Definition BGSLoadGameBuffer.h:6
Definition BGSSaveGameBuffer.h:10
Definition CombatController.h:23
CATEGORY
Definition CombatInventoryItem.h:54
Definition CombatMagicCasterWard.h:9
CombatInventoryItem::CATEGORY GetCategory() override
std::uint32_t GetObjectType() override
~CombatMagicCasterWard() override
void SaveGame(BGSSaveGameBuffer *a_buf) override
static constexpr auto VTABLE
Definition CombatMagicCasterWard.h:12
static constexpr auto RTTI
Definition CombatMagicCasterWard.h:11
void LoadGame(BGSLoadGameBuffer *a_buf) override
bool CheckStopCast(CombatController *a_combatController) override
bool CheckStartCast(CombatController *a_combatController) override
AITimer cooldownTimer
Definition CombatMagicCasterWard.h:25
Definition CombatMagicCaster.h:14
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_CombatMagicCasterWard(static_cast< std::uint64_t >(687626))
constexpr std::array< REL::ID, 1 > VTABLE_CombatMagicCasterWard
Definition Offsets_VTABLE.h:11063