| 
    CommonLibSSE (powerof3)
    
   | 
 
#include <ActionInput.h>
  
Public Member Functions | |
| virtual | ~ActionInput () | 
| virtual ActorState * | GetSourceActorState () const | 
| virtual void | Unk_02 (void) | 
| virtual BGSAnimationSequencer * | GetSourceSequencer () const | 
Public Attributes | |
| NiPointer< TESObjectREFR > | source | 
| NiPointer< TESObjectREFR > | target | 
| BGSAction * | action | 
| uint32_t | unk20 | 
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_ActionInput | 
| static constexpr auto | VTABLE = VTABLE_ActionInput | 
      
  | 
  virtual | 
      
  | 
  virtual | 
Reimplemented in RE::TESActionData.
      
  | 
  virtual | 
Reimplemented in RE::TESActionData.
      
  | 
  virtual | 
Reimplemented in RE::TESActionData.
| BGSAction* RE::ActionInput::action | 
      
  | 
  inlinestaticconstexpr | 
| NiPointer<TESObjectREFR> RE::ActionInput::source | 
| NiPointer<TESObjectREFR> RE::ActionInput::target | 
| uint32_t RE::ActionInput::unk20 | 
      
  | 
  inlinestaticconstexpr |