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CommonLibSSE (powerof3)
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#include <D3D11.h>
Public Attributes | ||
| union { | ||
| std::uint32_t firstElement | ||
| std::uint32_t elementOffset | ||
| }; | ||
| union { | ||
| std::uint32_t numElements | ||
| std::uint32_t elementWidth | ||
| }; | ||
| union { ... } REX::W32::D3D11_BUFFER_SRV |
| union { ... } REX::W32::D3D11_BUFFER_SRV |
| std::uint32_t REX::W32::D3D11_BUFFER_SRV::elementOffset |
| std::uint32_t REX::W32::D3D11_BUFFER_SRV::elementWidth |
| std::uint32_t REX::W32::D3D11_BUFFER_SRV::firstElement |
| std::uint32_t REX::W32::D3D11_BUFFER_SRV::numElements |