#include <CombatGroup.h>
◆ allyKilledTimer
      
        
          | AITimer RE::CombatGroup::allyKilledTimer | 
        
      
 
 
◆ avoidThreathTimer
      
        
          | AITimer RE::CombatGroup::avoidThreathTimer | 
        
      
 
 
◆ detectionDialogueTimers
      
        
          | AITimer RE::CombatGroup::detectionDialogueTimers[11] | 
        
      
 
 
◆ detectionListener
◆ fightCount
      
        
          | std::uint32_t RE::CombatGroup::fightCount | 
        
      
 
 
◆ fleeCount
      
        
          | std::uint32_t RE::CombatGroup::fleeCount | 
        
      
 
 
◆ gridMap
      
        
          | BSPathingLOSGridMap* RE::CombatGroup::gridMap | 
        
      
 
 
◆ groupID
      
        
          | std::uint32_t RE::CombatGroup::groupID | 
        
      
 
 
◆ groupIndex
      
        
          | std::uint32_t RE::CombatGroup::groupIndex | 
        
      
 
 
◆ lock
◆ members
◆ musicState
      
        
          | std::uint8_t RE::CombatGroup::musicState | 
        
      
 
 
◆ musicThreatRatioTimer
      
        
          | AITimer RE::CombatGroup::musicThreatRatioTimer | 
        
      
 
 
◆ padDC
      
        
          | std::uint32_t RE::CombatGroup::padDC | 
        
      
 
 
◆ searchAreaUpdateTimer
      
        
          | AITimer RE::CombatGroup::searchAreaUpdateTimer | 
        
      
 
 
◆ searchDoors
◆ searchLocations
◆ searchRadius
      
        
          | float RE::CombatGroup::searchRadius | 
        
      
 
 
◆ searchState
      
        
          | std::uint32_t RE::CombatGroup::searchState | 
        
      
 
 
◆ searchTargetLoc
◆ searchUpdateTimer
      
        
          | AITimer RE::CombatGroup::searchUpdateTimer | 
        
      
 
 
◆ targets
◆ targetToSearchFor
◆ unk11C
      
        
          | std::uint32_t RE::CombatGroup::unk11C | 
        
      
 
 
◆ unk150
      
        
          | std::uint32_t RE::CombatGroup::unk150 | 
        
      
 
 
◆ unk15D
      
        
          | std::uint8_t RE::CombatGroup::unk15D | 
        
      
 
 
◆ unk15E
      
        
          | std::uint8_t RE::CombatGroup::unk15E | 
        
      
 
 
◆ unk15F
      
        
          | std::uint8_t RE::CombatGroup::unk15F | 
        
      
 
 
◆ unk50
◆ unkC0
◆ unkC8
      
        
          | float RE::CombatGroup::unkC8 | 
        
      
 
 
◆ unkCC
      
        
          | float RE::CombatGroup::unkCC | 
        
      
 
 
◆ unkD0
      
        
          | float RE::CombatGroup::unkD0 | 
        
      
 
 
◆ unkD4
      
        
          | float RE::CombatGroup::unkD4 | 
        
      
 
 
◆ unkF8
◆ updateTimer
      
        
          | AITimer RE::CombatGroup::updateTimer | 
        
      
 
 
The documentation for this class was generated from the following file: