#include <BSPCOrbisGamepadDevice.h>
◆ acceleration
Vector3 RE::BSPCOrbisGamepadDevice::GamepadData::acceleration |
◆ angularVelocity
Vector3 RE::BSPCOrbisGamepadDevice::GamepadData::angularVelocity |
◆ buttonState
std::uint32_t RE::BSPCOrbisGamepadDevice::GamepadData::buttonState |
◆ connectedCount
std::uint8_t RE::BSPCOrbisGamepadDevice::GamepadData::connectedCount |
◆ orientation
Vector4 RE::BSPCOrbisGamepadDevice::GamepadData::orientation |
◆ pad0A
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::pad0A[2] |
◆ pad4D
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::pad4D[3] |
◆ pad69
std::uint8_t RE::BSPCOrbisGamepadDevice::GamepadData::pad69[2] |
◆ padConnected
bool RE::BSPCOrbisGamepadDevice::GamepadData::padConnected |
◆ rawLeftStickX
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::rawLeftStickX |
◆ rawLeftStickY
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::rawLeftStickY |
◆ rawLeftTrigger
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::rawLeftTrigger |
◆ rawRightStickX
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::rawRightStickX |
◆ rawRightStickY
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::rawRightStickY |
◆ rawRightTrigger
std::byte RE::BSPCOrbisGamepadDevice::GamepadData::rawRightTrigger |
◆ specialData
std::uint8_t RE::BSPCOrbisGamepadDevice::GamepadData::specialData[12] |
◆ specialDataLen
std::uint8_t RE::BSPCOrbisGamepadDevice::GamepadData::specialDataLen |
◆ timestamp
std::uint64_t RE::BSPCOrbisGamepadDevice::GamepadData::timestamp |
◆ touchPadData
TouchPadData RE::BSPCOrbisGamepadDevice::GamepadData::touchPadData |
◆ unusedExtData
The documentation for this struct was generated from the following file: