CommonLibSSE (powerof3)
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#include <AnimationObjects.h>
Public Attributes | |
ObjectRefHandle | handle |
std::uint32_t | pad04 |
TESObjectANIO * | object |
NiPointer< NiAVObject > | attachedObject |
NiPointer< QueuedAnimationObject > | queuedObject |
bool | visible |
std::uint8_t | pad21 |
std::uint16_t | pad22 |
std::uint32_t | pad24 |
NiPointer<NiAVObject> RE::AnimationObject::attachedObject |
ObjectRefHandle RE::AnimationObject::handle |
TESObjectANIO* RE::AnimationObject::object |
std::uint32_t RE::AnimationObject::pad04 |
std::uint8_t RE::AnimationObject::pad21 |
std::uint16_t RE::AnimationObject::pad22 |
std::uint32_t RE::AnimationObject::pad24 |
NiPointer<QueuedAnimationObject> RE::AnimationObject::queuedObject |
bool RE::AnimationObject::visible |