CommonLibSSE (powerof3)
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#include <ShaderReferenceEffect.h>
Public Attributes | |
std::uint64_t | unk00 |
NiPointer< NiSourceTexture > | unk08 |
std::uint64_t RE::ShaderReferenceEffect::TextureRequest::unk00 |
NiPointer<NiSourceTexture> RE::ShaderReferenceEffect::TextureRequest::unk08 |