#include <GFxKeyboardState.h>
◆ ascii
std::uint8_t RE::GFxKeyboardState::KeyQueue::KeyRecord::ascii |
◆ charCode
std::uint32_t RE::GFxKeyboardState::KeyQueue::KeyRecord::charCode |
◆ code
std::uint16_t RE::GFxKeyboardState::KeyQueue::KeyRecord::code |
◆ event
◆ pad06
std::uint16_t RE::GFxKeyboardState::KeyQueue::KeyRecord::pad06 |
◆ pad0E
std::uint8_t RE::GFxKeyboardState::KeyQueue::KeyRecord::pad0E |
◆ pad0F
std::uint8_t RE::GFxKeyboardState::KeyQueue::KeyRecord::pad0F |
◆ specialKeysState
The documentation for this struct was generated from the following file: