CommonLibSSE (powerof3)
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#include <ActivateHandler.h>
Public Member Functions | |
~ActivateHandler () override | |
bool | CanProcess (InputEvent *a_event) override |
void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_data) override |
constexpr void | SetHeldButtonActionSuccess (bool a_success) noexcept |
Public Member Functions inherited from RE::HeldStateHandler | |
~HeldStateHandler () override=default | |
virtual void | UpdateHeldStateActive (const ButtonEvent *a_event) |
virtual void | SetHeldStateActive (bool a_flag) |
Public Member Functions inherited from RE::PlayerInputHandler | |
virtual | ~PlayerInputHandler ()=default |
virtual void | ProcessThumbstick ([[maybe_unused]] ThumbstickEvent *a_event, [[maybe_unused]] PlayerControlsData *a_data) |
virtual void | ProcessMouseMove ([[maybe_unused]] MouseMoveEvent *a_event, [[maybe_unused]] PlayerControlsData *a_data) |
virtual void | ProcessButton ([[maybe_unused]] ButtonEvent *a_event, [[maybe_unused]] PlayerControlsData *a_data) |
bool | IsInputEventHandlingEnabled () const |
void | SetInputEventHandlingEnabled (bool a_enabled) |
Public Attributes | |
std::uint8_t | unk18 |
std::uint8_t | unk19 |
bool | heldButtonActionSuccess |
bool | disabled |
std::uint32_t | unk1C |
Public Attributes inherited from RE::HeldStateHandler | |
bool | heldStateActive { false } |
bool | triggerReleaseEvent { false } |
std::uint16_t | pad12 { 0 } |
std::uint32_t | pad14 { 0 } |
Public Attributes inherited from RE::PlayerInputHandler | |
bool | inputEventHandlingEnabled { true } |
std::uint8_t | pad09 { 0 } |
std::uint16_t | pad0A { 0 } |
std::uint32_t | pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_ActivateHandler |
static constexpr auto | VTABLE = VTABLE_ActivateHandler |
Static Public Attributes inherited from RE::HeldStateHandler | |
static constexpr auto | RTTI = RTTI_HeldStateHandler |
static constexpr auto | VTABLE = VTABLE_HeldStateHandler |
Static Public Attributes inherited from RE::PlayerInputHandler | |
static constexpr auto | RTTI = RTTI_PlayerInputHandler |
static constexpr auto | VTABLE = VTABLE_PlayerInputHandler |
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override |
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overridevirtual |
Implements RE::PlayerInputHandler.
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override |
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inlineconstexprnoexcept |
bool RE::ActivateHandler::disabled |
bool RE::ActivateHandler::heldButtonActionSuccess |
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inlinestaticconstexpr |
std::uint8_t RE::ActivateHandler::unk18 |
std::uint8_t RE::ActivateHandler::unk19 |
std::uint32_t RE::ActivateHandler::unk1C |
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inlinestaticconstexpr |