CommonLibSSE (powerof3)
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#include <D3D11.h>
Public Attributes | ||
union { | ||
std::uint32_t firstElement | ||
std::uint32_t elementOffset | ||
}; | ||
union { | ||
std::uint32_t numElements | ||
std::uint32_t elementWidth | ||
}; | ||
union { ... } REX::W32::D3D11_BUFFER_RTV |
union { ... } REX::W32::D3D11_BUFFER_RTV |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::elementOffset |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::elementWidth |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::firstElement |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::numElements |