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    CommonLibSSE (powerof3)
    
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#include <CombatGroup.h>
Public Types | |
| enum class | Flags { kNone = 0 , kTargetKnown = 1 << 0 , kTargetLost = 1 << 1 } | 
Public Attributes | |
| ActorHandle | targetHandle | 
| std::int32_t | detectLevel | 
| float | stealthPoints | 
| float | unk0C | 
| BGSWorldLocation | lastKnownLoc | 
| BGSWorldLocation | unk28 | 
| BGSWorldLocation | unk40 | 
| BGSWorldLocation | searchLoc | 
| BGSWorldLocation | unk70 | 
| AITimeStamp | unk88 | 
| AITimeStamp | unk8C | 
| AITimeStamp | lastKnownTimeStamp | 
| AITimeStamp | unk94 | 
| AITimeStamp | unk98 | 
| AITimeStamp | unk9C | 
| ActorHandle | attackedMember | 
| std::uint16_t | attackerCount | 
| stl::enumeration< Flags, std::uint16_t > | flags | 
      
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  strong | 
| ActorHandle RE::CombatTarget::attackedMember | 
| std::uint16_t RE::CombatTarget::attackerCount | 
| std::int32_t RE::CombatTarget::detectLevel | 
| stl::enumeration<Flags, std::uint16_t> RE::CombatTarget::flags | 
| BGSWorldLocation RE::CombatTarget::lastKnownLoc | 
| AITimeStamp RE::CombatTarget::lastKnownTimeStamp | 
| BGSWorldLocation RE::CombatTarget::searchLoc | 
| float RE::CombatTarget::stealthPoints | 
| ActorHandle RE::CombatTarget::targetHandle | 
| float RE::CombatTarget::unk0C | 
| BGSWorldLocation RE::CombatTarget::unk28 | 
| BGSWorldLocation RE::CombatTarget::unk40 | 
| BGSWorldLocation RE::CombatTarget::unk70 | 
| AITimeStamp RE::CombatTarget::unk88 | 
| AITimeStamp RE::CombatTarget::unk8C | 
| AITimeStamp RE::CombatTarget::unk94 | 
| AITimeStamp RE::CombatTarget::unk98 | 
| AITimeStamp RE::CombatTarget::unk9C |