#include <TaskQueueInterface.h>
◆ GetSingleton()
◆ QueueAddRipple()
void RE::TaskQueueInterface::QueueAddRipple |
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float |
a_scale, |
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const NiPoint3 & |
a_pos |
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) |
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◆ QueueForceWeather()
void RE::TaskQueueInterface::QueueForceWeather |
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TESWeather * |
a_weather, |
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bool |
a_forceOverride |
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) |
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◆ QueueRemoveSpell()
void RE::TaskQueueInterface::QueueRemoveSpell |
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ActorHandle & |
a_actorHandle, |
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SpellItem * |
a_spellItem |
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) |
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◆ ShouldUseTaskQueue()
static bool RE::TaskQueueInterface::ShouldUseTaskQueue |
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| ) |
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static |
The documentation for this class was generated from the following file: