CommonLibSSE (powerof3)
TESObjectCELL.h
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1 #pragma once
2 
3 #include "RE/B/BSAtomic.h"
4 #include "RE/B/BSBitField.h"
5 #include "RE/B/BSContainer.h"
7 #include "RE/B/BSPointerHandle.h"
8 #include "RE/B/BSTArray.h"
9 #include "RE/B/BSTHashMap.h"
10 #include "RE/B/BSTList.h"
11 #include "RE/C/Color.h"
12 #include "RE/E/ExtraDataList.h"
13 #include "RE/F/FormTypes.h"
14 #include "RE/I/InteriorData.h"
15 #include "RE/N/NiSmartPointer.h"
16 #include "RE/N/NiTMap.h"
17 #include "RE/T/TESForm.h"
18 #include "RE/T/TESFullName.h"
19 #include "RE/T/TESObjectREFR.h"
20 
21 namespace RE
22 {
23  class TESRegionList;
24 
25  namespace BGSWaterCollisionManager
26  {
27  class BGSWaterUpdateI;
28  }
29 
31  class bhkWorld;
32  class BSPortalGraph;
33  class NavMesh;
34  class NiNode;
35 
37  {
38  public:
39  // members
41  };
42  static_assert(sizeof(BGSTerrainVisibilityData) == 0x8);
43 
44  struct EXTERIOR_DATA // XCLC
45  {
46  public:
47  enum class LandHideFlag
48  {
49  kNone = 0,
50  kQuad1 = 1 << 0,
51  kQuad2 = 1 << 1,
52  kQuad3 = 1 << 2,
53  kQuad4 = 1 << 3
54  };
55 
56  // members
57  std::int32_t cellX; // 00
58  std::int32_t cellY; // 04
59  char* maxHeightData; // 08
61  float worldX; // 18
62  float worldY; // 1C
64  std::uint8_t pad21; // 21
65  std::uint16_t pad22; // 22
66  std::uint32_t pad24; // 24
67  };
68  static_assert(sizeof(EXTERIOR_DATA) == 0x28);
69 
71  {
72  public:
73  // members
75  };
76  static_assert(sizeof(NavMeshArray) == 0x18);
77 
79  {
80  public:
81  // members
84  NiPointer<NiNode> lightMarkerNode; // 010 - smart ptr
85  NiPointer<NiNode> soundMarkerNode; // 018 - smart ptr
86  NiPointer<NiNode> multiBoundNode; // 020 - smart ptr
87  std::uint64_t unk028; // 028
88  std::uint64_t unk030; // 030
89  std::uint64_t unk038; // 038
98  std::uint64_t unk110; // 110
103  bool decalsQueued; // 168
104  volatile mutable std::int32_t criticalQueuedRefCount; // 16C
105  volatile mutable std::int32_t queuedRefCount; // 170
106  volatile mutable std::int32_t queuedDistantRefCount; // 174
107  std::int32_t unk178; // 178
108  bool refsFullyLoaded; // 17C
109  };
110  static_assert(sizeof(LOADED_CELL_DATA) == 0x180);
111 
113  public TESForm, // 000
114  public TESFullName // 020
115  {
116  public:
117  inline static constexpr auto RTTI = RTTI_TESObjectCELL;
118  inline static constexpr auto VTABLE = VTABLE_TESObjectCELL;
119  inline static constexpr auto FORMTYPE = FormType::Cell;
120 
121  enum class Flag // DATA
122  {
123  kNone = 0,
124  kIsInteriorCell = 1 << 0,
125  kHasWater = 1 << 1,
126  kCanTravelFromHere = 1 << 2,
127  kNoLODWater = 1 << 3,
128  kHasTempData = 1 << 4,
129  kPublicArea = 1 << 5,
130  kHandChanged = 1 << 6,
131  kShowSky = 1 << 7,
132  kUseSkyLighting = 1 << 8,
133  kWarnToLeave = 1 << 9
134  };
135 
136  enum class CellState
137  {
138  kAttached = 7
139  };
140 
141  struct ChangeFlags
142  {
143  enum ChangeFlag : std::uint32_t
144  {
145  kFlags = 1 << 1,
146  kFullName = 1 << 2,
147  kOwnership = 1 << 3,
148  kExteriorShort = 1 << 28,
149  kExteriorChar = 1 << 29,
150  kDetachTime = 1 << 30,
151  kSeendData = (std::uint32_t)1 << 31
152  };
153  };
154 
155  struct RecordFlags
156  {
157  enum RecordFlag : std::uint32_t
158  {
159  kDeleted = 1 << 5,
160  kPersistent = 1 << 10,
161  kIgnored = 1 << 12,
162  kOffLimits = 1 << 17,
163  kCompressed = 1 << 18,
164  kCantWait = 1 << 19
165  };
166  };
167 
168  union CellData
169  {
172  };
173  static_assert(sizeof(CellData) == 0x8);
174 
175  ~TESObjectCELL() override; // 00
176 
177  // override (TESForm)
178  void ClearData() override; // 05
179  bool Load(TESFile* a_mod) override; // 06
180  TESForm* CreateDuplicateForm(bool a_createEditorID, void* a_arg2) override; // 09 - { return 0; }
181  bool FindInFileFast(TESFile* a_mod) override; // 0C
182  void SaveGame(BGSSaveFormBuffer* a_buf) override; // 0E
183  void LoadGame(BGSLoadFormBuffer* a_buf) override; // 0F
184  void Revert(BGSLoadFormBuffer* a_buf) override; // 12
185  void InitItemImpl() override; // 13
186  void GetFormDetailedString(char* a_buf, std::uint32_t a_bufLen) override; // 16
187  void SetAltered(bool a_set) override; // 24
188  bool BelongsInGroup(FORM* a_form, bool a_allowParentGroups, bool a_currentOnly) override; // 30
189  void CreateGroupData(FORM* a_form, FORM_GROUP* a_group) override; // 31
190  const char* GetFormEditorID() const override; // 32
191  bool SetFormEditorID(const char* a_str) override; // 33
192  bool IsParentForm() override; // 34 - { return true; }
193  bool IsFormTypeChild(FormType a_type) override; // 36
194 
197  void ForEachReference(std::function<BSContainer::ForEachResult(TESObjectREFR*)> a_callback) const;
198  void ForEachReferenceInRange(const NiPoint3& a_origin, float a_radius, std::function<BSContainer::ForEachResult(TESObjectREFR*)> a_callback) const;
205  float GetExteriorWaterHeight() const;
206  TESRegionList* GetRegionList(bool a_createIfMissing);
207  bool GetWaterHeight(const NiPoint3& a_pos, float& a_waterHeight);
208  bool IsAttached() const;
209  bool IsExteriorCell() const;
210  bool IsInteriorCell() const;
211  void SetActorOwner(TESNPC* a_owner);
212  void SetFactionOwner(TESFaction* a_owner);
213  void SetFogColor(Color a_near, Color a_far);
214  void SetFogPlanes(float a_near, float a_far);
215  void SetFogPower(float a_power);
216  void SetHandChanged(bool a_changed);
217  void SetOwner(TESForm* a_owner);
218  void SetPublic(bool a_public);
219  bool UsesSkyLighting() const;
220 
221  // members
222  mutable BSSpinLock grassCreateLock; // 030
223  mutable BSSpinLock grassTaskLock; // 038
225  std::uint16_t cellGameFlags; // 042
227  bool autoWaterLoaded; // 045
228  bool cellDetached; // 046
229  std::uint8_t pad047; // 047
231  CellData cellData; // 060 - XCLL if interior, XCLC if exterior
233  float waterHeight; // 070 - XCLW
236  TESForm* unk0B0; // 0B0 - REFR owner of cell?
241  mutable BSSpinLock spinLock; // 118
245  std::uint64_t unk138; // 138
246  };
247 #ifndef SKYRIM_SUPPORT_AE
248  static_assert(sizeof(TESObjectCELL) == 0x140);
249 #else
250  static_assert(sizeof(TESObjectCELL) == 0x148);
251 #endif
252 }
Definition: BGSEncounterZone.h:43
Definition: BGSLightingTemplate.h:11
Definition: BGSLoadFormBuffer.h:11
Definition: BGSLocation.h:68
Definition: BGSSaveFormBuffer.h:8
Definition: TESObjectCELL.h:37
BSBitField * visData
Definition: TESObjectCELL.h:40
Definition: BSBitField.h:15
Definition: BSPortalGraph.h:17
Definition: BSTList.h:10
Definition: BSAtomic.h:92
Definition: BSTArray.h:378
Definition: BSTHashMap.h:21
Definition: BSTempEffectParticle.h:19
Definition: ExtraDataList.h:49
Definition: TESObjectCELL.h:71
BSTArray< BSTSmartPointer< NavMesh > > navMeshes
Definition: TESObjectCELL.h:74
Definition: NavMesh.h:14
Definition: NiNode.h:12
Definition: NiPoint3.h:6
Definition: NiSmartPointer.h:9
Definition: NiTMap.h:10
Definition: TESFaction.h:120
Definition: TESFile.h:17
Definition: TESForm.h:36
Definition: TESFullName.h:9
Definition: TESNPC.h:36
Definition: TESObjectCELL.h:115
bool BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) override
BGSLightingTemplate * lightingTemplate
Definition: TESObjectCELL.h:244
bool IsExteriorCell() const
bool SetFormEditorID(const char *a_str) override
bool Load(TESFile *a_mod) override
void SetFogColor(Color a_near, Color a_far)
CellData cellData
Definition: TESObjectCELL.h:231
void SetOwner(TESForm *a_owner)
TESWorldSpace * worldSpace
Definition: TESObjectCELL.h:242
BSSpinLock grassCreateLock
Definition: TESObjectCELL.h:222
float GetNorthRotation()
TESForm * unk0B0
Definition: TESObjectCELL.h:236
bool cellDetached
Definition: TESObjectCELL.h:228
void LoadGame(BGSLoadFormBuffer *a_buf) override
void SetFogPower(float a_power)
void ForEachReferenceInRange(const NiPoint3 &a_origin, float a_radius, std::function< BSContainer::ForEachResult(TESObjectREFR *)> a_callback) const
void SetAltered(bool a_set) override
std::uint8_t pad047
Definition: TESObjectCELL.h:229
bool IsFormTypeChild(FormType a_type) override
TESForm * CreateDuplicateForm(bool a_createEditorID, void *a_arg2) override
TESForm * GetOwner()
void SetHandChanged(bool a_changed)
TESFaction * GetFactionOwner()
bool IsParentForm() override
bool IsInteriorCell() const
CellState
Definition: TESObjectCELL.h:137
void InitItemImpl() override
std::uint64_t unk138
Definition: TESObjectCELL.h:245
NavMeshArray * navMeshes
Definition: TESObjectCELL.h:234
BSTSet< NiPointer< TESObjectREFR > > references
Definition: TESObjectCELL.h:235
BSSpinLock grassTaskLock
Definition: TESObjectCELL.h:223
void ClearData() override
float GetExteriorWaterHeight() const
BSSpinLock spinLock
Definition: TESObjectCELL.h:241
bhkWorld * GetbhkWorld() const
void SetActorOwner(TESNPC *a_owner)
INTERIOR_DATA * GetLighting()
bool GetWaterHeight(const NiPoint3 &a_pos, float &a_waterHeight)
Flag
Definition: TESObjectCELL.h:122
LOADED_CELL_DATA * loadedData
Definition: TESObjectCELL.h:243
static constexpr auto RTTI
Definition: TESObjectCELL.h:117
BSTArray< void * > unk0D0
Definition: TESObjectCELL.h:238
static constexpr auto FORMTYPE
Definition: TESObjectCELL.h:119
TESNPC * GetActorOwner()
REX::EnumSet< CellState, std::uint8_t > cellState
Definition: TESObjectCELL.h:226
void ForEachReference(std::function< BSContainer::ForEachResult(TESObjectREFR *)> a_callback) const
std::uint16_t cellGameFlags
Definition: TESObjectCELL.h:225
bool IsAttached() const
void GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen) override
void CreateGroupData(FORM *a_form, FORM_GROUP *a_group) override
~TESObjectCELL() override
void Revert(BGSLoadFormBuffer *a_buf) override
EXTERIOR_DATA * GetCoordinates()
void SaveGame(BGSSaveFormBuffer *a_buf) override
REX::EnumSet< Flag, std::uint16_t > cellFlags
Definition: TESObjectCELL.h:224
void SetFactionOwner(TESFaction *a_owner)
bool autoWaterLoaded
Definition: TESObjectCELL.h:227
BSTArray< TESObjectREFR * > objectList
Definition: TESObjectCELL.h:237
void SetPublic(bool a_public)
float waterHeight
Definition: TESObjectCELL.h:233
bool FindInFileFast(TESFile *a_mod) override
void SetFogPlanes(float a_near, float a_far)
TESObjectLAND * cellLand
Definition: TESObjectCELL.h:232
BSTArray< BGSWaterCollisionManager::BGSWaterUpdateI * > waterObjects
Definition: TESObjectCELL.h:239
static constexpr auto VTABLE
Definition: TESObjectCELL.h:118
BGSLocation * GetLocation() const
bool UsesSkyLighting() const
const char * GetFormEditorID() const override
BSTArray< void * > unk100
Definition: TESObjectCELL.h:240
ExtraDataList extraList
Definition: TESObjectCELL.h:230
TESRegionList * GetRegionList(bool a_createIfMissing)
Definition: TESObjectLAND.h:46
Definition: TESObjectREFR.h:114
Definition: TESRegionList.h:10
Definition: TESWorldSpace.h:118
Definition: bhkWorld.h:14
ForEachResult
Definition: BSContainer.h:6
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_TESObjectCELL(static_cast< std::uint64_t >(513892))
constexpr std::array< REL::ID, 2 > VTABLE_TESObjectCELL
Definition: Offsets_VTABLE.h:12861
FormType
Definition: FormTypes.h:139
Definition: Color.h:8
Definition: TESObjectCELL.h:45
std::int32_t cellY
Definition: TESObjectCELL.h:58
BGSTerrainVisibilityData * lodVisData
Definition: TESObjectCELL.h:60
std::uint32_t pad24
Definition: TESObjectCELL.h:66
std::int32_t cellX
Definition: TESObjectCELL.h:57
LandHideFlag
Definition: TESObjectCELL.h:48
char * maxHeightData
Definition: TESObjectCELL.h:59
float worldY
Definition: TESObjectCELL.h:62
std::uint16_t pad22
Definition: TESObjectCELL.h:65
REX::EnumSet< LandHideFlag, std::uint8_t > landHideFlags
Definition: TESObjectCELL.h:63
std::uint8_t pad21
Definition: TESObjectCELL.h:64
float worldX
Definition: TESObjectCELL.h:61
Definition: FORM.h:20
Definition: FORM.h:6
Definition: InteriorData.h:9
Definition: TESObjectCELL.h:79
BSTArray< ObjectRefHandle > unk040
Definition: TESObjectCELL.h:90
NiTMap< ObjectRefHandle, NiNode * > emittanceLightRefMap
Definition: TESObjectCELL.h:93
volatile std::int32_t queuedDistantRefCount
Definition: TESObjectCELL.h:106
NiPointer< NiNode > multiBoundNode
Definition: TESObjectCELL.h:86
NiTMap< TESForm *, ObjectRefHandle > emittanceSourceRefMap
Definition: TESObjectCELL.h:92
BSTArray< ObjectRefHandle > decalRefs
Definition: TESObjectCELL.h:100
NiPointer< NiNode > lightMarkerNode
Definition: TESObjectCELL.h:84
std::uint64_t unk028
Definition: TESObjectCELL.h:87
std::int32_t unk178
Definition: TESObjectCELL.h:107
BSSimpleList< ObjectRefHandle > unk100
Definition: TESObjectCELL.h:97
volatile std::int32_t queuedRefCount
Definition: TESObjectCELL.h:105
NiTMap< ObjectRefHandle, NiPointer< BSMultiBoundNode > > multiboundRefMap
Definition: TESObjectCELL.h:94
volatile std::int32_t criticalQueuedRefCount
Definition: TESObjectCELL.h:104
std::uint64_t unk038
Definition: TESObjectCELL.h:89
std::uint64_t unk030
Definition: TESObjectCELL.h:88
bool refsFullyLoaded
Definition: TESObjectCELL.h:108
BSTArray< void * > unk118
Definition: TESObjectCELL.h:99
NiTMap< BSMultiBoundNode *, ObjectRefHandle > refMultiboundMap
Definition: TESObjectCELL.h:95
NiPointer< BSPortalGraph > portalGraph
Definition: TESObjectCELL.h:82
NiPointer< NiNode > cell3D
Definition: TESObjectCELL.h:83
BSTArray< ObjectRefHandle > skyActors
Definition: TESObjectCELL.h:101
BGSEncounterZone * encounterZone
Definition: TESObjectCELL.h:102
NiPointer< NiNode > soundMarkerNode
Definition: TESObjectCELL.h:85
BSSimpleList< ObjectRefHandle > activatingRefs
Definition: TESObjectCELL.h:96
BSTArray< ObjectRefHandle > flickeringLights
Definition: TESObjectCELL.h:91
bool decalsQueued
Definition: TESObjectCELL.h:103
std::uint64_t unk110
Definition: TESObjectCELL.h:98
Definition: TESObjectCELL.h:142
ChangeFlag
Definition: TESObjectCELL.h:144
@ kFullName
Definition: TESObjectCELL.h:146
@ kExteriorShort
Definition: TESObjectCELL.h:148
@ kSeendData
Definition: TESObjectCELL.h:151
@ kFlags
Definition: TESObjectCELL.h:145
@ kDetachTime
Definition: TESObjectCELL.h:150
@ kExteriorChar
Definition: TESObjectCELL.h:149
@ kOwnership
Definition: TESObjectCELL.h:147
Definition: TESObjectCELL.h:156
RecordFlag
Definition: TESObjectCELL.h:158
@ kIgnored
Definition: TESObjectCELL.h:161
@ kOffLimits
Definition: TESObjectCELL.h:162
@ kPersistent
Definition: TESObjectCELL.h:160
@ kCompressed
Definition: TESObjectCELL.h:163
@ kDeleted
Definition: TESObjectCELL.h:159
@ kCantWait
Definition: TESObjectCELL.h:164
Definition: TESObjectCELL.h:169
EXTERIOR_DATA * exterior
Definition: TESObjectCELL.h:170
INTERIOR_DATA * interior
Definition: TESObjectCELL.h:171