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    CommonLibSSE (powerof3)
    
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#include <BSShader.h>
  
Public Member Functions | |
| ~BSShader () override | |
| virtual bool | SetupTechnique (std::uint32_t a_technique)=0 | 
| virtual void | RestoreTechnique (std::uint32_t a_technique)=0 | 
| virtual void | SetupMaterial (const BSShaderMaterial *a_material) | 
| virtual void | RestoreMaterial (const BSShaderMaterial *a_material) | 
| virtual void | SetupGeometry (BSRenderPass *a_currentPass, std::uint32_t a_flags)=0 | 
| virtual void | RestoreGeometry (BSRenderPass *a_currentPass, std::uint32_t a_renderFlags)=0 | 
| virtual void | GetTechniqueName (std::uint32_t a_techniqueID, char *a_buffer, std::uint32_t a_bufferSize) | 
| virtual void | ReloadShaders (bool a_clear) | 
  Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () | 
| virtual void | DeleteThis () | 
| void | IncRefCount () | 
| void | DecRefCount () | 
| constexpr std::uint32_t | GetRefCount () const noexcept | 
| TES_HEAP_REDEFINE_NEW () | |
  Public Member Functions inherited from RE::NiBoneMatrixSetterI | |
| virtual | ~NiBoneMatrixSetterI () | 
| virtual void | Unk_01 (void) | 
  Public Member Functions inherited from RE::BSReloadShaderI | |
| virtual void | Unk_00 (void)=0 | 
Public Attributes | |
| std::int32_t | shaderType | 
| BSShaderTechniqueIDMap::MapType< BSGraphics::VertexShader * > | vertexShaders | 
| BSShaderTechniqueIDMap::MapType< BSGraphics::PixelShader * > | pixelShaders | 
| const char * | fxpFilename | 
  Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } | 
| std::uint32_t | _pad0C { 0 } | 
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSShader | 
| static constexpr auto | VTABLE = VTABLE_BSShader | 
  Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject | 
  Static Public Attributes inherited from RE::NiBoneMatrixSetterI | |
| static constexpr auto | RTTI = RTTI_NiBoneMatrixSetterI | 
  Static Public Attributes inherited from RE::BSReloadShaderI | |
| static constexpr auto | RTTI = RTTI_BSReloadShaderI | 
Additional Inherited Members | |
  Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () | 
      
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  override | 
      
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  virtual | 
      
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  virtual | 
      
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  pure virtual | 
      
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  virtual | 
      
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  pure virtual | 
      
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  pure virtual | 
      
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  virtual | 
      
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  pure virtual | 
| const char* RE::BSShader::fxpFilename | 
| BSShaderTechniqueIDMap::MapType<BSGraphics::PixelShader*> RE::BSShader::pixelShaders | 
      
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  inlinestaticconstexpr | 
| std::int32_t RE::BSShader::shaderType | 
| BSShaderTechniqueIDMap::MapType<BSGraphics::VertexShader*> RE::BSShader::vertexShaders | 
      
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  inlinestaticconstexpr |