CommonLibSSE (powerof3)
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#include <BGSSaveLoadGame.h>
Public Attributes | |
BSTHashMap< TESFile *, BGSConstructFormsInFileMap * > | unk00 |
BSTArray< void * > | unk30 [3] |
std::uint32_t | unk78 |
BSTHashMap<TESFile*, BGSConstructFormsInFileMap*> RE::BGSConstructFormsInAllFilesMap::unk00 |
BSTArray<void*> RE::BGSConstructFormsInAllFilesMap::unk30[3] |
std::uint32_t RE::BGSConstructFormsInAllFilesMap::unk78 |