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CommonLibSSE (powerof3)
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#include <CombatMagicCasterTargetEffect.h>
Public Member Functions | |
| ~CombatMagicCasterTargetEffect () override | |
| std::uint32_t | GetObjectType () override |
| CombatInventoryItem::CATEGORY | GetCategory () override |
| bool | CheckStartCast (CombatController *a_combatController) override |
Public Member Functions inherited from RE::CombatMagicCaster | |
| ~CombatMagicCaster () override | |
| void | SaveGame (BGSSaveGameBuffer *a_buf) override |
| void | LoadGame (BGSLoadGameBuffer *a_buf) override |
| virtual bool | CheckStopCast (CombatController *a_combatController) |
| virtual float | CalcCastMagicChance (CombatController *a_combatController) const |
| virtual float | CalcMagicHoldTime (CombatController *a_combatController) const |
| virtual void * | GetMagicTarget (CombatController *a_combatController) const |
| virtual void | NotifyStartCast (CombatController *a_combatController) |
| virtual void | NotifyStopCast (CombatController *a_combatController) |
| virtual void | SetupAimController (CombatProjectileAimController *a_aimController) |
| bool | CheckTargetValid (const CombatController *a_combatController) |
Public Member Functions inherited from RE::CombatObject | |
| ~CombatObject () override | |
Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () |
| virtual void | DeleteThis () |
| void | IncRefCount () |
| void | DecRefCount () |
| constexpr std::uint32_t | GetRefCount () const noexcept |
| TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_CombatMagicCasterTargetEffect |
| static constexpr auto | VTABLE = VTABLE_CombatMagicCasterTargetEffect |
Static Public Attributes inherited from RE::CombatMagicCaster | |
| static constexpr auto | RTTI = RTTI_CombatMagicCaster |
| static constexpr auto | VTABLE = VTABLE_CombatMagicCaster |
Static Public Attributes inherited from RE::CombatObject | |
| static constexpr auto | RTTI = RTTI_CombatObject |
| static constexpr auto | VTABLE = VTABLE_CombatObject |
Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject |
| static constexpr auto | VTABLE = VTABLE_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::CombatMagicCaster | |
| static bool | CheckTargetValid (const CombatController *a_combatController, Actor *a_target, const CombatInventoryItemMagic *a_inventoryItem) |
Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () |
Public Attributes inherited from RE::CombatMagicCaster | |
| NiPointer< CombatInventoryItemMagic > | inventoryItem |
| MagicItem * | magicItem |
Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } |
| std::uint32_t | _pad0C { 0 } |
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override |
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overridevirtual |
Reimplemented from RE::CombatMagicCaster.
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overridevirtual |
Implements RE::CombatMagicCaster.
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overridevirtual |
Implements RE::CombatObject.
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inlinestaticconstexpr |
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inlinestaticconstexpr |