CommonLibSSE (powerof3)
RE::GRenderer::FillTexture Struct Reference

#include <GRenderer.h>

Public Attributes

GTexturetexture
 
Matrix textureMatrix
 
REX::EnumSet< BitmapWrapMode, std::uint32_t > wrapMode
 
REX::EnumSet< BitmapSampleMode, std::uint32_t > sampleMode
 

Member Data Documentation

◆ sampleMode

REX::EnumSet<BitmapSampleMode, std::uint32_t> RE::GRenderer::FillTexture::sampleMode

◆ texture

GTexture* RE::GRenderer::FillTexture::texture

◆ textureMatrix

Matrix RE::GRenderer::FillTexture::textureMatrix

◆ wrapMode

REX::EnumSet<BitmapWrapMode, std::uint32_t> RE::GRenderer::FillTexture::wrapMode

The documentation for this struct was generated from the following file: