| 
    CommonLibSSE (powerof3)
    
   | 
 
#include <D3D11.h>
| union { ... } REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC | 
| D3D11_BUFFER_UAV REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::buffer | 
| DXGI_FORMAT REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::format | 
| D3D11_TEX1D_UAV REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::texture1D | 
| D3D11_TEX1D_ARRAY_UAV REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::texture1DArray | 
| D3D11_TEX2D_UAV REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::texture2D | 
| D3D11_TEX2D_ARRAY_UAV REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::texture2DArray | 
| D3D11_TEX3D_UAV REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::texture3D | 
| D3D11_UAV_DIMENSION REX::W32::D3D11_UNORDERED_ACCESS_VIEW_DESC::viewDimension |