#include <BSVolumetricLightingRenderData.h>
◆ blue
      
        
          | float RE::BSVolumetricLightingRenderData::blue | 
        
      
 
 
◆ customColor
      
        
          | CustomColor RE::BSVolumetricLightingRenderData::customColor | 
        
      
 
 
◆ density
      
        
          | Density RE::BSVolumetricLightingRenderData::density | 
        
      
 
 
◆ green
      
        
          | float RE::BSVolumetricLightingRenderData::green | 
        
      
 
 
◆ intensity
      
        
          | float RE::BSVolumetricLightingRenderData::intensity | 
        
      
 
 
◆ phaseFunction
◆ red
      
        
          | float RE::BSVolumetricLightingRenderData::red | 
        
      
 
 
◆ samplingRepartition
The documentation for this class was generated from the following file: