| enum class   | RE::FormType {  
  RE::None = 0
, RE::PluginInfo
, RE::FormGroup
, RE::GameSetting
,  
  RE::Keyword
, RE::LocationRefType
, RE::Action
, RE::TextureSet
,  
  RE::MenuIcon
, RE::Global
, RE::Class
, RE::Faction
,  
  RE::HeadPart
, RE::Eyes
, RE::Race
, RE::Sound
,  
  RE::AcousticSpace
, RE::Skill
, RE::MagicEffect
, RE::Script
,  
  RE::LandTexture
, RE::Enchantment
, RE::Spell
, RE::Scroll
,  
  RE::Activator
, RE::TalkingActivator
, RE::Armor
, RE::Book
,  
  RE::Container
, RE::Door
, RE::Ingredient
, RE::Light
,  
  RE::Misc
, RE::Apparatus
, RE::Static
, RE::StaticCollection
,  
  RE::MovableStatic
, RE::Grass
, RE::Tree
, RE::Flora
,  
  RE::Furniture
, RE::Weapon
, RE::Ammo
, RE::NPC
,  
  RE::LeveledNPC
, RE::KeyMaster
, RE::AlchemyItem
, RE::IdleMarker
,  
  RE::Note
, RE::ConstructibleObject
, RE::Projectile
, RE::Hazard
,  
  RE::SoulGem
, RE::LeveledItem
, RE::Weather
, RE::Climate
,  
  RE::ShaderParticleGeometryData
, RE::ReferenceEffect
, RE::Region
, RE::Navigation
,  
  RE::Cell
, RE::Reference
, RE::ActorCharacter
, RE::ProjectileMissile
,  
  RE::ProjectileArrow
, RE::ProjectileGrenade
, RE::ProjectileBeam
, RE::ProjectileFlame
,  
  RE::ProjectileCone
, RE::ProjectileBarrier
, RE::PlacedHazard
, RE::WorldSpace
,  
  RE::Land
, RE::NavMesh
, RE::TLOD
, RE::Dialogue
,  
  RE::Info
, RE::Quest
, RE::Idle
, RE::Package
,  
  RE::CombatStyle
, RE::LoadScreen
, RE::LeveledSpell
, RE::AnimatedObject
,  
  RE::Water
, RE::EffectShader
, RE::TOFT
, RE::Explosion
,  
  RE::Debris
, RE::ImageSpace
, RE::ImageAdapter
, RE::FormList
,  
  RE::Perk
, RE::BodyPartData
, RE::AddonNode
, RE::ActorValueInfo
,  
  RE::CameraShot
, RE::CameraPath
, RE::VoiceType
, RE::MaterialType
,  
  RE::Impact
, RE::ImpactDataSet
, RE::Armature
, RE::EncounterZone
,  
  RE::Location
, RE::Message
, RE::Ragdoll
, RE::DefaultObject
,  
  RE::LightingMaster
, RE::MusicType
, RE::Footstep
, RE::FootstepSet
,  
  RE::StoryManagerBranchNode
, RE::StoryManagerQuestNode
, RE::StoryManagerEventNode
, RE::DialogueBranch
,  
  RE::MusicTrack
, RE::DialogueView
, RE::WordOfPower
, RE::Shout
,  
  RE::EquipSlot
, RE::Relationship
, RE::Scene
, RE::AssociationType
,  
  RE::Outfit
, RE::ArtObject
, RE::MaterialObject
, RE::MovementType
,  
  RE::SoundRecord
, RE::DualCastData
, RE::SoundCategory
, RE::SoundOutputModel
,  
  RE::CollisionLayer
, RE::ColorForm
, RE::ReverbParam
, RE::LensFlare
,  
  RE::LensSprite
, RE::VolumetricLighting
, RE::Max
 
 } |