#include <InventoryEntryData.h>
◆ InventoryEntryData() [1/4]
  
  
      
        
          | RE::InventoryEntryData::InventoryEntryData  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
defaultnoexcept   | 
  
 
 
◆ InventoryEntryData() [2/4]
◆ InventoryEntryData() [3/4]
◆ InventoryEntryData() [4/4]
  
  
      
        
          | RE::InventoryEntryData::InventoryEntryData  | 
          ( | 
          TESBoundObject *  | 
          a_object,  | 
         
        
           | 
           | 
          std::int32_t  | 
          a_countDelta  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
 
◆ ~InventoryEntryData()
      
        
          | RE::InventoryEntryData::~InventoryEntryData  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ AddExtraList()
      
        
          | void RE::InventoryEntryData::AddExtraList  | 
          ( | 
          ExtraDataList *  | 
          a_extra | ) | 
           | 
        
      
 
 
◆ GetDisplayName()
      
        
          | const char * RE::InventoryEntryData::GetDisplayName  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetEnchantmentCharge()
      
        
          | std::optional< double > RE::InventoryEntryData::GetEnchantmentCharge  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ GetObject() [1/2]
  
  
      
        
          | constexpr const TESBoundObject * RE::InventoryEntryData::GetObject  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ GetObject() [2/2]
◆ GetOwner()
      
        
          | TESForm * RE::InventoryEntryData::GetOwner  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetSoulLevel()
      
        
          | SOUL_LEVEL RE::InventoryEntryData::GetSoulLevel  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ GetValue()
  
  
      
        
          | std::int32_t RE::InventoryEntryData::GetValue  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ GetWeight()
      
        
          | float RE::InventoryEntryData::GetWeight  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ IsEnchanted()
      
        
          | bool RE::InventoryEntryData::IsEnchanted  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ IsFavorited()
      
        
          | bool RE::InventoryEntryData::IsFavorited  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ IsLeveled()
      
        
          | bool RE::InventoryEntryData::IsLeveled  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ IsOwnedBy() [1/2]
  
  
      
        
          | bool RE::InventoryEntryData::IsOwnedBy  | 
          ( | 
          Actor *  | 
          a_testOwner,  | 
         
        
           | 
           | 
          bool  | 
          a_defaultTo = true  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
 
◆ IsOwnedBy() [2/2]
  
  
      
        
          | bool RE::InventoryEntryData::IsOwnedBy  | 
          ( | 
          Actor *  | 
          a_testOwner,  | 
         
        
           | 
           | 
          TESForm *  | 
          a_itemOwner,  | 
         
        
           | 
           | 
          bool  | 
          a_defaultTo = true  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
 
◆ IsPoisoned()
      
        
          | bool RE::InventoryEntryData::IsPoisoned  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ IsQuestObject()
  
  
      
        
          | bool RE::InventoryEntryData::IsQuestObject  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ IsWorn()
      
        
          | bool RE::InventoryEntryData::IsWorn  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ PoisonObject()
  
  
      
        
          | void RE::InventoryEntryData::PoisonObject  | 
          ( | 
          AlchemyItem *  | 
          a_alchItem,  | 
         
        
           | 
           | 
          std::uint32_t  | 
          a_count  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
 
◆ TES_HEAP_REDEFINE_NEW()
      
        
          | RE::InventoryEntryData::TES_HEAP_REDEFINE_NEW  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ countDelta
      
        
          | std::int32_t RE::InventoryEntryData::countDelta { 0 } | 
        
      
 
 
◆ extraLists
◆ object
◆ pad14
      
        
          | std::uint32_t RE::InventoryEntryData::pad14 { 0 } | 
        
      
 
 
The documentation for this class was generated from the following file: