CommonLibSSE (powerof3)
RE::PlayerActionObject Struct Reference

#include <PlayerCharacter.h>

Public Attributes

float timer
 
RefHandle refObj
 
REX::EnumSet< PLAYER_ACTION, std::uint32_t > next
 

Member Data Documentation

◆ next

REX::EnumSet<PLAYER_ACTION, std::uint32_t> RE::PlayerActionObject::next

◆ refObj

RefHandle RE::PlayerActionObject::refObj

◆ timer

float RE::PlayerActionObject::timer

The documentation for this struct was generated from the following file: