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () | 
      
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  override | 
      
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  overridevirtual | 
Implements RE::BSParticleShaderEmitter.
| NiPoint3 RE::BSParticleShaderCubeEmitter::cameraOffsetVector | 
| NiPoint3 RE::BSParticleShaderCubeEmitter::compositeOffsetVector | 
| float RE::BSParticleShaderCubeEmitter::cubeSize | 
| float RE::BSParticleShaderCubeEmitter::density | 
| NiPoint3 RE::BSParticleShaderCubeEmitter::frameVelocityVector | 
| NiPoint3 RE::BSParticleShaderCubeEmitter::gravityVelocity | 
| NiPoint3 RE::BSParticleShaderCubeEmitter::instanceOffsets[10] | 
| DirectX::XMFLOAT4X4 RE::BSParticleShaderCubeEmitter::occlusionProjection | 
| NiPoint3 RE::BSParticleShaderCubeEmitter::offsetVector | 
| float RE::BSParticleShaderCubeEmitter::rotation | 
| float RE::BSParticleShaderCubeEmitter::rotationVelocity | 
      
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  inlinestaticconstexpr | 
| NiPoint3 RE::BSParticleShaderCubeEmitter::windVelocity |