#include <hkVector4.h>
◆ hkVector4() [1/6]
  
  
      
        
          | RE::hkVector4::hkVector4  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ hkVector4() [2/6]
  
  
      
        
          | RE::hkVector4::hkVector4  | 
          ( | 
          const float &  | 
          a_x | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ hkVector4() [3/6]
  
  
      
        
          | RE::hkVector4::hkVector4  | 
          ( | 
          const float &  | 
          a_x,  | 
         
        
           | 
           | 
          const float &  | 
          a_y,  | 
         
        
           | 
           | 
          const float &  | 
          a_z,  | 
         
        
           | 
           | 
          const float &  | 
          a_w  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
 
◆ hkVector4() [4/6]
  
  
      
        
          | RE::hkVector4::hkVector4  | 
          ( | 
          const hkVector4 &  | 
          a_rhs | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ hkVector4() [5/6]
  
  
      
        
          | RE::hkVector4::hkVector4  | 
          ( | 
          const hkQuadReal &  | 
          a_rhs | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ hkVector4() [6/6]
  
  
      
        
          | RE::hkVector4::hkVector4  | 
          ( | 
          const NiPoint3 &  | 
          a_point | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ Cross()
◆ Dot3()
      
        
          | float RE::hkVector4::Dot3  | 
          ( | 
          const hkVector4 &  | 
          a_pt | ) | 
           const | 
        
      
 
 
◆ Dot4()
      
        
          | float RE::hkVector4::Dot4  | 
          ( | 
          const hkVector4 &  | 
          a_pt | ) | 
           const | 
        
      
 
 
◆ GetDistance3()
  
  
      
        
          | float RE::hkVector4::GetDistance3  | 
          ( | 
          const hkVector4 &  | 
          a_pt | ) | 
           const | 
         
       
   | 
  
noexcept   | 
  
 
 
◆ GetSquaredDistance3()
  
  
      
        
          | float RE::hkVector4::GetSquaredDistance3  | 
          ( | 
          const hkVector4 &  | 
          a_pt | ) | 
           const | 
         
       
   | 
  
noexcept   | 
  
 
 
◆ IsEqual()
      
        
          | bool RE::hkVector4::IsEqual  | 
          ( | 
          const hkVector4 &  | 
          a_pt,  | 
        
        
           | 
           | 
          float  | 
          a_epsilon = 1e-3f  | 
        
        
           | 
          ) | 
           |  const | 
        
      
 
 
◆ Length3()
      
        
          | float RE::hkVector4::Length3  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ Length4()
      
        
          | float RE::hkVector4::Length4  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ operator*()
◆ operator+()
◆ operator-()
◆ operator/()
◆ operator=()
◆ SqrLength3()
      
        
          | float RE::hkVector4::SqrLength3  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ SqrLength4()
      
        
          | float RE::hkVector4::SqrLength4  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ quad
The documentation for this class was generated from the following file: