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    CommonLibSSE (powerof3)
    
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#include <BSParticleShaderProperty.h>
  
Public Member Functions | |
| virtual | ~BSParticleShaderProperty () | 
| const NiRTTI * | GetRTTI () const override | 
| bool | SetupGeometry (BSGeometry *a_geometry) override | 
| RenderPassArray * | GetRenderPasses (BSGeometry *a_geometry, std::uint32_t a_arg2, BSShaderAccumulator *a_accumulator) override | 
| std::int32_t | QShader () override | 
| NiSourceTexture * | GetBaseTexture () override | 
  Public Member Functions inherited from RE::BSShaderProperty | |
| ~BSShaderProperty () override | |
| const NiRTTI * | GetRTTI () const override | 
| NiObject * | CreateClone (NiCloningProcess &a_cloning) override | 
| void | LoadBinary (NiStream &a_stream) override | 
| void | LinkObject (NiStream &a_stream) override | 
| bool | RegisterStreamables (NiStream &a_stream) override | 
| void | SaveBinary (NiStream &a_stream) override | 
| bool | IsEqual (NiObject *a_object) override | 
| void | PostLinkObject (NiStream &a_stream) override | 
| bool | SetupGeometry (BSGeometry *a_geometry) override | 
| void | Unk_29 (void) override | 
| virtual RenderPassArray * | GetRenderPasses (BSGeometry *a_geometry, std::uint32_t a_arg2, BSShaderAccumulator *a_accumulator)=0 | 
| virtual void | Unk_2B (void) | 
| virtual void | Unk_2C (void) | 
| virtual void | Unk_2D (void) | 
| virtual void | Unk_2E (void) | 
| virtual void | Unk_2F (void) | 
| virtual bool | CanMerge (const BSShaderProperty *a_other) | 
| virtual void | SetMaterialAlpha (float a_alpha) | 
| virtual float | QMaterialAlpha () | 
| virtual std::int32_t | ForEachTexture (ForEachVisitor &a_visitor) | 
| virtual void | DoClearRenderPasses () | 
| virtual std::int32_t | QShader () | 
| virtual void | Unk_36 (void) | 
| virtual NiSourceTexture * | GetBaseTexture () | 
| virtual void | Unk_38 (void) | 
| virtual bool | AcceptsEffectData () const | 
| virtual void | Unk_3A (void) | 
| virtual void | Unk_3B (void) | 
| virtual void | Unk_3C (void) | 
| virtual std::uint32_t | DetermineUtilityShaderDecl () | 
| virtual BSShaderMaterial::Type | GetMaterialType () | 
| void | SetEffectShaderData (const BSTSmartPointer< BSEffectShaderData > &a_data) | 
| void | SetMaterial (BSShaderMaterial *a_material, bool a_unk1) | 
| void | SetFlags (EShaderPropertyFlag8 a_flag, bool a_set) | 
  Public Member Functions inherited from RE::NiShadeProperty | |
| ~NiShadeProperty () override | |
| const NiRTTI * | GetRTTI () const override | 
| NiObject * | CreateClone (NiCloningProcess &a_cloning) override | 
| void | LoadBinary (NiStream &a_stream) override | 
| void | LinkObject (NiStream &a_stream) override | 
| bool | RegisterStreamables (NiStream &a_stream) override | 
| void | SaveBinary (NiStream &a_stream) override | 
| bool | IsEqual (NiObject *a_object) override | 
| Type | GetType () const override | 
| virtual bool | SetupGeometry (BSGeometry *a_geometry) | 
| virtual bool | FinishSetupGeometry (BSGeometry *a_geometry) | 
| virtual void | Unk_29 (void) | 
  Public Member Functions inherited from RE::NiProperty | |
| ~NiProperty () override | |
| const NiRTTI * | GetRTTI () const override | 
| void | LoadBinary (NiStream &a_stream) override | 
| void | LinkObject (NiStream &a_stream) override | 
| bool | RegisterStreamables (NiStream &a_stream) override | 
| void | SaveBinary (NiStream &a_stream) override | 
| bool | IsEqual (NiObject *a_object) override | 
| void | ProcessClone (NiCloningProcess &a_cloning) override | 
| virtual Type | GetType () const =0 | 
| virtual void | Update (float a_time) | 
  Public Member Functions inherited from RE::NiObjectNET | |
| ~NiObjectNET () override | |
| const NiRTTI * | GetRTTI () const override | 
| void | LoadBinary (NiStream &a_stream) override | 
| void | LinkObject (NiStream &a_stream) override | 
| bool | RegisterStreamables (NiStream &a_stream) override | 
| void | SaveBinary (NiStream &a_stream) override | 
| bool | IsEqual (NiObject *a_object) override | 
| void | ProcessClone (NiCloningProcess &a_cloning) override | 
| void | PostLinkObject (NiStream &a_stream) override | 
| bool | AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra) | 
| bool | AddExtraData (NiExtraData *a_extra) | 
| void | DeleteExtraData (std::uint16_t a_extraDataIndex) | 
| NiTimeController * | GetControllers () const | 
| NiTimeController * | GetController (const NiRTTI *a_rtti) const | 
| NiExtraData * | GetExtraData (const BSFixedString &a_key) const | 
| template<class T > | |
| T * | GetExtraData (const BSFixedString &a_key) const | 
| NiExtraData * | GetExtraDataAt (std::uint16_t a_extraDataIndex) const | 
| std::uint16_t | GetExtraDataSize () const | 
| bool | HasExtraData (const BSFixedString &a_key) const | 
| bool | InsertExtraData (NiExtraData *a_extra) | 
| void | RemoveAllExtraData () | 
| bool | RemoveExtraData (const BSFixedString &a_key) | 
| bool | RemoveExtraDataAt (std::uint16_t a_extraDataIndex) | 
| bool | SetExtraDataSize (std::uint16_t a_size) | 
  Public Member Functions inherited from RE::NiObject | |
| ~NiObject () override=default | |
| virtual const NiRTTI * | GetRTTI () const | 
| virtual NiNode * | AsNode () | 
| virtual NiSwitchNode * | AsSwitchNode () | 
| virtual BSFadeNode * | AsFadeNode () | 
| virtual BSMultiBoundNode * | AsMultiBoundNode () | 
| virtual BSGeometry * | AsGeometry () | 
| virtual NiTriStrips * | AsTriStrips () | 
| virtual BSTriShape * | AsTriShape () | 
| virtual BSSegmentedTriShape * | AsSegmentedTriShape () | 
| virtual BSSubIndexTriShape * | AsSubIndexTriShape () | 
| virtual BSDynamicTriShape * | AsDynamicTriShape () | 
| virtual NiGeometry * | AsNiGeometry () | 
| virtual NiTriBasedGeom * | AsNiTriBasedGeom () | 
| virtual NiTriShape * | AsNiTriShape () | 
| virtual NiParticles * | AsParticlesGeom () | 
| virtual BSLines * | AsLinesGeom () | 
| virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () | 
| virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () | 
| virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () | 
| virtual bhkRigidBody * | AsBhkRigidBody () | 
| virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () | 
| virtual NiObject * | CreateClone (NiCloningProcess &a_cloning) | 
| virtual void | LoadBinary (NiStream &a_stream) | 
| virtual void | LinkObject (NiStream &a_stream) | 
| virtual bool | RegisterStreamables (NiStream &a_stream) | 
| virtual void | SaveBinary (NiStream &a_stream) | 
| virtual bool | IsEqual (NiObject *a_object) | 
| virtual void | ProcessClone (NiCloningProcess &a_cloning) | 
| virtual void | PostLinkObject (NiStream &a_stream) | 
| virtual bool | StreamCanSkip () | 
| virtual const NiRTTI * | GetStreamableRTTI () const | 
| virtual std::uint32_t | GetBlockAllocationSize () const | 
| virtual NiObjectGroup * | GetGroup () const | 
| virtual void | SetGroup (NiObjectGroup *a_group) | 
| virtual NiControllerManager * | AsNiControllerManager () | 
| void | CreateDeepCopy (NiPointer< NiObject > &a_object) | 
  Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () | 
| virtual void | DeleteThis () | 
| void | IncRefCount () | 
| void | DecRefCount () | 
| constexpr std::uint32_t | GetRefCount () const noexcept | 
| TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSParticleShaderProperty | 
| static constexpr auto | Ni_RTTI = NiRTTI_BSParticleShaderProperty | 
  Static Public Attributes inherited from RE::BSShaderProperty | |
| static constexpr auto | RTTI = RTTI_BSShaderProperty | 
| static constexpr auto | Ni_RTTI = NiRTTI_BSShaderProperty | 
  Static Public Attributes inherited from RE::NiShadeProperty | |
| static constexpr auto | RTTI = RTTI_NiShadeProperty | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiShadeProperty | 
  Static Public Attributes inherited from RE::NiProperty | |
| static constexpr auto | RTTI = RTTI_NiProperty | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiProperty | 
  Static Public Attributes inherited from RE::NiObjectNET | |
| static constexpr auto | RTTI = RTTI_NiObjectNET | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiObjectNET | 
  Static Public Attributes inherited from RE::NiObject | |
| static constexpr auto | RTTI = RTTI_NiObject | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiObject | 
  Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject | 
      
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  virtual | 
      
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  overridevirtual | 
Reimplemented from RE::BSShaderProperty.
      
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  overridevirtual | 
Implements RE::BSShaderProperty.
      
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  overridevirtual | 
Reimplemented from RE::NiObject.
      
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  overridevirtual | 
Reimplemented from RE::BSShaderProperty.
      
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  overridevirtual | 
Reimplemented from RE::NiShadeProperty.
| float RE::BSParticleShaderProperty::acceleration1 | 
| float RE::BSParticleShaderProperty::acceleration2 | 
| float RE::BSParticleShaderProperty::acceleration3 | 
| float RE::BSParticleShaderProperty::accelerationAlongNormal | 
| float RE::BSParticleShaderProperty::animatedEndFrame | 
| float RE::BSParticleShaderProperty::animatedEndFrameVariance | 
| float RE::BSParticleShaderProperty::animatedFrameCount | 
| float RE::BSParticleShaderProperty::animatedFrameCountVariance | 
| float RE::BSParticleShaderProperty::animatedLoopStartVariance | 
| float RE::BSParticleShaderProperty::animatedStartFrame | 
| float RE::BSParticleShaderProperty::animatedStartFrameVariance | 
| float RE::BSParticleShaderProperty::birthPositionOffset | 
| float RE::BSParticleShaderProperty::birthPositionVarianceOffset | 
| NiColorA RE::BSParticleShaderProperty::colorKey1 | 
| float RE::BSParticleShaderProperty::colorKey1Time | 
| NiColorA RE::BSParticleShaderProperty::colorKey2 | 
| float RE::BSParticleShaderProperty::colorKey2Time | 
| NiColorA RE::BSParticleShaderProperty::colorKey3 | 
| float RE::BSParticleShaderProperty::colorKey3Time | 
| std::uint32_t RE::BSParticleShaderProperty::colorScale | 
| float RE::BSParticleShaderProperty::explosionWindSpeed | 
| float RE::BSParticleShaderProperty::initialSpeedAlongNormal | 
| float RE::BSParticleShaderProperty::initialSpeedAlongNormalVariance | 
| float RE::BSParticleShaderProperty::initialVelocity1 | 
| float RE::BSParticleShaderProperty::initialVelocity2 | 
| float RE::BSParticleShaderProperty::intialRotationVariance | 
| float RE::BSParticleShaderProperty::intialVelocity3 | 
      
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  inlinestaticconstexpr | 
| std::uint8_t RE::BSParticleShaderProperty::pad0D1 | 
| std::uint16_t RE::BSParticleShaderProperty::pad0D2 | 
| BSParticleShaderEmitter* RE::BSParticleShaderProperty::particleEmitter | 
| BSTArray<NiPointer<BSParticleShaderEmitter> > RE::BSParticleShaderProperty::particleEmitters | 
| bool RE::BSParticleShaderProperty::particleGreyscaleAlpha | 
| float RE::BSParticleShaderProperty::particleLifetime | 
| float RE::BSParticleShaderProperty::particleLifetimeVariance | 
| NiPointer<NiSourceTexture> RE::BSParticleShaderProperty::particlePaletteTexture | 
| NiPointer<BSParticleShaderGeometry> RE::BSParticleShaderProperty::particleShaderGeometry | 
| float RE::BSParticleShaderProperty::particleShaderInitialRotation | 
| NiPointer<NiSourceTexture> RE::BSParticleShaderProperty::particleShaderTexture | 
| float RE::BSParticleShaderProperty::rotationSpeed | 
| float RE::BSParticleShaderProperty::rotationSpeedVariance | 
      
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  inlinestaticconstexpr | 
| float RE::BSParticleShaderProperty::scaleKey1 | 
| float RE::BSParticleShaderProperty::scaleKey1Time | 
| float RE::BSParticleShaderProperty::scaleKey2 | 
| float RE::BSParticleShaderProperty::scaleKey2Time | 
| float RE::BSParticleShaderProperty::textureCountU | 
| float RE::BSParticleShaderProperty::textureCountV | 
| bool RE::BSParticleShaderProperty::unk0D0 | 
| float RE::BSParticleShaderProperty::unk170 | 
| std::uint32_t RE::BSParticleShaderProperty::unk18C | 
| std::uint8_t RE::BSParticleShaderProperty::unk8B | 
| bool RE::BSParticleShaderProperty::useWorldSpace | 
| NiPoint3 RE::BSParticleShaderProperty::windPoint |