CommonLibSSE (powerof3)
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#include <BGSReferenceEffect.h>
Public Attributes | |
BGSArtObject * | artObject |
TESEffectShader * | effectShader |
REX::EnumSet< Flag, std::uint32_t > | flags |
std::uint32_t | pad14 |
BGSArtObject* RE::BGSReferenceEffect::Data::artObject |
TESEffectShader* RE::BGSReferenceEffect::Data::effectShader |
REX::EnumSet<Flag, std::uint32_t> RE::BGSReferenceEffect::Data::flags |
std::uint32_t RE::BGSReferenceEffect::Data::pad14 |