CommonLibSSE (powerof3)
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#include <IngredientItem.h>
Public Attributes | |
std::uint16_t | knownEffectFlags |
std::uint16_t | playerUses |
std::uint16_t RE::IngredientItem::GameData::knownEffectFlags |
std::uint16_t RE::IngredientItem::GameData::playerUses |